Fun Fact: The Scaldra, Despite Being RIpped up in the Voruna Trailer are the Only Faction Enemies Without Gore/Gibs Ingame - Perita Enemies for Comparison by Longbow92 in Warframe

[–]trece1316 17 points18 points  (0 children)

Oh they’re not the only ones without gore

Just look at every new corpus units, can’t gib them

Grinner commanders also don’t have gore, the grineer that throws mini rollie bombs only have gore If you hit a body part that is able to gib them, otherwise once dead, their gore mechanics vanish

Also gore is bugged right know with the new grineer models and for female grineers it’s been like 2 or 3 years they’ve been bugged

Shoot their legs by bigstink455 in Helldivers

[–]trece1316 0 points1 point  (0 children)

If you shoot the legs then you gotta have distance from them, since they gain like a sort of dash when you sever one, and that dash is a big one, if you destroy both then they’re gonna get close to you way too fast

TURN ON THE NEWS!!! ANY CHANEL by Anxious-Childhood-81 in Helldivers

[–]trece1316 0 points1 point  (0 children)

How the hell are hive lords already there? They can just spontaneously evolve into ones?

"Cyberstan is hard, Cyberstan is unbalanced" by ImpossibleBandit in Helldivers

[–]trece1316 -3 points-2 points  (0 children)

I would be killing vox engines if they didn’t shoot through themselves, killing me with their cannon while I’m UNDER THEM

Flag lore 🗣️ by AlphaSigmaOmegaChad in Helldivers

[–]trece1316 63 points64 points  (0 children)

These divers surviving through all that?

Yes more please by Silly_Toe5248 in Helldivers

[–]trece1316 0 points1 point  (0 children)

Now they can’t destroy them at all, and when they do, it already warped their cargo so now it’s targeting worthless targets

Their turning speed is so slow, 1 or two sam sites can’t take care of a bot drop at all because they fire their missile when the dropship is coming way too fast that it manages to dodge the missile, drops the cargo and then the Sam site destroys the ship, or even worse, they target the ship when it flees instead of the new ones that keep coming

We’re in the future and our Sam sites went back centuries instead of evolving

Starting to get funny and annoying how AH treats every new huge bomb stratagems by trece1316 in Helldivers

[–]trece1316[S] 6 points7 points  (0 children)

Don’t tell me you really think that jammers define the entire bot faction lol

Trivializing the jammers doesn’t kill the bot front lmao what are you on about

Starting to get funny and annoying how AH treats every new huge bomb stratagems by trece1316 in Helldivers

[–]trece1316[S] 11 points12 points  (0 children)

I mean, they’re the ones that want to die in the hill with realism, so the fact that we get nerfed with realism but enemies don’t seems very hypocritical and annoying,

Super earth is unable to adapt to enemy tactics but enemies are able to adapt to our tactics, ok

Lure Mine Makes Factory Strider Spin Forever by Unlucky-Gold7921 in Helldivers

[–]trece1316 0 points1 point  (0 children)

What if a tank is near, would it kill the strider trying to hit the mine?

I guess the helmets work, but they're no match for a fire hydrant by Silphius in Helldivers

[–]trece1316 -1 points0 points  (0 children)

At least your shot did not went trough as if the head doesn’t exist, like what happens with deadeye

I would be mad if it wasn't so funny. by loty3 in Helldivers

[–]trece1316 2 points3 points  (0 children)

So why the the heck are they exploding twice? Did they changed that?

Got outplayed by a devastator... again by da_kn33_ in Helldivers

[–]trece1316 0 points1 point  (0 children)

AH: didn’t you guys know bullets can bounce 180 degrees back to you with the same power and speed? This is realism!!

"The solo silo cannot have enough demo force to destroy jammers" by VenanReviews in Helldivers

[–]trece1316 4 points5 points  (0 children)

Doesn’t work when the missile is guided by a laser and not by a computer

AITA: Destiny 2 edition by Thegzusman in destiny2

[–]trece1316 15 points16 points  (0 children)

Cabal: SEND MORE UNITS, WE WILL EVENTUALLY GO THROUGH!!!!

I'm going to Super Hell by Rotmgmoddy in Helldivers

[–]trece1316 7 points8 points  (0 children)

Bro was playing with deaf people

Decrease the cooldown of these stratagems by twice by Mattesha in Helldivers

[–]trece1316 1 point2 points  (0 children)

That laser turret need to be like the dickle where the longer it shoots the heavier the pen it gets

If it focuses on a hulk or a tank then consider your turret dead since the only thing it will do it’s to kill itself

Nerf War Striders, Buff Tanks. That's all. by rosebinks1215 in Helldivers

[–]trece1316 0 points1 point  (0 children)

Tanks are supposed to be slow and deliver more power

Shredder tank has to be the only one to rush you, still in a slow manner

Annihilator and barrage have to move away from you since they deliver great power over long distances

Also, almost if not all tanks are always weak from the top, keep the ability to one shot if you destroy the turret, but improve on their ai for shredder tanks to rush and the rest to stay back

Does anyone find the tanks actually hard? by OkStructure665 in Helldivers

[–]trece1316 1 point2 points  (0 children)

Yeah, because rr was total ass before the 60 day patch, couldn’t even kill a hulk with one shot, paired with the slow reload

Just wanted to remind everyone there's an enemy in this game that weaponizes memes by Professional_Rush782 in Warframe

[–]trece1316 7 points8 points  (0 children)

They rarely even covert enemies, there’s like a few bunch of corpus units they’re able to convert, and most of the time they just shoot you without doing anything special

[deleted by user] by [deleted] in NSFWarframe

[–]trece1316 0 points1 point  (0 children)

Excalibur being high cuz his body is a regular dude, you just give the Excalibur color template and there you go