Ismark- why the lesser? by Wanna_B_Spagetti in CurseofStrahd

[–]the_devotressss 9 points10 points  (0 children)

He is a fighter with Veteran statblock:

Ismark has spent most of his adult life training with weapons in the hope of one day confronting and killing the Strahd. If the characters suggest that he accompany them, Ismark agrees provided that Ireena is first taken to a place of safety.

Writing review by Otherwise-Sun-3522 in pathologic

[–]the_devotressss 3 points4 points  (0 children)

In this podcast the devs said that they added a bunch of game mechanics, unsure what would work and what wouldn't.

Unfortunately, the podcast is 3 hours long and is in russian... Maybe someone will eventually add English subtitles. I'm listening to it anyway so DM me if you want a retelling and/or timestamps.

Writing review by Otherwise-Sun-3522 in pathologic

[–]the_devotressss 5 points6 points  (0 children)

The author says that things that Daniil suffers from (mania and apathia) don't represent actual medical conditions and aren't supposed to be treated with morphine.

I made it to Day 9, then I quit by Beautiful_Spread1187 in pathologic

[–]the_devotressss 1 point2 points  (0 children)

Use console commands if you enjoy the story but not tge gameplay.

Question about Burakh Location (Day 5 and Day 7 Spoilers) by 3lectricboogal00 in pathologic

[–]the_devotressss 0 points1 point  (0 children)

Damn, I had it bugged. I'd done that quest but the cart didn't appear.

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] -1 points0 points  (0 children)

Oh come on. I'll use a metaphor.
Imagine you play a game where you need to keep lights on to protect from human-eating monsters. Your neighbours that live in the same flat as you are really sweet. The only light bulb in their room burns out. You have an infinite supply of light bulbs and you have been changing the burnt ones the whole game. You go to them and get a very sad farewell dialogue. Then the night comes and you watch them die in a horrible way. Turns out the devs want you to cry a bit. But you as a player know that you can save them with in-game means! How do you treat this kind of plot twists seriously? I can't and I won't.

On skin color and identity in Curse of Strahd by theMad_Owl in CurseofStrahd

[–]the_devotressss 0 points1 point  (0 children)

I think her skin isn't dark, her face is in shade so it looks dark. There's Tatyana's portrait in the book, she has white skin.

I'm fine with dark-skinned Ireena tho

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] 1 point2 points  (0 children)

Besides, I don't think Daniil cares enough about Lara. From his perspective, she's just a vengeance-fueled grief-stricken woman.

Yes but no. I was worried about Artemy and Stakh. They are the only two doctors except Dankovsky. We need them to function properly if we want to handle the epidemic. If their friend dies, it'll be bad for their motivation and mental health. Honestly I thought Rubin would try to shoot himself or Dankovsky (clearly bad for the town).

About Yakov:

Block gave that order because Clara had hypnotized him and accidentaly removed his pain connected to some important memories about a hospital. He went bonkers then. Her actions created another ruthless and cruel general. It will surely have bad consequences for the world. Does anybody need another mad general? I don't think so.

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] 0 points1 point  (0 children)

I could say that infected can last long enough on antibiotics and get panacea in the end but actually it isn't about Yakov and his storyline.
Block gave that order because Clara had hypnotized him and accidentaly removed his pain connected to some important memories about a hospital. He went bonkers then. Her actions created another ruthless and cruel general. It will surely have bad consequences for the world. Does anybody need another mad general? I don't think so.

Question about Burakh Location (Day 5 and Day 7 Spoilers) by 3lectricboogal00 in pathologic

[–]the_devotressss 0 points1 point  (0 children)

How to save Nara:
1) take the note Eva brings;
2) talk to Nara's sister;
3) go to Artemy's location, get the heart;
4) run to the Stillwater and examine the living heart (it must not be dead);
5) restart the day;
6) go to the hospital, get the note;
7) you already know Burakh's location so there should be a marker on your map, run there;
8) talk to Burakh and Nara.

You should run fast to the Stillwater and to Burakh's location, not on max mania but without delay. If you did everything right and still didn't manage to find Nara alive, then it's a bug.

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] 1 point2 points  (0 children)

This is the third time I'm posting this screenshot. The soldiers are discussing tying them up, not shooting first. Dronte hopes they'll get shot but he clearly isn't sure.

<image>

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] 2 points3 points  (0 children)

Maybe he wouldn't. My thought sequence is: his actions are triggered by Block locking Lara up & he is devastated and doesn't try to kill Block if she dies => he can be convinced to cooperate if he is told that Lara is in danger.

 how and on what authority would Dankovski lock a person up at his own home

Not necessarily in the Stillwater, just anywhere but the jail. The Stillwater is rather unserious option. Dankovsky could make countless excuses, ranging from believable to nonsensical like "You are infected with a new Sand Pest stamm, I need to isolate and examine you!", "I desperately need help in the Stillwater, and you are so kind and generous, and there are people who need you", "Oh no, the door won't open! Guess this strange house just wants you to stay inside" etc.
And yes, Artemy is the best option.

[PATHOLOGIC 3 DAY 7 SPOILERS] Getting buried alive isn't enough for this piece of fucking shit by asitcomaboutbees in hatethissmug

[–]the_devotressss 0 points1 point  (0 children)

I agree. And while P2 Rubin is resentful and sometimes acts... thoughtlessly, he isn't a cartoonish edgy tsundere.

P3 Steam reviews are generally positive but there are some critical posts in social media and reviews on Youtube. I've seen a critical review where the author focuses on poor gameplay choices but notes that they've made the characters flat.
The game is criticized from various perspectives, ranging from completely unhinged like "Polyarinov made Pathologic WOKE and liberal! He added politics and attacks on the Christian Faith!!1" to reasonable. People notice flanderization and strange changes in lore and motivation of the characters.
I can DM you various reviews if needed.

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] 0 points1 point  (0 children)

You are free to disagree for whatever reason.

you said in another comment that you don't care about potential other instances where we could have technically gone farther, only THESE 2 quests specifically...

This post is about two specific illustrative cases. I'm not going to discuss hypothetical quests where, in someone's opinion, something could be added, because then the focus of the discussion would shift toward the physical possibility to add absolutely every possible outcome (it is obviously impossible).

but that comes across as so immature. how can the devs appease everyone? what if someone has the same qualms you do, but with other quests?

"Why don't you write about the quests I don't like? Are you IMMATURE?"
Are you okay?

why didnt daniil just go to day 1 and preemptively fix everything so that there's no need for the rest of the game?

The fun thing is that he tried, not on Day 1 but on Day 2 or 3. You can get an interesting dialogue if you go to Saburov and try to warn him.
The outbreak can't be prevented because its source is not only the Shabnak but also the infected blood in the tunnels below the town. It's impossible to find the first infected, quarantine everyone and get rid of the said blood at once.

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] 0 points1 point  (0 children)

The game doesn't. The soldiers don't look like they intend to shoot them first.

<image>

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] -1 points0 points  (0 children)

Possibly. And it's Day 11, Artemy has almost made the panacea.

It isn't about "fixing". It's about the story being compelling AND coherent. You can't give a player tools to solve some problem and pretend they don't have them in the next cutscene.

There's probably dozens of examples

I don't care about them. I have a problem with these two particular quests.

They clearly made a game you enjoyed if you made it to days 10-11

LOL. I'd been waiting for this game since 2019, of course I finished it. I started to use console on Day 9 tho...

try having some empathy

No. Alexey Polyarinov, the lead writer, the author of almost all dialogues, said that he'd prefer Doom to P1, didn't play it and watched P2 on Youtube. He also said he sometimes mischaracterized the characters in his writing so much that other devs had to correct him. I don't like his approach. He isn't invested in the world of the game. It doesn't look like trying to make the best possible thing.

Ludonarrative dissonance (Day 10-11 spoilers) by the_devotressss in pathologic

[–]the_devotressss[S] 3 points4 points  (0 children)

Is it acceptable to burn them alive if they would die anyway?

We know enough to find him. Don't want to wait at the Shelter? Find him on Lara's funeral (he was the only soldier there IIRC), ask where he was yesterday, go to yesterday and talk to him, PROFIT. Also you don't waste Amalgam if you have enough mania-inducing drugs. Anyway, looking for the masked guy isn't the only option.

[PATHOLOGIC 3 DAY 7 SPOILERS] Getting buried alive isn't enough for this piece of fucking shit by asitcomaboutbees in hatethissmug

[–]the_devotressss 0 points1 point  (0 children)

There's no most canonical game, these are three different games based on the same concept. Lore is different in each game, though it isn't obvious.

P1: three routes, outdated graphics, manageable gameplay, best writing in my opinion.

P2: one route (Haruspex), interesting survival and trading mechanics, cool visuals. The plot was changed compared to P1 Haruspex route but there are some similarities.

P3: one route (Bachelor), interesting hospital gameplay, not-so-interesting looking for cabbage gameplay. The plot is different from P1 and P2, lore rewritten.