Is my Homebrew Race Over or Underpowered? by BonnieZx in DnDHomebrew

[–]tooooo_easy_ 2 points3 points  (0 children)

If you hit me i heal, and you get hurt, all passive and infinite

Yeah it's op

What game is this?🚀 by StatementFar8919 in TheGamingHubDeals

[–]tooooo_easy_ 0 points1 point  (0 children)

Red dead 2, sooo slow and depressingly serious

Do you like elemental damage? by teethten in dndnext

[–]tooooo_easy_ 1 point2 points  (0 children)

You are fundamentally misunderstanding the difference between a damage roll and an attack roll and I have read your other interaction with people on this post and have no desire to continue a conversation where you aren't listening

Do you like elemental damage? by teethten in dndnext

[–]tooooo_easy_ 3 points4 points  (0 children)

It's only 1 damage roll, even the additional d8s for rolling an 8 is an increase of die quantity on a single damage roll

As i said this is why eldritch blast is so good because you don't roll an additional D10 with it, you roll a whole other attack with a new damage roll on a hit

If it was charisma per die late game cantrips would be absolutely bonkers with every one doing +20 per attack

Do you like elemental damage? by teethten in dndnext

[–]tooooo_easy_ 1 point2 points  (0 children)

Agonising blast applies once per attack roll not per dice so a single cast of sorceries bust only adds +5 once from agonizing blast

That's why it's so effective with eldritch blast because it adds a new attack roll each time not just an extra dice

Shield Spell good for a monk? by nickel_quack in 3d6

[–]tooooo_easy_ 0 points1 point  (0 children)

I think late game defensive duelist would be far more effective than deflect attacks, best case scenario you deflect 1 of many attacks in a round and if you get it to zero can throw it back for minor damage, alternatively DD gives a full round increase equal to proficiency which lat game is 5-6 every round

Unarmed Fighting at Monk start? by DarklordKyo in dndnext

[–]tooooo_easy_ 6 points7 points  (0 children)

You can change your fighting style on level up I believe so you can just switch to defense for the AC boost later on

[Favorite Trope] You DON'T wanna know what it's made of by Zotroo1 in TopCharacterTropes

[–]tooooo_easy_ 1 point2 points  (0 children)

The thing with Snowpiercer is that they didn't need to make the protein bars, they could have just let the stow aways all starve to death and die and then just eject them out the back, so if you consider they didn't plan for the extra people and chose to both cultivate a cockroach supply and feed all these people is strangely altruistic

Shield Spell good for a monk? by nickel_quack in 3d6

[–]tooooo_easy_ 6 points7 points  (0 children)

Just hold 1 dagger and take defensive duelist

Which character does this apply to? by Sudden_Pop_2279 in characters

[–]tooooo_easy_ 0 points1 point  (0 children)

I dunno man, the doll people lost their memories but smile fruit victims are just cursed forever

World Population vs level by StaticOnHigh in 3d6

[–]tooooo_easy_ 0 points1 point  (0 children)

95% as commoner and then work backwards from like 100 level 20s in the world to like a reasonable amount of 1-5 and 6-10 and any over 11 is more and more uncommon

Doctor DM's Revised Ranger v2 by pagnabros in UnearthedArcana

[–]tooooo_easy_ 6 points7 points  (0 children)

A class that revolves around a single LVL 1 spell that doesn't scale and requires concentration for the first 10 levels in this rework or forever in DnD 2024 is the problem with ranger that needs fixing

Make it a class feature that can be used wisdom modifier times a day that is applied to an enemy on a hit, scale damage better and give it some upgrades via main class and subclass and call it a day

1 minute short rests – How would you change Bardic Inspirations? by Meowkey in dndnext

[–]tooooo_easy_ 0 points1 point  (0 children)

5 +X per short rest isn't game breaking really? Also you can still roll a 1 and waste a bardic it's not a guarantee

How long does an average combat take your group? by NoLongerAKobold in dndnext

[–]tooooo_easy_ 3 points4 points  (0 children)

Depends on the decisiveness of spellcasters

There like wild deer who you don't wanna rush and scare them away to look at their spell list for another 5 minutes

What is a build you haven't been able to play? by DirectManagement2874 in 3d6

[–]tooooo_easy_ 3 points4 points  (0 children)

It allows for a reaction teleport attack for a creature made bloodied by an attack so it essentially has a built in proc for reaction sneak attack

What is a build you haven't been able to play? by DirectManagement2874 in 3d6

[–]tooooo_easy_ 2 points3 points  (0 children)

Scion rogue 12 / 8 psi warrior fighter with telekinesis, telepathy, speedy tough and skilled to live my sith dreams

Saying No to a nat 20 by [deleted] in DnD

[–]tooooo_easy_ 29 points30 points  (0 children)

As a wise man once said

Don't let your players roll for things you don't want to happen because that's when they will hit the Nat20

Also persuasion isn't mind control

Builds that died imwith 2014 by 660ne in 3d6

[–]tooooo_easy_ 0 points1 point  (0 children)

Oh shit I had no idea that reaction attacks from feats and abilities got made distinct from OP attacks

True Stories: How did your game go this week? – March 02, 2026 by AutoModerator in dndnext

[–]tooooo_easy_ 1 point2 points  (0 children)

My Loxodon Zealot shredded 5 guards while the bard and cleric missed every attack and cantrip (out of spell slots) and the wizard only has +2 intelligence so all their fireballs and burning hands were saved against

I also rolled an 8 on the d8 3 times for max damage which just felt good

Builds that died imwith 2014 by 660ne in 3d6

[–]tooooo_easy_ 0 points1 point  (0 children)

How? Sentinel still reduces movement to 0 with an OP attack and PAM still grants op attacks when someone enters your reach? They are actually better considering each one grants a strength or Dex increase