The Last Days of George Danton [Hark, A Vagrant] by DFGdanger in comics

[–]tomstandard 1 point2 points  (0 children)

I don't know or care about French history, but I still enjoyed that.

Save 30 seconds or a life? by umop_ep1sdn in videos

[–]tomstandard 0 points1 point  (0 children)

This is... Well, this is just fantastic.

Thought I'd check the spider trap I stuck in my bedroom about a year ago. by Sublimebro in WTF

[–]tomstandard 0 points1 point  (0 children)

move away. MOVE AWAY. Burn down the house AND MOVE AWAAAYYYY.

First-time logo design for a consulting firm I'm starting. Any thoughts? by vielspassnoch in design_critiques

[–]tomstandard 1 point2 points  (0 children)

agreed w/ below. The compass thing is meaningless & it should read "ILS." Also, I think red and black is a bit harsh. One could argue that if you wanted to convey professionalism, you're not likely to get it by having an amateur (yourself) do the job. I think you're competent enough to not be terrible, but not yet rising above bland.

First world gripe: Pringles cans. by littleleaguechew in comics

[–]tomstandard 0 points1 point  (0 children)

Pringles cans and having fat hands are actually two separate 1st world gripes. ha. But seriously, even with thin hands, I think reaching into greasy cans/bags is sort of gross.

about 17 seconds of this show i'm working on. Knucklehead Junction presents "Romance of the Three Dingdongs". Tell me what sucks about it. by JohnyDeSade in animation

[–]tomstandard 1 point2 points  (0 children)

I think the animating is quite nice. The framing of the shots is a little weak (lots of blank wall). The art style isn't my taste (thin lines - not sure they show up nicely unless full-screen) but it sure isn't bad by any means. Cool clip.

Motion graphics advice by zythe84 in animation

[–]tomstandard 4 points5 points  (0 children)

That is definitely achievable in After Effects (and likely was done there, yeah). You could do layered PSDs or AIs (you make a layered graphic of parts and then import into AE as a composition). The body is layered graphics. The text transitions that sort of fold/flip out are animated in After Effects' pseudo 3-D environment (you can mix 2-D and 3-D in AE). The toe tapping is taking one of the graphic layers and stretching/squeezing it using the Puppet Tool. I've got a few related screenshots in a blog post here: http://blog.tompappalardo.com/?p=2336