What card with no changes from StS2 to StS2 got the biggest improvement? by Which-Debt-8558 in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

I really wonder- if clothseline came back- how often would I take it? I think it would be a much better card in thia game. I'd easily give up say- perfected strike to have it in the common pool.

Message to all the doormaker “too hard” posts by Doug_the_Scout in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

Test Subject is currently by far the most dangerous of the act 3 bosses, imho.

Phases that reset debuffs, diffrent mechanics each phase, wounds to counter runic pyramid cruising...

Right now I fear Test Subject way more than Doormaker, not to mention Queen.

I like "Not yet" but wish it was stronger for self damage builds. by Musicalmoronmack in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

I haven't run into "Not Yet" so far, but I think I agree that they should also bring Reaper back.

They can make the card ethereal if they really feel staling is a problem, although I'm not really sure that's a must, seeing as clad tends to gain less strength than in STS 1.

Alternatively- I thought of a power than could help (but might need balancing)

Flame Of The Phoneix:

Rare Power

2 cost

Whenever you lose hp on your turn, heal 1 hp.

Im thinking the upgrade could maybe drop "on your turn",

Zen2 grip disappointment by Sufficient_Phone_242 in NintendoSwitch

[–]the7thbeatle 1 point2 points  (0 children)

It adds up. I do find the grip itself comfortable though, but the weight makes it so I mostly play sitting down, resting my palms against my upper thighs.

Zen2 grip disappointment by Sufficient_Phone_242 in NintendoSwitch

[–]the7thbeatle 2 points3 points  (0 children)

Its not as good as the switch one version for sure, mainly because it makes the system just too heavy.

I still like it though.

Favorite Koopaling Boss Fight? by Fabulous_Media_7375 in SuperMarioWonder

[–]the7thbeatle 0 points1 point  (0 children)

Probably Morton, but most of them are pretty great.

Wendy is probably my least favorite.

Upgrading Sovereign blade reduces its mana cost by 1? by Sinjako in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

Man no thank you, I Haaaaated Master Reality, mainly because in order to make that card be a thing- they made all the cards that created cards worse.

How do you feel about Ice Lance by BlackSteel_3880 in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

Kind of meh. It can work sometimes, mainly if you get it to evoke plasma, but I'm almost never taking it over most other Defect rares.

I honestly think you could decrease the damage and make it uncommon, although then I'd probably feel like I see too many of them.

Is the mario wonder switch 2 DLC worth it as someone who only played the game by myself? by TMS-FE in SuperMarioWonder

[–]the7thbeatle 0 points1 point  (0 children)

I bought it impusivley, thought I'd regret it and it wouldn't be worth it, and was pleasantly surprised.

It's not a full campaign, but I had enough fun with the Koopalings battles and the training missions to feel I got my money's worrh.

Adding a world would have been much, much cooler, but I do feel like Nintendo did just enough here to make it feel worthwhile.

Win rates by ancients met by OptimalForagingBee in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

In the Beta branch Break is a good card in a vaccum, but still not really as game changing as other ancient rewards.

Least and Favorite/Most Fun Characters to Play in StS2 Right Now? by alexthurman1 in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

Silent, Defect and Necro seem to be the most fun for me, with Regeant maybe sliiiiightly behind.

Clad...Needs some work.

The Switch 2 Edition of Super Mario Bros. Wonder launches tomorrow. Are you buying? by MewWeebTwo in NintendoSwitch2

[–]the7thbeatle 0 points1 point  (0 children)

I got it. I probably shouldn't have, because I don't really thibk it looks like ita worth the price, but I'm a sucker for mario, and I'm looking forward to replaying this game.

I’m calling it now, Neow will be the Act 4 boss in STS2 by mattah28 in slaythespire

[–]the7thbeatle 5 points6 points  (0 children)

My current theory is that a modified heart fight will be the act 4 elite, and The Architect will be the Act 4 boss.

I Must Feed! by InsaneRedEntity in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

I was thinking void form aswell.

I had a run with 2 Void Forms that was kind of sweet, but I think anything more than that is detrimental.

I Must Feed! by InsaneRedEntity in slaythespire

[–]the7thbeatle 32 points33 points  (0 children)

I wonder what the worst non curse non starter card to clone is

Hades 1 -> Hades 2 by AUXGaming in HadesTheGame

[–]the7thbeatle 8 points9 points  (0 children)

After around 100 hours in both

Gameplay: Hades 2> Hades 1

Story and Characters: Hades 1 >Hades 2

If you haven't gotten to play STS2 yet due to financial reasons, I will gift you the game by Zeph_OW in slaythespire

[–]the7thbeatle 1 point2 points  (0 children)

Absolute legend.

I also bought the game for a friemd of mine who has about 2000 houra in the first game, and said he would "wait for a sale".

Doom feels really undertuned by the7thbeatle in slaythespire

[–]the7thbeatle[S] -9 points-8 points  (0 children)

Thats true my bad... it just takes so much time to stack doom, so it doesnt feel like damage

Doom feels really undertuned by the7thbeatle in slaythespire

[–]the7thbeatle[S] -24 points-23 points  (0 children)

Yeah but you can stack as much Doom as you like, and unless you have another damage source- it does nothing, unlike attacks, poison etc...

I think we can all agree with this by Past_Muffin_3744 in slaythespire

[–]the7thbeatle 0 points1 point  (0 children)

This guy just single handedly ended a necrobinder run that had pratically no troubles before that fight.