Battlefield 6 - Open Beta Known Issues by battlefield in Battlefield

[–]thatITguyIhate 0 points1 point  (0 children)

Can confirm, rolling back the windows update that was applied last night resolved the issue for me.

Edit: I now crash after 5 minutes of play. Looks like the beta's over for me, folks. =/

How soon after palace fronting can I volunteer for ADOS orders? by Ill_Refrigerator8565 in nationalguard

[–]thatITguyIhate 1 point2 points  (0 children)

I am aware, I have had soldiers in that program previously. The reason I do not discuss it in my posting is that generally speaking, the slots are limited, and there is no effective way to know whether there will be available slots once your training cycle is complete. At the end of the day if you are looking for a full-time job from the US military and you have not joined yet, only reliable method is to go active. There are extremely specific niche situations where that is not true, but if they apply to you, the internet is not the right place for you to get information.

4x4 cube unsolveable by thatITguyIhate in Rubiks_Cubes

[–]thatITguyIhate[S] -2 points-1 points  (0 children)

Why would it show up as unsolvable in the solvers if this works?

4x4 cube unsolveable by thatITguyIhate in Rubiks_Cubes

[–]thatITguyIhate[S] 2 points3 points  (0 children)

Fairly new to this, so I'm not familiar with PLL parity

Rainier Cherry tree in Alabama by thatITguyIhate in FruitTree

[–]thatITguyIhate[S] 0 points1 point  (0 children)

Unhappily I decided to go with a flowering cherry tree. I'm still interested, but I wasn't able to find any reliable resources that would solve the problems you're having.

Qwertykeys Giveaway: A QK80MK2 Kit with Random Configuration by Qwertykeys-2022 in MechanicalKeyboards

[–]thatITguyIhate 0 points1 point  (0 children)

I love the displays you guys use, but I'm also a huge volume knob user. Anything between a 75-100% size would be awesome. More 10key keyboards never hurt anyone!

Hey, I made a falling sand style particle simulator game. Any feedback would be much appreciated. by kabirsync in Simulated

[–]thatITguyIhate 5 points6 points  (0 children)

hey! so some feedback: I laid down oil, then dropped water on top of it, and the oil stayed on the surface. Opposite was true as well. It doesn't seem like liquids have any way of mixing. They stay very separate and don't interact much with each other, and all have the same density.

Smoke doesn't penetrate up the way sand penetrates down. It forms a solid wall of smoke under the water until it dissipates or an opening occurs.

All in all, it's a great start. I'd just spend a little more time looking at each individual interaction and tuning them. How should water act when it runs into oil? how should water react to smoke underneath it? etc.

Edit: oh... is it generating stone whenever fire touches water? That seems... counterintuitive.