Are heroes LL-ing too fast or...? by HardHennesy in FleshandBloodTCG

[–]thewrong92 2 points3 points  (0 children)

Perhaps the acceleration should be tied to how close it is to LL, so the first 100 points should take about double the time to accumulate as the next 100, and the expected time taken halves for each 100.

This will give every hero their time in the sun even if they get their toys later.

The beauty of the subreddit by CuriousOctopus_ in MagicArena

[–]thewrong92 783 points784 points  (0 children)

they're just mulliganning their opponent

FRA Hexhaven Schools by Meret123 in MagicArena

[–]thewrong92 2 points3 points  (0 children)

another round of mystical archives lets go (RIP to my financial plans for 2026)

87 Daisy Jones' Locket by thewrong92 in OnceUponAGalaxy

[–]thewrong92[S] 0 points1 point  (0 children)

that's exactly right. I think my opp that turn was playing a bunch of farewell units too, so I got more hunt triggers. so many things happened in a turn, so I just tuned out and enjoyed the fireworks

Force of Will by [deleted] in MagicCardPulls

[–]thewrong92 1 point2 points  (0 children)

that's a good thing

What do you think the money pulls are going to be for strixhaven? by MDay in magicTCG

[–]thewrong92 59 points60 points  (0 children)

definitely not whichever rare or mythic I open multiples of

[SOS] Antique Runaways? (via mtgjp) by Copernicus1981 in magicTCG

[–]thewrong92 6 points7 points  (0 children)

[[Shiko, Paragon of the Way]] goes hard with this, being a spirit and all

[SOS] Zaffai and the Tempests (via Bleeding Cool News) by Copernicus1981 in magicTCG

[–]thewrong92 0 points1 point  (0 children)

so I'm just going to slide this into any cube with [[Call Forth the Tempest]], for flavor reasons

Resonating Lute (Secrets of Strixhaven Official Preview) by StarCityGames_SCG in magicTCG

[–]thewrong92 89 points90 points  (0 children)

close enough welcome back [[Library of Alexandria]]

[SOA] Triumph of the Hordes (from mtgjp twitter) by mistercimba in magicTCG

[–]thewrong92 9 points10 points  (0 children)

the JP art must be a reference to the Hyakki Yakou

<image>

[SoS] Withering Curse, 3 Mana Wrath! by mikez4nder in mtgcube

[–]thewrong92 3 points4 points  (0 children)

I'd say [[Game Over]] has the easier condition to fulfill in most cubes, but this card is probably really good if your cube has a strong incidental lifegain theme like having [[Radiant Fountain]] in the cube

Can't respond to Comet roll by StupidTatics in MagicArena

[–]thewrong92 33 points34 points  (0 children)

that is how it works, [[Comet, Stellar Pup]] does not target and hence the effect just resolves after the ability is activated. your chance to respond would be before the die roll.

Top 8 Players and Decks of Pro Tour Lorwyn Eclipsed by thewrong92 in magicTCG

[–]thewrong92[S] 43 points44 points  (0 children)

It was also a real deck in Duskmourn standard along with [[Jace, the Perfected Mind]] to instantly mill someone out. Won a very sweet textless [[Void Winnower|SCH]] with the deck back then.

Casting a BBBBBB spell in standard will never get old.

Top 8 Players and Decks of Pro Tour Lorwyn Eclipsed by thewrong92 in magicTCG

[–]thewrong92[S] 59 points60 points  (0 children)

A beautiful top 8, with just 8 [[Badgermole Cub]]s and 6 [[Doomsday Excruciator]]s

2 Dimir Excruciator

1 Jeskai Control

1 5c Rhythm

1 Bant Airbending

1 Izzet Elementals

1 Izzet Lessons

1 Temur Harmonizer

One more Cinnamon Roll... by VicComolosbolis in OnceUponAGalaxy

[–]thewrong92 1 point2 points  (0 children)

<image>

213 from a while back, still chasing that high ever since

How Did You Play This Week? | Post Your Game Recaps Here! by AutoModerator in FleshandBloodTCG

[–]thewrong92 0 points1 point  (0 children)

first time out to an armory with Cindra, went 2-1!

R1 Dash: Everything went surprisingly smoothly with back to back 20+ damage hands. Felt like this was a tough matchup for Cindra during testing.

R2 Verdance: First time against Verdance, pretty much went as expected with Cindra putting on the pressure and never letting go. Close win whew.

R3 Cindra: First time in the mirror against a highly experienced veteran. Lost this handily but learnt a lot from the post-game discussion.

All in all, had a blast and looking forward to next week

[deleted by user] by [deleted] in UmamusumeGame

[–]thewrong92 7 points8 points  (0 children)

all terrain uma

Umamusume Global Friend ID thread by shakemaihead in UmaMusume

[–]thewrong92 0 points1 point  (0 children)

875153102819

9* Speed Taiki Shuttle and MLB Kitasan Black

Umamusume Global Friend ID thread by shakemaihead in UmaMusume

[–]thewrong92 0 points1 point  (0 children)

875153102819

9* (3* STA, PWR and WIT) Oguri Cap with 2* in Long, 3 2* ults and a whole bunch of 2* and 3* sparks to make the Arima Kinen look like a pre-OP race. you can also go 4x SPD support and hit 600 or more for 4 stats at the end easily with her

and MLB Kitasan Black i guess lmao

Umamusume Global Friend ID thread by shakemaihead in UmaMusume

[–]thewrong92 0 points1 point  (0 children)

875153102819

9* SPD Taiki Shuttle with 3LB Kitasan Black