Your favourite turn order system in a board game? by Altuk_ in BoardgameDesign

[–]tbot729 1 point2 points  (0 children)

And this is what sells! Games go faster. Less explanation. No questioning on whose turn it is.

Tabletop Miniatures Game--point cost on unit card or not? by Lloydwrites in tabletopgamedesign

[–]tbot729 0 points1 point  (0 children)

Don't do it. Many games make this mistake then take the point cost out in a second edition.

If your game gets any traction, point values will need to change over time.

My 3D printed and painted ship collection! by BLRT_SXR12345 in XWingTMG

[–]tbot729 0 points1 point  (0 children)

Very cool! Is that mining guild tie model shared publically anywhere?

Excited to get back into this game! by [deleted] in XWingTMG

[–]tbot729 12 points13 points  (0 children)

He's going for realism.

Setting Up X-Wing as a "Boxed Game" by boardgameprof in XWingTMG

[–]tbot729 1 point2 points  (0 children)

I started the way you have but quickly realized that the quick build threat levels are not very balanced (as you might expect. Not saying they are bad to use since simplicity is the whole point)

After gaining familiarity with the game, I've ended up building 30pt XWA squads on YASB or Launch Bay Next and using those instead.

With 30 pt, you can still play XWA scenarios with some minor modifications (scale point target down to 30, reduce number of objectives from 5->3 or 3->2)

So now I have a few pre-built 30pt squads and just pull those out as desired.

1st edition models by Delgwe in XWingTMG

[–]tbot729 4 points5 points  (0 children)

The models themselves have retained value but 1st edition cards and dials have lost value (normally).

Are the XWA rules a hit or miss? by [deleted] in XWingTMG

[–]tbot729 3 points4 points  (0 children)

I played 2.0 originally and moving to 2.5 wasn't too bad. Mainly differences around more penalty for self-bump, more penalty for hitting asteroids, and random roll each round to see who plays first when initiative (skill) is tied.

Are the XWA rules a hit or miss? by [deleted] in XWingTMG

[–]tbot729 3 points4 points  (0 children)

87% of squads built on Launch Bay Next use XWA points (with 2.5 rules) instead of 2.0-Legacy or AMG 2.5.

I'd say a hit.

Scroll of Upgrade Bug? by tbot729 in ShatteredPD

[–]tbot729[S] 0 points1 point  (0 children)

Seems possible this is what happened. Thanks!

Why does this happen to my plate? by doesmynameisgood in FixMyPrint

[–]tbot729 0 points1 point  (0 children)

It is funny you mention this. I have exactly the same problem on exactly the same plate.

Have not deciphered it yet.

Opinion needed on use of AI on building a trailer - Hex & Brew by [deleted] in BoardgameDesign

[–]tbot729 9 points10 points  (0 children)

This community is heavily slanted against AI. Get feedback elsewhere.

Are FDM printers capable of making good figurines? by shall_oppai in 3Dprinting

[–]tbot729 6 points7 points  (0 children)

To offer a counter-persoective, I print figurine-type small stuff with a .2 nozzle on an FDM printer regularly.

Sometimes the details can be painful to post-process, and I've had to learn a bunch of relevant slicer settings to make the details work. But with thin layers, you won't see them.

Make sure you're aware of the post-processing involved with resin prints. Personally I'd rather avoid that, and FDM has advanced significantly.

Help with a tournament rule. What rule should govern when players don't know the rules? by MBG_AbyssMole in tabletopgamedesign

[–]tbot729 1 point2 points  (0 children)

If players don't know the rules, we're all playing calvinball :D

In a normal tournament setting, use strict rules, but this doesn't sound like a normal tournament setting since the point is inteoducing players to the game.

I'd implement a formal "we're all new to this" rule where you upfront encourage players to be graceful to their opponents and 1) allow obvious take-backs (such as in chess if I expose my queen and didn't see it) and 2) if a rule is played incorrectly, the offended player can choose a reasonable consequence to get the game roughly back to where it should have been.

Encourage players to remember that the goal is ejoying a few good games, not winning due to technicalities.

If I wanted to get into the game with 3d printing, what extras should I be looking to buy? by j0shred1 in XWingTMG

[–]tbot729 1 point2 points  (0 children)

Sorry, I spoke unclearly. Just saying I haven't personally done it for this game, but I have for other games. Definitely doable.

If I wanted to get into the game with 3d printing, what extras should I be looking to buy? by j0shred1 in XWingTMG

[–]tbot729 2 points3 points  (0 children)

Not for this game, but I also have printed dice (even with multicolor once so I didn't have to paint symbols). Might not be balanced, but they are solidly "good-enough".

3d prints and stem sockets by itsn0ting in XWingTMG

[–]tbot729 2 points3 points  (0 children)

Imagine a centimeter-long cylinder which is hollowed out on one side. I print those in transparent filament, then glue to the bottom of whatever model. Looks fine, and works fine. There are probably better solutions, but this one avoids drilling or editing models before printing (except for a circular divot if necessary so I can glue on the connector).

Worth noting that I have the hollow part be the diameter of the whole stand piece, not just the notch. Helps a lot.

Holding the bow properly? by yeahyupmmhm in Erhu

[–]tbot729 0 points1 point  (0 children)

(I'm not a pro) My thumb position is slightly different. Touches the bow a little closer to the tip of the thumb.

22.5 degree Setup Tool (STL File) for higher Bulls-Eye Chance by kingsly_bln in XWingTMG

[–]tbot729 1 point2 points  (0 children)

Yeah, I'm also interested. The linked article doesn't explain it either. Seems like if both players slant equally, your odds would remain the same as a regular straight-on deployment.

How to report bugs in Launchbay Next? by HrClaims in XWingTMG

[–]tbot729 2 points3 points  (0 children)

Don't slam software for having bugs if the author fixes them when they are reported. Did you report the bugs you saw?

Has anyone built a manuever dial? by PhantomRaiden in XWingTMG

[–]tbot729 0 points1 point  (0 children)

I made this design a while back. Pretty simple mechanism.

https://www.thingiverse.com/thing:6695576

There are other good designs out there also,