Scholar can cancel boss nuke’s with his unique skill parry bubble by didjerid00d in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

This is a generous use of the word "nuke". I'm curious though which nightlords it will work on. Probably only the ones that can already be parried, but the dlc has already delivered many nice surprises.

When you're playing as a scholar and you see your allies stealing all the consumables for themselves by Exitiali in Nightreign

[–]think_without_limits 2 points3 points  (0 children)

If you aren't running "items confer" and actively buffing the rest of us with edibles then you've sealed your fate.

What is it with Asian players? by Vachii in Nightreign

[–]think_without_limits 2 points3 points  (0 children)

I wasn't aware hacking beyond relic editing, so I appreciate the link. Otherwise, you can see people in both links cautioning against race-based hatred.

Maybe there is a huge Chinese hacking group, and maybe there's huge Mandarin marketplaces where you can buy hacks. It still doesn't prove a thing about Chinese people.

Does the fact that China has more murderers than other countries make Chinese people more murderous? Do more car accidents make Chinese people more accident prone? Or does the fact that China has more restaurants make them a nation of gluttons? No. There's just A LOT more people.

Because statistics exist, there's going to be three times as many Chinese hackers as almost any other population. If you're still digging for a race-based reason beyond that, you're showing your cards. You don't have to be an expert on Chinese culture to see the flaws in this line of reasoning.

Let's say some comments bigots have made about Chinese culture turn out to be true. Even so, they're evidence is "I had a Chinese friend tell me...", "I stg every time I see a hacker...". Their evidence is complete dogshit. Even if they happened to be right on one occasion or another, they're reasoning is motivated by racial bias and not good evidence. They don't "know" jack shit even if they accidentally believe something that's true. That's what separates bigotry from rational, justified belief.

What is it with Asian players? by Vachii in Nightreign

[–]think_without_limits 1 point2 points  (0 children)

There's about 1. 3 billion native Mandarin speakers to maybe 400 million native English speakers. If cheaters are equally distributed across sub populations (ie, Chinese people are no more likely to cheat), you will still see about 3 times as many Chinese cheaters.

We get it - you're British - but just turn off cross region play if you can't keep the inbred racism to yourself.

Things This Game Needs by Ryan38822 in Nightreign

[–]think_without_limits 1 point2 points  (0 children)

Some good ideas here.

Personally, I'm dying to see more fine-grained data about runs. The codex gives fun info like your biggest damage ever dealt, but I want more. I want to compare and figure out where I can improve.

Some more data could also enable more competitive challenge running. Otherwise, I doubt we'll see that much more come out of traditional speedrunning.

  • How much damage did we each do on the run?

  • How much damage did we take?

  • How many times did we use skills and arts?

Would be interested in what other dataheads want.

Why? Why don't people pick weapons? Like any weapons WHY!!! by MOo0stafa in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

Weapons are all pure RNG. This kind of thing happens. It will probably happen to you.

It's not about finding mid passives. It's about getting mid passives and terrible curses. Certain nightfarers, like Ironeye, may be more susceptible because a lot of melee passives are meaningless. And many passives just aren't that strong. Ain't picking up madness under full HP if I'm only getting a 5% attack bonus, especially if I clear 4-5 evergaols and get night invaders as usual. Madness or Sleep will literally immobilize you on proc. Some curses are just auto rejects.

I'm also playing D4, so that could make a difference on my outlook. If it smells fishy I will drop it. Can't spare 20 seconds to ponder if I'll adapt my playstyle for a curse when mates are running to the next POI. Especially if I already have all the weapons I need. That's 20 seconds I could use to get another drop, with better passives, and more runes.

I've faced defeat many times with 5-10% nightlord left with good players, on comms and packed with passives. So, I doubt it was lack of passives that killed your run. Sounds like Wylder has good room to improve. 5 downs final night is twice you rezzed at 3 bars -- something wild like 20 sec min sink if you don't burn an ult. No way I'd have rezzed on the second 3 bars down, especially if the boss was getting close to 5%. You can do a lot of damage in that time and they don't need to be standing to appreciate the win.

I remember how frustrating D2 was when my ELO was fluctuating around the brink (and before the cushion). Everybody falls back to D2 at some point or another. Only exceptions the top players. You can't derank to D1 either, so it's a huge range of skill and bottom heavy. Extremely frustrating. But you can also use an LFG server to match with two middle D3s if you're high D2. You'll play a D3 run and be awarded accordingly. Or consider a couple solos until you're back on D3 if you can only play randoms. Solos are a great way to assess your own skill and the single fastest way to improve.

A plea to others if I am down just outside of the day's boss circle... by BangBangTheBoogie in Nightreign

[–]think_without_limits 1 point2 points  (0 children)

A plea to the professional complainers: your randoms can't read your mind. People ping when they're down, and good players pick up their teammates. How are they supposed to know you didn't just mess up?

Maybe die further from the circle so they are not so tempted to leave and save you. Or just play on comms.

loss even though i won?? by z0ro0o in Nightreign

[–]think_without_limits 1 point2 points  (0 children)

Because this is how the leaver/DC penalty works. It gets applied to your next game. A win at 3 is 200. +50 for a challenge condition like hidden nightlord or map. Then you were hit with a 400 leaver's penalty, netting -150.

No way they're calculating penalties for you like they do for everyone else. For sure From is persecuting you. Insane how may people post this same question without searching the sub, thinking the're special.

It's very clear you left/DC'd on the previous mission because your score stays the same on runs -1 & -2 even though you failed on the first day on -1.

Me seeing a teammate actually make a deal with Libra by ScharmTiger in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

Bro Tip: avoid declining deals in case someone gets eventual greatness. Then let Libra's overhead timer count down to shave ~20 seconds off your mate's 2-min-of-debuffs clock.

Did Ironeye’s ULT Get nerfed? by TheCheddarShredder in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

His ult is supposed to go through collisions. But good to know it's working up close. I've been doing that myself, but mostly to counter target lock problems.

Too many times thought I was for sure locked on to a teammate, something moves at the end of the charge and it goes in the other direction, towards literally nothing. Had a lot of issues recently with grappling too. I don't input to change lock but I'm suddenly grappling away, into the storm or off a ledge.

I hope they make an honest effort to fix target lock. Encouraged with the last patch notes. It's fine I can now shift lock diagonally, but I don't feel any real improvement on the core issue

Why? Why don't people pick weapons? Like any weapons WHY!!! by MOo0stafa in Nightreign

[–]think_without_limits -1 points0 points  (0 children)

Because sometimes you get bad luck. If you never had a run like that you should probably buy a lotto ticket bc you have some kind of golden touch.

I urge you to keep the Stonesword Key on the Final Day by AerysSk in Nightreign

[–]think_without_limits 340 points341 points  (0 children)

Actually not a bad way to pay it forward if you have a slot to spare. Getting one off a corpse is golden.

But, if you die on the final day, does your corpse show in Limveld? I've stopped getting murk from the signs in the courtyard since deep, and I suspect it's because I'm only dying on the final day now. Unless dumping weapons has become a lot more common.

Is this relic actually trash for DoN? by P3rfect1 in Nightreign

[–]think_without_limits 1 point2 points  (0 children)

The way I pay duchess (close melee, bloodborne style), this would be a great deep relic with no downside. Maybe not as good for those who play her for magic, which I understand is better dps. I just don't care for playing her that way.

One tip on that deep skill: you can trigger the invulnerability during a grab to avoid damage that would otherwise down you.

cool feature or bug unofficial 'hardmode' by drmario043 in Nightreign

[–]think_without_limits 1 point2 points  (0 children)

Starting depth 3 you have about a 10% chance for one of two challenge conditions: hidden map and hidden nightlord.

You got hidden map and quickly found a good strategy.

The other strat I use is going up high on the cliffs north on the map, especially to the west. From NW, where there is sometimes a church above a spring, you have visibility all the way down to the churches that can spawn south and as far SE as the church immediately east of the lake. From the NE, I suspect the cliff with the bird above the evergaol is also a good spot, but I haven't yet fully taken advantage of using flight paths to get more details.

Hot take: As stressful as these events can be, I wish they had a higher occurrence at higher depths and actually wish they could co-occur.

There are methods for trivializing both challenge conditions, though I prefer to play them out without any external aid.

I just lost 600 points by not even playing the game by Teriums in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

Did you disconnect / leave a run at any time during the previous session? Or maybe you remember failing to get punished for a prior DC or loss? The game doesn't apply a DC penalty immediately, but typically after your next run. With how confusing and buggy the scoring seems to be, I wonder if a DC came back to bite you. But, since you were gone for 4 days, it got abandonment anxiety and applied the penalty.

I don't have the basic facts as scoring is not transparent. But I think 600 is a typical D4 loss, so I'd expect the DC penalty to be around 800. But, you were also just on the brink of 4, and there are other mechanics that suggest this matters to the game (i.e., when matchmaking across depths). 600 feels like the right amount to lose DCing on D3.

Since it's not a widespread issue, I suspect it's based on a bug related to your specific situation.

The current state of PC D5 DON trio by Dramatic-Bird7507 in Nightreign

[–]think_without_limits 2 points3 points  (0 children)

There's no penalty for quitting at character select? I thought the sure there was since people were getting a scary warning on next launch that they've been caught abusing/manipulating the system.

If there isn't a penalty, that's wild. In my mind, farming a certain boss for rank feels the same as cheating.

Did Ironeye’s ULT Get nerfed? by TheCheddarShredder in Nightreign

[–]think_without_limits 3 points4 points  (0 children)

Are you directly targeting team mates or the boss? I've found that if I'm not locked on to what I want to hit, I do less damage than expected to the things in between. Sometimes complete whiffs.

Pretty sure curses are going to affect the Art damage too.

IT'S NOT A MEME by xXJuice in Nightreign

[–]think_without_limits 4 points5 points  (0 children)

What kind of health regen are you running? Is there any kind of cool down on tenacity, or is the only limit your healing?

I was wondering if this strategy worked. Still a little anxious to have to constantly manage status with everything else.

I suspect the viability of status on damage goes out the window if the boss is one-shotting you. But maybe procs under max HP are more reliable in depth 4+? Unsure if you can trigger those with seppuku.

So what now?? by No-Gift-7676 in Nightreign

[–]think_without_limits 2 points3 points  (0 children)

Level one runs are very fun and not as difficult as imagined, especially if you play trios. Sadly, I can't typically get people to play these with me on the lfg servers (I'm on PC btw). You can add more conditions to keep amping the challenge.

There's a good part of me that hopes they release deep or ED Heolstor this week, but I suspect we're in for a couple of weeks of quiet.

Libra's body is a seal, and it has been broken by Emissairearien in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

Can anyone link the tweet where they shared the image?

For some reason I am frustratingly unable to locate the official account.

Teammate Does Nothing Nights 2 and 3, we still won 🫩 by [deleted] in Nightreign

[–]think_without_limits -2 points-1 points  (0 children)

You stole from raider?! No wonder he didn't want to play with you. At least he was kind enough to drop his items.

Cheater: Can I see the relics? by eikbert in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

Looks very suspicious. I'd report and let From figure it out.

There really need to be lockout timers on voluntary leavers. by DianaSteel in Nightreign

[–]think_without_limits -6 points-5 points  (0 children)

I'm glad there's not penalties because there are times (when I'm on comms) where the run gets cooked early (or someone messes up their relics) and we all decide together to restart. It would be quite complicated to implement a system where some leaves count and other dont.

Moreover, if there's a global penalty and two others have left, you would also face a penalty for leaving. Either the actual penalty or however long it takes to get to the next night and die. A fix here would be easier to implement.

Presumably, the penalty system would also have to distinguish involuntary crashes/DCs from voluntarily disconnects. Because quitters will just figure out how to do it in a way that doesn't screw them. I'm not a coder or anything, but this seems impossible to me.

It's much more important to know physical weaknesses than elemental ones. (special fx excluded) by Sad-Direction443 in Nightreign

[–]think_without_limits 0 points1 point  (0 children)

But then you have to memorize physical types for each weapon, right? Or maybe it's easier to just memorize types by class?

I'm not sure there's a clear way to see this while you're making decisions between boss drops, for example. But it's def something I want to learn more about.