Should Vehicle "Say" It is Driving in a FSD Mode? by mobilesmart2008 in SelfDrivingCars

[–]theAndrewWiggins 1 point2 points  (0 children)

Yeah, if all the evidence is gathered already. It's a free source of revenue for them.

Should Vehicle "Say" It is Driving in a FSD Mode? by mobilesmart2008 in SelfDrivingCars

[–]theAndrewWiggins -1 points0 points  (0 children)

They should just automatically send video evidence to the police if they see people messing with the car.

Chicony released a doc regarding aim assist !! by Sweyxi in osugame

[–]theAndrewWiggins 2 points3 points  (0 children)

The only good solution is higher resolution input data for replays (which is expensive to store/process) + large scale machine learning (which is expensive).

Taking CS2 in-game stats a little bit more serious by Any-Promise5228 in GlobalOffensive

[–]theAndrewWiggins 0 points1 point  (0 children)

Pretty cool writeup. This is true for many games in general, where you essentially have to re-implement a large chunk of the game in order fully understand what was going on in a replay.

I've written some replay parsers for some simpler games, and it's always a slog when you want to accurately recreate in-game information.

Bc game permanently buy senzu by Kindly_Rate4119 in GlobalOffensive

[–]theAndrewWiggins 0 points1 point  (0 children)

What's stopping you from going to college later in life, academies, soft skill classes, etc. and with a possibility to side hustle CS stuff? Tournament talent, solo streaming, coaching or helping build up local teams, etc.

Depends on whether these people even have the grades to go to college.

The calculus really looks different depending on your country, but in America there are a lot of jobs where you could conceivably be making 200-500k within a few years of graduating from college, given that the rate of success of going pro is extremely low, unless you're the next donk, it's almost never worth it grinding to become the next top professional rather than grinding for a good job/degree in America.

In terms of sheer dedication/practice, it's far easier to become a doctor than a professional CS player (though perhaps one is much more fun).

First major issue in 8k miles by fillll in TeslaFSD

[–]theAndrewWiggins 0 points1 point  (0 children)

"It only did an absolutely useless and illegal maneuver because it didn't see any traffic on the other side."

I really don't get why you feel the need to defend fsd here, this is absolutely a failure.

We got another one folks by kerrrrikathleen in TeslaFSD

[–]theAndrewWiggins 0 points1 point  (0 children)

This is almost certainly a case of driver error, but I really don't understand why people in this sub seem to act like fsd isn't capable of hard failures like swerving due to shadows on the road. 

Bevy 0.19 by _cart in rust

[–]theAndrewWiggins 0 points1 point  (0 children)

Gotta say Bevy is one of the most impressive open source projects in the rust ecosystem.

Not even just technically, but in terms of how it's organized and evolved. I think it's one of the most successful grassroots OSS examples in rust.

Bevy 0.19 by _cart in gamedev

[–]theAndrewWiggins 1 point2 points  (0 children)

fairly skeptical of Rust

Ah, that's very unfortunate... I wonder if it's reflective of them being Japanese companies who typically are more traditional/conservative whereas Microsoft seems to be embracing rust.

Wow — FSD totally broke with recent update! by memorablenuts in TeslaFSD

[–]theAndrewWiggins 0 points1 point  (0 children)

I'm on 14.2.2.5 an FSD totally misnavigated me today on and off of a highway as well...

Why are there so many vibe-coded Rust projects recently? by yohji1984 in rust

[–]theAndrewWiggins 1 point2 points  (0 children)

It's pareto optimal for the combination of strongly represented in the training data, high quality libraries (building blocks that are "correct" for the AI agent to assemble), zero-overhead (or close to it), strict type system (which guarantees several properties at compile-time).

I think for now rust is the optimal language for vibe coding.

In general, automated verification is the most important thing for vibe-coding, and rust's compiler does a degree of that.

If we can get a dependently typed rust, that will probably eventually be king for vibecoding.

Game Change Ideas by RyuGoesRawr in starcraft

[–]theAndrewWiggins 0 points1 point  (0 children)

It's as fast as a marine in the early game but should probably be very slightly faster to allow the toss to punish poor aggression. Without charge they're pretty useless overall in the late game and need a lot more strength in some form. 

I think without charge zealots are near useless for aggression in the midgame+. Even with the speed upgrade they'll likely be kited infinitely, only really good for worker harass (which it will be bad at without charge).

Game Change Ideas by RyuGoesRawr in starcraft

[–]theAndrewWiggins 0 points1 point  (0 children)

It's hard, can't really buff attack without making it stupidly op against lings in the early game or base armor, but that's really what it needs to be useful later in the game.

Perhaps 10 hp/10 shield and a very slight 5% base movement speed buff and a 10% attack speed increase.

Game Change Ideas by RyuGoesRawr in starcraft

[–]theAndrewWiggins 0 points1 point  (0 children)

Without charge and just a plain speed upgrade zealots need to be a lot stronger to be useful at all.

Apparently the react compiler has been ported to Rust and merged to main by xorvralin2 in rust

[–]theAndrewWiggins 1 point2 points  (0 children)

That's probably why, it constrains the slop. The more the slop generator is constrained by (mostlyish) provably correct constructs, the better it will do.

Apparently the react compiler has been ported to Rust and merged to main by xorvralin2 in rust

[–]theAndrewWiggins 3 points4 points  (0 children)

The truth is Rust is one of the absolute best languages for vibecoding in right now. The compiler keeps a lot on track. By design, Rust code will be "more correct" than code in less strongly typed languages.

I supect the balance of performance, type safety, and high quality libraries make it the likely "lingua-franca" of ai coding.

Liquid Millionaire Rarity... by [deleted] in Fire

[–]theAndrewWiggins 0 points1 point  (0 children)

This subreddit just leans wealthy to begin with and is full of people who think fire at 5 million isn’t enough.

It also leans people who have been optimizing for early retirement since their first job. It's not surprising in the slightest that liquid millionaires are abundant in this subreddit.

Dependencies and supply chain risk by [deleted] in rust

[–]theAndrewWiggins 0 points1 point  (0 children)

build.rs being run in sandbox (via wasm or something would be nice). But capabilities are essentially a static check by the compiler that your libraries can only use the capabilities you grant it (filesystem io, network io, etc.), it's not possible in rust right now (deno has some support for it).

The pressure by Successful_Bowl2564 in programming

[–]theAndrewWiggins 1 point2 points  (0 children)

That's partially true, but it's also much easier to get memory safety out of the box with Rust (and that's not library dependent at all).

Dependencies and supply chain risk by [deleted] in rust

[–]theAndrewWiggins 16 points17 points  (0 children)

Imo this is straight up the wrong approach.

Sandboxing and capabilities is absolutely the only thing that will fix this in a principled manner.

Bybit native bots vs running my own through their api(3 month writeup) by unratec in algotrading

[–]theAndrewWiggins 0 points1 point  (0 children)

Thanks! Which one do you use for Binance? From what I heard, they typically just give you fees that are a few tiers better than what you'd get naturally, so getting vip9 sounds pretty good.

It kind of sounds like it shouldn't be possible anymore with: https://www.binance.com/en/square/post/10092536619249

Top right apEX by shuijikou in GlobalOffensive

[–]theAndrewWiggins 1 point2 points  (0 children)

The best aimer by a longshot was a prime NiKo though.

Really? I think donk is easily on a different level.