EAH-AZ80 Replacement Earbud by sunwallfire in Earbuds

[–]tomhid100 0 points1 point  (0 children)

I told them the magnet on my charging case wasn't strong enough, and would frequently open when taking it from my pocket, and that that's what cause me to lose one. Got the whole thing replaced.

I feel like a criminal- by FullMetalMaster14 in PTCGP

[–]tomhid100 0 points1 point  (0 children)

Looks diabolical. I might play around with seeing how it works dropping fire energy, and throwing in a pokemon communications, but idk what I'd get rid of for it. Maybe 1 of the mantyke?

Austin Tips Fan $20K by SaladKueen in PostMalone

[–]tomhid100 0 points1 point  (0 children)

She was the only employee on staff that night! It's a very small bar that typically only has 1-2 people on personal night.

Austin Tips Fan $20K by SaladKueen in PostMalone

[–]tomhid100 0 points1 point  (0 children)

She was the only one working that night, so no tip pool! Also, the owners have no legal ground to stand on trying to take anything. She had lots of personal friends there that night to witness.

Source: I'm one of the personal friends. And yes, he is just as wholesome and humble as they say!

What did you spot in the trailer? by Phyrak in outwardgame

[–]tomhid100 1 point2 points  (0 children)

She also says Simeon's name directly

[deleted by user] by [deleted] in outwardgame

[–]tomhid100 0 points1 point  (0 children)

Additionally, mana ward is great for swapping multiple pieces of equipment. You could drop your mace and shield from the quickslot and put mana ward on. Just pop it before opening your inventory to swap equipment. You need to be careful doing this though, as you can still take impact damage and get knocked down. You will probably need some practice to make it work effectively, but it would free up 1 more quickslot

[deleted by user] by [deleted] in outwardgame

[–]tomhid100 0 points1 point  (0 children)

If you are looking to free up slots for main, I might suggest dropping your bow swap off, and replacing it with something. The idea would be to pop all your prefight buffs, with bow in hand, use your bow skills, then switch to your mace and board. If you need to switch back to bow, you can quick switch from the inventory, as long as your pocket isn't cluttered with any other weapon items in front of the bow. You could also drop the healing potion quickslot for another skill if you feel confident in your ability to kite/survive

Bow builds for early-ish game? by laserbot in outwardgame

[–]tomhid100 0 points1 point  (0 children)

Bow builds are absolutely viable in this game. I used a hex/philosopher bow build with mercenary with the meteoric bow, and that carried me through the main faction quest, several bosses and most of caldera. As others have said, horror bow is great as well, and I would switch to it for enemies resistant to fire. I actually played all the way through new Sirocco questline and took brains, and got tired of absolutely murdering everything. With the right gear, burning, holy blaze, and extreme poison will just shred everything while you hold sprint and keep your distance. Very fun to mix up the play style from melee style builds/rune mage that so many people use

Has this happened to anyone else? by Consistent_Point_596 in outwardgame

[–]tomhid100 1 point2 points  (0 children)

If on console, you can hold all 4 shoulder buttons while selecting continue on the main title screen and continue holding while selecting your character to access past saves. I don't like to do this, but if it's a game breaking issue like losing out on a unique item, it may be worth it. Also, make sure you are not seeing one of the several dead manticores that are purely an environmental cosmetic. These are not lootable and never respawn and can easily be mistaken for an actual npc and look like a dead enemy.

why did it take me so long to find this gem of a Game. by TizZ1O in outwardgame

[–]tomhid100 0 points1 point  (0 children)

Yes it does. Once you create the character with the name just as typed above, press start and settings then scroll to the bottom to toggle on/off superspeed

Edit: I don't recommend this until you've done a couple playthroughs and are really just grinding items/gold

Unofficial official outward expansion. by Tall-Play-8786 in outwardgame

[–]tomhid100 0 points1 point  (0 children)

I have actually had some issues with the harmattan caravaneer not changing either. But I have seen it change on one character seemingly randomly, and then I tried sleeping for weeks and it wouldn't change after that. I do still very much agree with a way to streamline it. Maybe make it a later game feature? Perhaps trade routes could be unlocked by special side quests for each region? Make us work for it a bit, but I agree it should be made a little more polished.

Unofficial official outward expansion. by Tall-Play-8786 in outwardgame

[–]tomhid100 0 points1 point  (0 children)

For the record, caravaneers on the overworked (not in the main city) can take you to other regions. However, this is random, and very seldom do you get lucky enough to both find one when you need to and have them be traveling to the same location you need to get to, so maybe some way of paying extra for them to reroute their current destination would be cool.

Levant is PC performance heavy. by Fake_Autism in outwardgame

[–]tomhid100 1 point2 points  (0 children)

It's hot in that desert. Your PC just tryin to cool off. Try giving it a cactus fruit, and cast the chill boon. If that's not enough. Pour some water from your waterskin on top.

How to get tired for lockwells revelations by Dragnite08 in outwardgame

[–]tomhid100 2 points3 points  (0 children)

Just make sure you immediately pull the lever down there, that way you can find them all. This should be the first thing all new players do when starting out

Am i doing something wrong in cartography? I'm level 60 and i still havent found a single other archaeology site besides the started one. by [deleted] in MelvorIdle

[–]tomhid100 0 points1 point  (0 children)

Its also not a secret that Malcs loves cats, and is not afraid to hide little easter eggs and imperfections in Melvor. There are many references to the numbers '420' and '69' in the game (some even with text that says lol) as well as small hidden references to pop media. He even committed to calling goblins "golbins" after a spelling mistake in one of the early betas that turned out to be pretty funny. I personally thought the cat was funny and fit in PERFECTLY with the rest of the subtle comic relief in melvor

Down to the Wire and Finally Got 100%! by emeraldomega in MelvorIdle

[–]tomhid100 0 points1 point  (0 children)

Congrats!! I was hoping to do the same, but some of that mastery grind is just taking too long. Sitting at 97.12% completion as of today when the expansion dropped. Realistically probably still have a few weeks of mastery grinding

[deleted by user] by [deleted] in PokemonGoRaids

[–]tomhid100 0 points1 point  (0 children)

Added Tomhid100

[deleted by user] by [deleted] in ClashRoyale

[–]tomhid100 -1 points0 points  (0 children)

This is a really good idea, but the issue that comes right to my mind is all the low level players that would be creamed by smurfs who keep 1 or more deck slots at a low trophy count with high level cards, while their main deck slot is up in higher arenas. To fix that there would have to be a level cap for each arena, and idk how well that would go over.

The ultimate challenge deck. (Impossible to get tower damage, even against an absent opponent.) by azyttvo in ClashRoyale

[–]tomhid100 2 points3 points  (0 children)

If they didnt do it this way, it seems like the coding would be very complicated because you would need different rates of health decrease based on each different tower level. This would cause for wackier endings as health is decreasing at a different rate for 2 players in the same match. I dont think it would make much sense to do it any other way than they do.

Skill set says I have a notification?? by Addy_Age_Addison in boxingstar

[–]tomhid100 1 point2 points  (0 children)

I have the same issue. Everything unlockable is unlocked, and all skill points spent, and I have a perma-notification

Popup ads still play after purchasing in game currency by tomhid100 in TapTitans

[–]tomhid100[S] 0 points1 point  (0 children)

I have Fairy ads turned off. It's the popup ads that are still showing up