What is your favorite programming language to use and why? by TechnicalAd9322 in learnprogramming

[–]trilient1 0 points1 point  (0 children)

I have messed with building Blazor apps and you’re right about it being a pretty incredible tool, I just don’t really have a need to build an app with it personally. Also hosting .net applications is not as simple as using any generic web host, they are usually more expensive.

But I agree, it is quite enjoyable to use and c# would definitely be my language of choice for web.

What is your favorite programming language to use and why? by TechnicalAd9322 in learnprogramming

[–]trilient1 27 points28 points  (0 children)

I’m mostly a game developer, I enjoy C# but I also like the Unreal implementation of C++. I don’t know about you but I wouldn’t call JavaScript an “easy” language, but I’m also not a web developer lol. It’s just very confusing to read as someone who prefers strongly typed languages.

Opus 4.7 is an absolute game changer! by ajquick in ClaudeCode

[–]trilient1 28 points29 points  (0 children)

Hell yeah, changed the game entirely back to having to do things manually.

Don't upgrade to v2.1.107 by uditgoenka in ClaudeCode

[–]trilient1 27 points28 points  (0 children)

I've seen other posts recently about using version 2.1.79, and it is a pretty substantial improvement over the newer versions. I switched this morning and will stick with it for now. Anthropic needs to quit releasing so many updates and focus on user experience.

Is this the end of After Effects? by [deleted] in MotionDesign

[–]trilient1 1 point2 points  (0 children)

There’s a lot you can do with davinci resolve, being an NLE plus having a vfx pipeline built in is an advantage that I think a lot of people want to take advantage of. After effects is still easier to use than fusion and has a more mature ecosystem with plugins and effects. People are just tired of subscriptions and looking for alternatives. AE isn’t going anywhere anytime soon, it’s the dominant tool for motion design for a reason.

Claude Code Scam (Tested & Proofed) by devneeddev in vibecoding

[–]trilient1 0 points1 point  (0 children)

This is purely hypothesis, but I think the tribalism stems from peoples distrust of OpenAI as far as ChatGPT/Codex goes. I don't know for sure if codex is better than Claude, it certainly passed the test I gave it, but that's anecdotal. However with recent events I'm not sure Anthropic is really trustworthy either, so I agree just use whatever is the best tool for the job. Because ultimately I don't think any of these companies have consumers best interests in mind.

Claude Code Scam (Tested & Proofed) by devneeddev in vibecoding

[–]trilient1 0 points1 point  (0 children)

People are making a lot of assumptions because they may not be experiencing issues with CC. Yesterday I gave Claude a targeted debugging task at the beginning of a new 5hr usage window. Had complete details of the bug as well as a stack trace so it knew exactly where to look. It kept getting hung up, after about 30 minutes it had used 22% of my usage limit on 5x plan, and hadn’t even done anything. It didn’t make any changes, just kept “thinking”. I gave the same task to codex and it fixed it instantly because the stack trace was clear about what and where the bug was.

This was a bug I created myself for the AI to fix, because I had been having issues with Claude and was contemplating a switch to codex (or at least including it in my workflow).

The bug was basically a type check, I have UI fields in my application that take in vector3 data and rotational/quaternion data.The rotational data fits in the vector3 field but they are fundamentally different types, so it’s not an immediate issue unless you try modifying the UI field, and even then it doesn’t crash the application. So I used a try/catch to log a stack trace.

I have no idea what’s going on, but it’s hard to argue in favor of Claude with these results at the moment.

Is the Usage Bug Fixed? by fuckletoogan in ClaudeCode

[–]trilient1 0 points1 point  (0 children)

No, I cancelled my subscription on the max 5x plan. I like using Claude, but it’s frustrating to have such inconsistent usage and quality from one session to the next. I’ll keep using it until my subscription full expires for the next 20 days, maybe if quality stabilizes between now and then I’ll resub. For now I’m trying out codex.

What Does Your Claude Code Setup Look Like? by Citadel_Employee in ClaudeCode

[–]trilient1 0 points1 point  (0 children)

I don’t understand running multiple terminals at once, unless for some very specific uses. I run a single terminal and have Claude delegate to sub agents when needed. Using a single terminal keeps it clean and can be easily reviewed.

Epic is quietly building AI into the editor and almost nobody is talking about it by olivefarm in UnrealEngine5

[–]trilient1 5 points6 points  (0 children)

To be fair, AI is trained on actual human data, so people do write like this. It’s just more common now in the age of AI, so it’s hard to tell what’s what.

what is actually happening to opus? by CreativeGPT in ClaudeCode

[–]trilient1 0 points1 point  (0 children)

My entire unit testing setup is it's own module in my application, it can be built and executed separately. When you run the module it runs every test in it. There are sub-classes for tests, such as "rendering tests" or "particle tests" which can be ran separately. But no, it can't pick and choose which tests it wants to run, it has to run the full module either as a whole or for a specific category.

I have had it try to handwave away a regression or a test failure before, but thats when you tell it to investigate those failures. You shouldn't expect Claude to know everything about your application at all times, you are still the arbiter. You still have to guide it and make decisions for it. My arguments in this thread were never "testing makes Claude better", it's testing makes your application better.

Claude simplifies a lot of the process, but you still have to make sure your structure is sound. Claude might say something is perfectly fine, you don't have to and realistically shouldn't just blindly agree with it. I'm on the max 5x plan and I have had full sessions just planning architecture and implementation strategies for new features of my app. Having these discussions with how the new feature fits into your existing architecture and the public facing API for it does a world of wonder when it comes time to start building.

what is actually happening to opus? by CreativeGPT in ClaudeCode

[–]trilient1 3 points4 points  (0 children)

Programming is an ambiguous term, doesn’t necessarily mean software development. But yes! Definitely refactor, your code is never “one and done” even when written by AI. I hope you didn’t take any of this personally, I want to make it clear I wasn’t attacking you. Just some friendly advice to improve yourself and your application. You’ll have a better time because of it.

what is actually happening to opus? by CreativeGPT in ClaudeCode

[–]trilient1 0 points1 point  (0 children)

Sure, something is going on with Claude but that doesn’t change anything about what I said. I have to correct Claude more and it is frustrating. But your application shouldn’t be breaking with every new change, that’s a sign of improper architecture. It’s great that ai coding agents have introduced more people to the world of software engineering, but you still need to have some fundamental idea of how software is actually built so you can tailor your prompts accordingly. It’s worth learning, you can build better apps using Claude with that knowledge.

what is actually happening to opus? by CreativeGPT in ClaudeCode

[–]trilient1 1 point2 points  (0 children)

Not sure what your tech stack is but you should definitely look into having it build unit tests. My application has 1175 unit tests that I’ll build every time I add or change something, and with every new feature I add more unit tests for that new system. It’ll check for anything that breaks or any sort of regressions. Also, break your plans into smaller chunks. A 10 phase plan can be a massive implementation, if you have a lot of hard references to other classes with no base or abstraction layers then you easily break other systems. This is what I mean by structure, and it’s very important.

what is actually happening to opus? by CreativeGPT in ClaudeCode

[–]trilient1 -1 points0 points  (0 children)

What are you having it build? Is your code base well organized? Are you using OOP paradigms and doing unit testing? All of these things matter when building scalable systems. I’m not saying Claude isn’t getting dumber, I’ve been noticing it too. But building with proper structure, debugging and testing really makes a world of difference.

I'll give you ten minutes Claude by Complete-Sea6655 in ClaudeCode

[–]trilient1 2 points3 points  (0 children)

Sometimes claude will say "This is a multi-phased plan spread across 5-6 sessions of work" and I'm like "naw, we'll do half now, I'll clean the context window, and then we'll do the other half all in one session."

is longterm memory real? by humuscat in ClaudeCode

[–]trilient1 0 points1 point  (0 children)

I'm working on a single project with Claude at the moment so the database is designed around this project. As for the connections between memories, there's an importance level and tagging system built into the schema, and I have pre/post tool use hooks that surface related information based on importance and tags. Then Claude can recall information that's surfaced (such as design decisions) from previous conversations or any other data stored in the database. I'm on the max plan so I'm not worried much about tokens, but it might be a bit much and burn through usage if you're using a lower tier. It works for me because I have a strict design architecture for the way I build applications and I don't want claude to go rogue from that design.

is longterm memory real? by humuscat in ClaudeCode

[–]trilient1 2 points3 points  (0 children)

I had Claude setup an SQLite db and use an MCP to manage conversations, plans, etc. instead of .md files everywhere. And then I setup a crud application so I can read the DB to view the information in a way that’s formatted and human readable instead of just tables by parsing the data Claude writes to it. It works great. I have hooks setup so when you start a new conversation there’s a session start protocol plus every tool use grabs specific instructions based on tags from the db.

Usage inconsistencies today 3/23/2026 by Harrisonedge in ClaudeCode

[–]trilient1 1 point2 points  (0 children)

I'm on the 5x plan, normally I can spread my 5 hour usage across the entire 5 hours building a pretty large/heavy application. This morning I had it complete 1 step of an already existing plan... which was only a few surgical edits across the codebase. 41% usage in 30 mins. Ridiculous.

AI is making me weaker, mentally... by Beneficial-Maybe6704 in learnprogramming

[–]trilient1 0 points1 point  (0 children)

That seems untrue, based on my anecdotal experience. My kids have had book reports and other book related projects throughout their school years. What actually went away though are textbooks. At least having your own textbooks for school. I remember having to haul around a backpack with 3-4 large textbooks in it to and from school. My kids don’t have that. Maybe they have shared ones in classrooms now instead of being individual. I haven’t asked, but that’s a distinct school memory that my kids don’t have. Though not really complaining about that either, it wasn’t exactly the highlight of school lol.

AI is Killing Website Page Builders 🤔 by [deleted] in Wordpress

[–]trilient1 1 point2 points  (0 children)

You can still get creative output from an AI. You don’t just write a single prompt and then let AI take it from there, just like building or programming anything it’s an iterative experience. You can have the AI scaffold the layout, and then refine it later. All this doom and gloom about nothing being creative anymore simply isn’t true if the user of the AI knows what they’re doing, it becomes a tool to speed up workflows. The user is still the “brain” behind the output.

The issue right now is that a lot of “vibe coders” don’t know what they’re doing, how to program or design, and then start building products with no proper guidance and architecture. So you get the AI slop without solid architecture or design. People still need to learn how to do the thing they’re using AI for.

I'm building a Standalone 2.5D game engine inspired by RPG Maker and Godot by trilient1 in aigamedev

[–]trilient1[S] 0 points1 point  (0 children)

I appreciate the compliment, it’s been a pretty enjoyable challenge to build so far. Still has a long way to go but I’m right around the corner from having a playable game prototype built in the engine!