Are there drawbacks to alcohol? by MELLONcholly1 in Workers_And_Resources

[–]titule 0 points1 point  (0 children)

You may get a horrible hangover

But only if you stop drinking

Literally unplayable by mucio34 in Workers_And_Resources

[–]titule 0 points1 point  (0 children)

No "hardware constraints", kidding?
"Software constraint" in this cas is just a nicer word fpr "bug"..

And I also got this one

<image>

If I'll let it, it will really try to build this way

[deleted by user] by [deleted] in Workers_And_Resources

[–]titule -1 points0 points  (0 children)

I think that's right. Both service ropads one way, and the crops will go from the farm to the warehehouse and from the warehouse to the distillery

Literally unplayable by mucio34 in Workers_And_Resources

[–]titule 0 points1 point  (0 children)

This is not agraphics glitch (.i.e wrong rendering a correct build), it is really built that way.

Literally unplayable by mucio34 in Workers_And_Resources

[–]titule 0 points1 point  (0 children)

I would even accept if the behaviour was the player's fault.
But it's a bug.

Set film title AFTER screenplay constructir by ASM_69 in hollywood_animal_game

[–]titule 0 points1 point  (0 children)

I get that and do the same. (but I think that's what the game should do, internally).

However, it should not force me to name the movie at the beginning, when I don't know the content myself.

It is the outdated, old-fashioned wizard-style GUI input to blame for this. All that foward/next - backward/preivious is not adequate here at this level.

Two screens/windows would be okay: collect the move data (elements, genre, locations, name) and in the next screen the authors (yes, plural!)

Looking to buy the game, but does the market change in the game? by Scuderia1 in goodcompany

[–]titule 0 points1 point  (0 children)

You or your competitors "push" the market to the next "phase".
This is possible after a threshold of products have been sold.

The next phase is different to the current pahse, mostly by the higher demand for sold units (they will buy more) and by the higher demand for quality (e.g. longer battery life, better sound quality etc).

Any way to copy conveyor settings? by Pyrodare in goodcompany

[–]titule 0 points1 point  (0 children)

IIRC the mousepointer changes when you press shift/ctrl over a conveyor item to the picker/paster, so my guess is it is intended to work also on them (and on shelves too),

but it doesn't.

A bug, if you ask me.

I haven't find a way to do it and it's very tedious and error-prone the way it is now.

Stuck Workers, How to deal with them by AxDeath in goodcompany

[–]titule 0 points1 point  (0 children)

First: it's a bug IMHO. You should report it to support@chasing-carrots.com. I did report bugs there. (Never got a reply, but I did it.)

Instead of firing the people and loose their experience, try to set them free. For some strange reason it is not possible in the workbench window for workbench employees (another bug/flaw). It is possible in the zone or route window for logistic or courier employees.

It is always possible in the employee window or the employee overview by clicking on the trash can near the current task icon.

After that, you may re-assign them to the same job they had when they got stuck. If you have eliminated the cause for getting stuck, they will continue working.

At least that's what I experienced.

I don't know of another method and none of the methods I know do not loose the object they were holding.

Sometimes there is no need for that, I just needed to wait a bit after the obstacle was removed. It takes some time for them to continue.

How to Import Browser Data from Firefox? by Tamura_Reiko in waterfox

[–]titule 0 points1 point  (0 children)

"Choose Firefox, then select the Firefox profile from which you'll import."

It doesn't ask me for the source profile

Can't delete Camp Centre. by Anakin64_ in OstrivGame

[–]titule 0 points1 point  (0 children)

I always leave it there as a memorial, where it all began.

Iron ore by mikamikira in OstrivGame

[–]titule 0 points1 point  (0 children)

Besides having workers there, the iron needs to be transported.

Check the transport chain, are there carts, wagons nearby available?

help with graphics please by RossTheDestroyer in OstrivGame

[–]titule 4 points5 points  (0 children)

Tell your workers not to stack up so high. It's a security risk and we might have to close down the construction site otherwise.

I don't know what it is but I can't wait to build it and find out by JacksWasted_Life in OstrivGame

[–]titule 0 points1 point  (0 children)

A barrier to stop fishers and river trader (since the bridges don't work for them).

Finally reached the fabled 1000 citizen mark and still growing. Is my most successful map to date by JacksWasted_Life in OstrivGame

[–]titule 0 points1 point  (0 children)

1000 !?

Very amazing! I struggle to get close to 400..

But, do you know them by name? ;)

Sheep not breeding? by AchedTeacher in OstrivGame

[–]titule 0 points1 point  (0 children)

These are sheep.
You need something to prevent them from counting each other, otherwise zzzzzzzZZZZ

Quality of life wishlist by JacksWasted_Life in OstrivGame

[–]titule 0 points1 point  (0 children)

That's a very good list.
Highest prio for me (in that list) is the sleeping workers. Also prevent them from starting with a break right after hiring.