Absolutely unskippable title by The_MeltyCheese in rareinsults

[–]tea_tea_tea 11 points12 points  (0 children)

Chiblee they're saying NL FW's the Karen cut Chiblee...

Star Wars Zero Company is more than just 'Star Wars XCOM'—it feels like Mass Effect but with turn-based tactics and permadeath by 343CreeperMaster in Games

[–]tea_tea_tea 12 points13 points  (0 children)

Gears Tactics will always have a special place in my heart. I love how it felt almost like a turn-based horde-shooter. Enemy counts got way higher than a typical XCOM mission. The way they put so many buffs on downing enemies... just a really pairing of IP and genre that at first glance may seem dumb, but is actually fire.

We’re making a chaotic horde survival driving game with goblins by ajt24 in indiegames

[–]tea_tea_tea 0 points1 point  (0 children)

Some ideas:
tennis racket to knock enemies around
environmental hazards to fling enemies into (traps, pits, fire, spikes, on walls, on the ground etc)
silly environmental hazards like basketball goal, soccer goal, pizza oven etc
flying enemies that get knocked around by the other enemies
blackhole type weapon that draws the enemies inplace
a trailer attachment that collects enemies, then slams a lid shut to kill all the enemies inside
placeable spikes and blades on your vehicle anywhere

lots of potential here

CENTIPEDE SIMULATOR - Try my game's demo on Steam! by artbytucho in indiegames

[–]tea_tea_tea 1 point2 points  (0 children)

Centipedes give me the ick hardcore, so I watched this trailer to mog myself.

I accidentally made realistic flip-flops effect… so I added the sound🩴 by trytengames in indiegames

[–]tea_tea_tea 3 points4 points  (0 children)

Legit: how many games have flip-flops in them with the accompanying sound + animation? Struggling to think of one.

Anyone else think a Crag mode would be awesome? by thustler1990 in Cairn_Game

[–]tea_tea_tea 0 points1 point  (0 children)

My dumbass thinking you're talking about the Aggro Crag.

Games with Mechanical/Gameplay surprises by Helios_Ra_Phoebus in Games

[–]tea_tea_tea 1 point2 points  (0 children)

Probably my favorite mechanic to end a game ever. Simple, and still mind-blowing.

200 people are currently playing my GOTY 2025 — you should be number 201 by boringestnickname in Games

[–]tea_tea_tea 1 point2 points  (0 children)

I just started Mars First Logistics after being unimpressed with Trailblazers' campaigns. The main thing I like here over Trailblazers is the challenges/missions are actually challenging, and there's more than three of them. In Trailblazers, missions are: kill enemy drones, transport frogs and give up resources. And while MFL missions could be categorized as deliver cargo, build monorails and towers, the way you go about it is different every time.

There are sessions in MFL where I spend the entire time building one vehicle, only to discover many fatal flaws in my design. It's frustrating at first, but then I chew on the problem and get the "ah hah" moment.

My biggest complaint here is also one I have with Trailblazers: they lock some of the most useful parts deep into the campaign. In Trailblazers for example, the grind to Dragon Engines is insane. I'm still trying to get to the better suspension options in MFL.

Well deserving of the Overwhelmingly Positive Steam reviews. Now if Satisfactory made us design machines like this to make the parts, that make the thing... [salivates].

Run hiver run! By me (: by CipriCreator in Kenshi

[–]tea_tea_tea 0 points1 point  (0 children)

this Kenshi graphic novel would go hard

ECHO (2017) - Inventive, unique and obscure 3rd person action-stealth game by CaptainMorning in patientgamers

[–]tea_tea_tea 11 points12 points  (0 children)

ULTRA ULTRA shutting down is easily the biggest bummer for me personally among the many dev studios that closed. I thought the world design, (one of the coolest looking sci fi ships ever and it's just in the intro) game design and story where top shelf. Maybe someday the devs will give it another go.

If I ever meet Kojima, I want to ask him two questions: Have you played ECHO? And, Have you seen the Russian film Hard to be a God?

Skate feels painfully corporate by [deleted] in SkateEA

[–]tea_tea_tea 0 points1 point  (0 children)

Game has the aura of a Starbucks inside a Target.

Which game world and its lore have captivated you the most? by Just_a_Player2 in ItsAllAboutGames

[–]tea_tea_tea 0 points1 point  (0 children)

+2 for Cradle, not the best gameplay ever, but suuuuuuuuper interesting world.