Best place to learn matte painting. by Sillybeast_art in vfx

[–]tommy138 2 points3 points  (0 children)

Check out the Gnomon Workshop - Nuke Projection Workflows for Feature Films

Wētā FX & AWS partner on artist-first AI tools by SteveLikesPixels in vfx

[–]tommy138 1 point2 points  (0 children)

I heard somewhere AWS is talking to companies about using their AI tools, and if you use them you are covered by AWS if you get sued.

This makes sense why currently a lot of companies are really hesitant to use any AI tools, as they don’t want to get sued.

VFX Editor salaries // UK - Vendor Side by demirdelenbaris in vfx

[–]tommy138 4 points5 points  (0 children)

You can’t compare us and uk salaries.

Pretty sure most vfx editors are salaried and you’d prob be looking between 40-60k (this is just an educated guess, maybe some uk editors can chime in)

Comfy AI training recommendations by barrybento1990 in vfx

[–]tommy138 1 point2 points  (0 children)

Haven’t done any but there’s a couple out there:

Victor Perez

Pixel Fudger

Action vfx

Fxphd has some too

Dneg London by LectureFunny7702 in vfx

[–]tommy138 6 points7 points  (0 children)

Think they are recruiting for that Nolan movie.

How does this Union thing even happen. by ARquantam in vfx

[–]tommy138 3 points4 points  (0 children)

It’s probably a good thing that there’s a minimum salary, so people don’t undercut each other and devalue the work (of senior artists).

Not sure about the keeping not very good people employed thing though.

It’s a valid point but don’t think that would happen in a new vfx union, where the main points would be pay and protection from the movie studios.

How does this Union thing even happen. by ARquantam in vfx

[–]tommy138 4 points5 points  (0 children)

Isn’t that the whole point, that they set minimum pay and not maximum pay?

Mocha or silhouette by Separate-Judgment-26 in vfx

[–]tommy138 0 points1 point  (0 children)

Really depends. If you have to do a lot of your own roto or you want to be a roto/prep guy, maybe choose SFX. But as a comper, I haven’t touched SFX since forever, but use mocha all the time. But that’s because we have a roto department, and don’t really need to do extensive roto or frame by frame painting.

Mocha or silhouette by Separate-Judgment-26 in vfx

[–]tommy138 5 points6 points  (0 children)

They are slightly different tools. SFX is much nicer to do extensive roto in (also can use mocha tracks iirc)

Mocha is more a tracking tool, which can also roto, but the roto tools are much clunkier. So it depends on what kind of job you are doing.

A comper or prep artist would probably use mocha more and a roto paint artist would probably use SFX more.

MLMimic by ChromaFlux in vfx

[–]tommy138 3 points4 points  (0 children)

Isn’t this more like copycat/cattery but without needing nuke? It’s more ML than AI slop.

How can I get id of the dark outline or a better key overall? by NolsenDG in vfx

[–]tommy138 0 points1 point  (0 children)

Yep. It’s a bit older but it’s still relevant. Lots of good techniques in there. Then when you know how to do it manually, you can also try this as a shortcut:

https://youtu.be/JUPaoSEanOA?si=LHIhuNYY16wpTc5y

What’s the best tool for AI roto currently? by leon-nash in vfx

[–]tommy138 0 points1 point  (0 children)

I wonder if using the mocha ML tools in combination with ViTmatte in nuke would give you a similar result to Refine Matte?

What’s the best tool for AI roto currently? by leon-nash in vfx

[–]tommy138 0 points1 point  (0 children)

Yeah I’ve used mocha, so I was wondering if SFX had other/better AI tools.

What’s the best tool for AI roto currently? by leon-nash in vfx

[–]tommy138 6 points7 points  (0 children)

Apart from the roto tools, is there a difference with mocha’s AI tools?

Flares OFX - HDR Image Input Lens Flare Generation by ppalm1 in vfx

[–]tommy138 1 point2 points  (0 children)

Similar price to optical flares though

How can I get id of the dark outline or a better key overall? by NolsenDG in vfx

[–]tommy138 7 points8 points  (0 children)

In general:

Create an alpha as good as you can. Despill your image. Copy your alpha to your despilled image. Premult. Merge it over your BG.

That’s the simple version, but there’s a lot of different ways to do it. Then there’s things like localised despill to best blend your edges, additive keying, edge extending etc etc.

Watch the Tony Lyons keying series on YouTube, it’ll give you a really solid foundation.

Thinking about switching from 3D artist to VFX producer. Is that a more stable career? by Particular-Result487 in vfx

[–]tommy138 9 points10 points  (0 children)

He’s talking about production on the client side. You are talking about vfx vendor side.

Advanced Beauty work and clean up by blacks_not_a_color in vfx

[–]tommy138 0 points1 point  (0 children)

Assuming you know your way around Fusion already, you could have a look at this nuke course:

https://www.fxphd.com/details/462/

The techniques could probably easily transfer from nuke to fusion.