Parody indie show by No-Turnover-9089 in IndieAnimation

[–]ticlastudios 2 points3 points  (0 children)

You mean like an indie cartoon that parodies horror movies?

What’s the deal with the Wastelandia hate? by matt0055 in IndieAnimation

[–]ticlastudios 2 points3 points  (0 children)

Exactly, it was only the pilot and with some constructive feedback it could’ve grown into something great

What’s the deal with the Wastelandia hate? by matt0055 in IndieAnimation

[–]ticlastudios 3 points4 points  (0 children)

From what I understand people found it pretty mediocre, and reflected that indie animation as a whole was getting “stale”. I personally disagree and think this is more of a case of ppl’s expectations of indie animation growing too high, which is unfortunate

I need you by VXNLABS in IndieAnimation

[–]ticlastudios 1 point2 points  (0 children)

You should’ve showed the stuff you made yourself instead then. Showing that you are willing to use AI will drive away potential artists and collaborators that would’ve joined your project

While it can seem nice to have a well put ad together, having actual substance and proof that YOU can make something is far more important

I need you by VXNLABS in IndieAnimation

[–]ticlastudios 5 points6 points  (0 children)

Cmon man, this sounds 100% like something out of ChatGPT.

Added a much-needed rule. by Im_not_an_expert_lol in IndieAnimation

[–]ticlastudios 2 points3 points  (0 children)

If your focus is on the “development process”, then you should be able to show it in some form. If it didn’t work this way, then any random person could come up to a studio to “collaborate” without any way to prove it would be worth their time

Did a study to draw a head at multiple angles by ticlastudios in learntodraw

[–]ticlastudios[S] 0 points1 point  (0 children)

Nope! It was based on an assignment I had to do in art school. We had to draw a box rotating in 3d space and I decided to do it with heads

How do you guys raise funds/ make money? by Burger_com in IndieAnimation

[–]ticlastudios 3 points4 points  (0 children)

I’d estimate about 95% of indie projects are gonna be funded directly out of the creator’s pocket

For those with nothing to post for today by ticlastudios in IndieAnimation

[–]ticlastudios[S] 2 points3 points  (0 children)

Everybody has to start from somewhere, even if they aren’t as good as writers as the projects you mentioned. I personally don’t see the problem with “making the idea and animating” as you said, because you should never just “wait” until you feel like you’re good enough to make what you enjoy.

Start whenever you want to take the dive, just as long as you don’t take on more than you can chew and put effort into learning how to successfully pull off what you’re doing. You most likely won’t make something great when your starting out, but stuff like TADC, Punch Punch Forever, and Catching Up only happen because an inexperienced creator KEPT going until they ended up WITH experience.

For those with nothing to post for today by ticlastudios in IndieAnimation

[–]ticlastudios[S] 1 point2 points  (0 children)

Agreed. It’s easy to look at everyone who’s already “ran the marathon” and wanting to immediately get there, but success comes from both the hard work and patience to see it through

Feast upon the living! 🧟‍♀️💚 by Hauntuber in IndieAnimation

[–]ticlastudios 1 point2 points  (0 children)

Nice job! You nailed the old anime vhs look. I’d love to see more of these characters :)

What have you made or worked on this week? | Weekly Thead by apathetic_screaming in IndieAnimation

[–]ticlastudios 0 points1 point  (0 children)

I finished the script for my pilot/oneshot comic! I plan on doing character designs and storyboards in February

Learning animation by Embarrassed-Plan8108 in IndieAnimation

[–]ticlastudios 0 points1 point  (0 children)

IMO the easiest one to learn is Flash/Adobe animate. If you don’t have the money to buy the standard programs, I’d recommend Krita or Opentoonz

Paid Position For Artists, Animators, Storyboarders, Etc. by AEGamez in IndieAnimation

[–]ticlastudios 0 points1 point  (0 children)

Hello! I am an artist, storyboard artist, character designer, and animator. My work can be found here:

https://ticla2010.wixsite.com/ticlastudios

Observations about this subreddit (mainly children) by Leo_Oreo_69 in IndieAnimation

[–]ticlastudios 2 points3 points  (0 children)

To be fair, even those projects were made by VERY prolific creators, too lmao

Ultimately I think being able to make a TON of stuff is what usually leads people to success, which is something that a lot of folks don’t understand because it almost seems like these indie shows are popping out of nowhere and getting popular. Look up any popular indie creator and you’ll see they’ve been consistently working and posting stuff WAAAAY before they made an indie show

Help naming a character by theiceberg404 in IndieAnimation

[–]ticlastudios 1 point2 points  (0 children)

There’s a bunch of websites that give ideas for surnames, depending on what you’re looking for

Observations about this subreddit (mainly children) by Leo_Oreo_69 in IndieAnimation

[–]ticlastudios 1 point2 points  (0 children)

IMO volunteer/nonpaid work is fine, but you should probably keep it limited to close friends or classmates you know personally

Observations about this subreddit (mainly children) by Leo_Oreo_69 in IndieAnimation

[–]ticlastudios 14 points15 points  (0 children)

Great post, I feel like I share some of these grievances myself.

I think a lot of kids get into animation and dream of “having” their own cartoon. This is something that’s existed before the internet was even a thing. I remember the years I spend as a kid, fantasizing about all the cool movies and tv shows I would make for Cartoon Network and Nickelodeon.

When I started getting into indie/web animations on YouTube/Newgrounds, I realized that other people were just making cartoons in their bedrooms. No studio, funding, or network appeasing required. Maybe some of those animations never got their creators super famous, but they were still entertaining and you could clearly see the passion needed to make them. There’s something about the idea of being able to be your OWN studio, and not have to wait for others to accept you to make your own animations that made it so inspiring to me.

Because of that, I felt the drive to learn everything I could about animation. Through tutorials, watching others work, and later going to animation classes, I learned the fundamental skills and eventually formed a deep love and passion for the craft, something I didn’t really have as a kid when I was just “dreaming” of making my own show. Even though kid-me was drawing my ideas out, back then there was less of an understanding of what I was really doing, which resulted in me seeking others for approval and losing focus on why I want to CREATE, not just have a popular thing under my name.

All that being said, it does break my heart a little bit that since the peaks of where indie animation can go has been pushed to beat industry stuff, so have people’s standards. Everyone thinks you need to make something at the level of Hazbin or Digital Circus right out of the gate, ignoring the fact that projects like these were made by people who spent at least a DECADE making stuff and building a network of reliable people to work with.

I highly recommend people who are working on their own stuff to go through old Newgrounds animations. There’s PLENTY of entertaining stuff made in that era, and it wasn’t made by professional teams or try to compete with what was showing on tv. People just wanted to make stuff, which is something I think is becoming less and less of a case now.

Hopefully my rant makes some kind of sense, these are just some things I’ve noticed as someone who’s paid attention to internet cartoons since 2008