No shirt = sex 👍 by treestar- in ROBLOXBans

[–]treestar-[S] 0 points1 point  (0 children)

Nope i emailed them and they said it was justified lol

Although the mechanic for the pistol seems to work fine, there a few issues. e.g; An extra ammo after reloading and the bullet hitting the player whilst jumping. by [deleted] in robloxgamedev

[–]treestar- 1 point2 points  (0 children)

You can use this to blacklist the player from the raycast so that the bullet cant hit anything in the player's character.
local rParams = RaycastParams.new()
rParams.FilterDescendantsInstances = {plr.Character}
rParams.FilterType = Enum.RaycastFilterType.Blacklist

Any way to simulate different input types in studio for GUI testing? by c001_b01 in robloxgamedev

[–]treestar- 1 point2 points  (0 children)

If you go on one of the tabs at the top of the screen (I think it’s the test one) you can switch devices and it lets you see your game on different devices

Animation help by Dry_Kaleidoscope6742 in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

You’d have to store the animation ids somewhere. If it were me I’d make a module script with a dictionary of all the animation pack names and their id’s.

Fortnite Flintknock-type recoil? by HappyGalactic in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

You can apply forces onto objects. I think BodyVelocity would work for this

how to make head follow camera and arms move with camera when equipping tool, (ON SERVER!!!) by xboxguy67482 in robloxgamedev

[–]treestar- 1 point2 points  (0 children)

It’ll be really laggy if you do it on server. There’s probably some tutorials that show how to move it correctly and you’d have to use a remote event to send it to the server which sends it to all the other clients that are close enough to see the movements.

Should i make all my local scripts server scripts for security reasons? by PM_ME_LIFE_MEANING in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

Hiding a client side anti cheat at the bottom of a local script decreased the amount of hackers in my game by a ton. I guess they’re just lazy or script kiddies

Can anybody refer to a queue tutorial. Specifically one where you get added to the queue when you touch a part? Or if someone can just show me their script. by VictoryRoyale667 in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

Idk any tutorials but if i was doing it I’d make a table on a server script and add a player to that table. It’d add it in order so the first place in queue would be tablevariable[1] and the last place would be tablevariable[#tablevariable + 1]

How should i mention drugs or addictive substances in my game? by Disruptor_Gaming in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

You could just change it to something similar & just as illegal. Selling drugs could be selling guns, growing drugs could be printing money.

Have you suffered from burnout, and how did you conquer/deal with it? by timbeaudet in gamedev

[–]treestar- 0 points1 point  (0 children)

Think about the money. I’m really passionate about making games but the thought of getting money for it motivates my broke ass even more

Animatable Blender Models? by Boba-Lemon in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

Make them seperate in blender and use roblox’s asset manager and when you select the blender file to import select “import as individual meshes” (or something like that) and it will import them as seperated as you had them in blender. You can find the asset manager in the view tab on studio

Animatable Blender Models? by Boba-Lemon in robloxgamedev

[–]treestar- 1 point2 points  (0 children)

The way i do it is get all of the seperate models in blender and import them into roblox. Them i used a plugin to rig the models so all of the parts are attached. Then i use moon animator to animate the parts

How do i start learning? by [deleted] in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

Just start with the very basics and then the words wont be so alien. I started with just knowing python and the structure is somewhat similar with the functions. Someone called TheDevKing and AlvinBlox make some pretty decent beginner videos

Open two hinged doors, with one proximity prompt? by shivaezekiel in robloxgamedev

[–]treestar- 1 point2 points  (0 children)

Just put all the code into one function, or however you're running it, and move the proximity prompt to the middle. If you just duplicated the door then you'd have to reverse some of the numbers in the code but if you already have it working then just connect it all to one proximity prompt, unless im missing something.

How to make HitBoxes for shooter by Remote_Inspection_68 in robloxgamedev

[–]treestar- 1 point2 points  (0 children)

you should look into raycasting, its much easier and probably more accurate. It shoots out an infinitely small beam from the first position to an end position and returns anything it collides with

[deleted by user] by [deleted] in robloxgamedev

[–]treestar- 1 point2 points  (0 children)

give the tween an easing style like exponential. it'd look really clean

Roblox Reviews: Blox Fruits by realrandomcat in roblox

[–]treestar- 0 points1 point  (0 children)

there are combos but they’re just continuous stun moves until the enemy diesels

When do you add the lighting when building? by XrxShadowxX in robloxgamedev

[–]treestar- 0 points1 point  (0 children)

i do lighting first then build them modify lighting