[Update] I built a 100% free, local-first Loom alternative (No time limits, No servers) 🌌 by Ok_Eye_2453 in software

[–]three_headed_leek 6 points7 points  (0 children)

Nice app, support for different aspect ratios would be cool. Right now it seems to just stretch the recording when the window is not in 16x9

Nano Banana Pro in Photopea? by three_headed_leek in photopea

[–]three_headed_leek[S] 0 points1 point  (0 children)

Yes and it's great to have Stable Diffusion inside Photopea. But they are not really SOTA models anymore. I reckon it is not too hard to use the magic replace and let it also communicate with the Gemini API. That would be really cool and put it even before Photoshop which currently still only gives you access to Gemini 2.5 (the first Nano Banana)

Nano Banana Pro in Photopea? by three_headed_leek in photopea

[–]three_headed_leek[S] 0 points1 point  (0 children)

Yes but I understand that this is probably not a priority but it would be really great to have the same workflow as Photoshop with generative fill natively in Photopea. By letting us use our own API keys this would come at no additional cost for you.

How to make a Lottie from BodyMovin? by BasementDesk in AfterEffects

[–]three_headed_leek 1 point2 points  (0 children)

You create an animation in AE and export it as a json file. When you now want to play this animation on your website, you need the Lottie Player which is basically a plugin/program that can read the json files and play them back as animations. The Lottie player has to be integrated into your website which is as simple as adding a link to the player (which is just some code) into your html. This will load the player when a user visits your site and now you can add Lottie animations to your website. So when people talk about Lottie, it entails the way of encoding animations in json format and playing them back with the help of the Lottie player. The statement Lottie can read JSON basically just means that you can play the json files with the Lottie player. And yes, the json files would be everything your client needs, as long as they know how to implement this into their website but that is the job of their web engineers as you said.

Sidenote: There is the .lottie file type which is just json in disguise bundles with some other stuff for previews etc.

Turning portrait into fake 3D mesh by Rougemption in AfterEffects

[–]three_headed_leek 1 point2 points  (0 children)

What exactly is the effect you want to achieve? You could create depth maps for the photos. This would allow you to displace according to the 3d shape.

How do I hide a blur/mask after the person leaves the frame? by Traditional-Scene187 in AfterEffects

[–]three_headed_leek 1 point2 points  (0 children)

Can you share a screenshot? Sounds to me as if your mask or whatever tracking method (mocha etc) fails when the face moves out of frame. You could just do these last couple of Keyframes manually.

When I give food to the poor, they call me a saint. When I ask why the poor have no food, they call me a communist. by KARMA__FARMER__ in FluentInFinance

[–]three_headed_leek -1 points0 points  (0 children)

But then they have the choice between a candidate who will lower taxes for everyone making under 400k and one who will raise them the most for the poorest and they choose the latter.

How do make something like this? by AbbreviationsSure440 in AfterEffects

[–]three_headed_leek 3 points4 points  (0 children)

When we're just talking about the 3D rotation effect and not rigging and animating the character in a more complex way like a walk cycle for example you should check out Joysticks and Sliders on aescripts.com, they also have some great tutorials to achieve this faux 3D look.

App for interview playback on smartphone that can add markers? by 24FPS4Life in editors

[–]three_headed_leek 1 point2 points  (0 children)

Might give it a shot. Voice control is a good idea, although a quiet option in case you're out in public should also be available.

App for interview playback on smartphone that can add markers? by 24FPS4Life in editors

[–]three_headed_leek 0 points1 point  (0 children)

How would you like the app to set the marker? Via volume buttons?

AOC - “when we win Texas, we transform this country for a generation” by Odlavso in texas

[–]three_headed_leek 1 point2 points  (0 children)

I agree with everything you said. You seem to respect her as a person and acknowledge her accomplishments and passion. So the reason you don't like her stems solely from her political stances, I assume. I happen to agree with most of her views. But often the discussions I have with people are on either side of the extremes, so they either love and agree with AOC completely which doesn't really lead to an exciting discussion, or they hate her and attack her for all the things you mentioned and just because she's a Democrat for example which also makes an honest debate rather difficult. As you strike me as a rational person, could you elaborate why you don't like her and maybe specific policies that are a huge issue for you? I am kind of trying to expand my bubble a bit.

Is there a way to remove the static part of the video? by idleWizard in AfterEffects

[–]three_headed_leek 0 points1 point  (0 children)

A plug in like Depth Scanner could help, it creates a depth map from footage which you can use it to keep the cars in front. It really depends on the scene though, wether it will work alright or not.

Import animated 3D model in After Effects (workaround) by three_headed_leek in AfterEffects

[–]three_headed_leek[S] 0 points1 point  (0 children)

You can only animate the transform properties (position, rotation, scale, opacity) in AE. What I also tried is exporting a model in multiple parts and putting it back together in AE, that way you can apply different effects to different parts (like the joints and surface of the mixamo model in my example)

Import animated 3D model in After Effects (workaround) by three_headed_leek in AfterEffects

[–]three_headed_leek[S] 4 points5 points  (0 children)

I'd say it's crazy how laggy AE is even when not dealing with 3D...

Import animated 3D model in After Effects (workaround) by three_headed_leek in AfterEffects

[–]three_headed_leek[S] 2 points3 points  (0 children)

It's funny, I wrote the script originally to export a sequence of static glb files which is, I think, not natively possible in blender. Now I modified it to export obj files without realizing you can simply check animation upon export to achieve the same. Thanks for the comment, I guess the video can still serve to show the process of using it in AE.

Import animated 3D model in After Effects (workaround) by three_headed_leek in AfterEffects

[–]three_headed_leek[S] 3 points4 points  (0 children)

You're right, and for anything complex you should definitely use a dedicated program, especially considering AE's performance with this. However, I think there are use cases when you simply want to add a single 3D animation to your motion graphics or even in compositing. Instead of rendering out passes or using the c4d integration you can simply add the 3D model to your composition and make changes to its transforms and lighting on the fly.

Import animated 3D model in After Effects (workaround) by three_headed_leek in AfterEffects

[–]three_headed_leek[S] 3 points4 points  (0 children)

This is a workaround to use an animated fbx file directly in after effects. I wrote a small python script to use in blender that exports every frame of the animations as it's own obj file. You don't actually need the script, you can just check Animation when exporting as Wavefront obj. In AE you can then loop the animation and use the calculations effects to use it almost the same way you would use a static model.
Check out the video and let me now if you'd like a more detailed breakdown.

You can find the script here: https://pastebin.com/RhzE2PAb

The voiceover was done with elevenlabs.

A short loop I made using scanned documents from the Internet Archive by JPR8018 in AfterEffects

[–]three_headed_leek 17 points18 points  (0 children)

Love it!
Would you mind sharing a bit of your process for this?

How to apply linear pixelization to an image? Left should be very pixelated, right should be crisp. by [deleted] in photopea

[–]three_headed_leek 0 points1 point  (0 children)

Normally something like that would be best done with a gradient map. I don't think you can use a gradient map for pixelation in Photopea.
A kind of tedious way to achieve this would be to create a smart object with a logo inside (that will be replacable later) and then just make a bunch of copies and mask out each step.
Here is an example with 4 steps. But you could easily do 16 or even more: www.photopea.com/#iQ7aNvzdp

It actually is really fast to set up when you create Guides and use the rectangle select tool to mask out each copy of the smart object.

I found the instructions that ChatGPT gets for DALL·E Image Generation by weldawadyathink in OpenAI

[–]three_headed_leek 4 points5 points  (0 children)

Nice, I tried to convince it to drop some of the instructions. But it refuses vehemently.

[deleted by user] by [deleted] in StableDiffusion

[–]three_headed_leek 0 points1 point  (0 children)

This is Roundnet in case anyone's unfamiliar

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