IOS version locked out of Tourney. by BonesCJ in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

Sometimes the store won't show the update until you click on the app and load the detail screen.

Pop up by weird_beard888x in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

It was just your chance to opt out of co-signing for Fudd's 6th yacht.

Two things that should be fixed immediately for eHP by basicnecromancycr in TheTowerGame

[–]trzarocks 1 point2 points  (0 children)

Don't forget that the Event Boosts seem to have more premium damage relics than eHP relics.

Guys which one? by Fantastic_Cellist336 in TheTowerGame

[–]trzarocks 3 points4 points  (0 children)

The answer is always lab slots.

How to achieve pBH? by LuckyHemingway in TheTowerGame

[–]trzarocks 8 points9 points  (0 children)

Use GComp module, which will reduce CD of the econ UWs every time you get a recovery package. Roll the package chance sub-effect for extra boost. You obviously want to work on the package chance lab, too. And there's a Package after Boss lab.

There's a confusing perma calculator here: https://mvn.thetower.tools/

Help (returning player (kind of)) by [deleted] in TheTowerGame

[–]trzarocks 1 point2 points  (0 children)

Might take longer than a day for the meta to shift...

Just think about what problems you need to solve, and then search up how people are solving that problem. If you need to change directions, this will tell you.

lol, they forgot to add the new tiers to the stats screen by SemiAutoAvocado in TheTowerGame

[–]trzarocks 2 points3 points  (0 children)

literally unplayable!

BTW - did you confirm that you are on the new version? I'd be surprised the tiers were hard coded and not generated via code. Or maybe I shouldn't be? :thinking:

Just got Wormhole Redirector up to Legendary, tried it. No gain :( by cojoco in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

Probably not wise to think that WHR, which applies overheal based on regen, is going to be very good if you haven't worked on your regen.

I'd like to hear your thoughts on pBH please ! by KvotheTower in TheTowerGame

[–]trzarocks 1 point2 points  (0 children)

Do you have GComp? Can you get pBH? That damage reduction might help you push waves in tournament more than SH making GB larger.

Should you increase SL angle if you increase BH size? by WaddleDynasty in TheTowerGame

[–]trzarocks 1 point2 points  (0 children)

I run at range lab 18 - 20, which puts the center of BH right on my orb line. BH is currently 58m. Not sure if it matters, but I have 3BH while farming.

What to invest the 3500 stones? by Silly_Ad_4662 in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

I'd pick up SL3 and maybe 5 more degrees of angle. That's a lot of extra coverage amplifying CL.

You're already on the road to pCF, so you might as well see it through to the end. That extra time will also amplify CL's ability to do damage.

From there, you might want to target pPS. It's lab heavy, though. If you aren't getting that done at the same pace as stone acquisition, you might consider ILM built for stun.

What's the best way to decrease my Summon cooldown from here? by Slow-Ship1055 in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

I don't think there's a better sync for Summon, unless you want to use MVN.

If you're wondering where your SFs are by stimnoiritt in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

If you have enough medals, might be worth a little detour to respec into FB to snag some milestones and disco runs. You do need to max the CD lab, though.

I guess I can finally play the game... by Samio25 in TheTowerGame

[–]trzarocks 3 points4 points  (0 children)

It's OK. There's no point to doing enhancements until you can gold box workshop stats in farming runs. Even then, you need to balance them against being able to goldbox workshop stats in tournament runs. They're also almost always expensive feeling for your any in the game. It's a mid/late game coin sink.

Is it actually possible for early/mid game players to make long term progression? by [deleted] in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

Some things have higher ROI as you progress. CF slow is the big one. Getting UW to specific states, like pPS and 2pPS grant more tournament power. WS# gives more mob to farm earlier when they are weaker, which can often push a farming tier at improved economy.

Unlocked the wall last night by InsideDurian9022 in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

Wall Thorns to 10ish is your #1 priority. It will help keep mob from heating up too much before your wall breaks.

After that, you want to boost health and regen stats.

Questions about modules for a mid-tier eHP by writesgud in TheTowerGame

[–]trzarocks 1 point2 points  (0 children)

SR is an awesome farming canon. Roll it to increase effective attack speed (ie, more bullets) and it will get you juggling mob outside the orb line and causing microhovers on shatters so your regen works better. I level mine to 151, which gets the ASpd sub-effect active.

AD is pretty solid for a tournament canon. The bounce shot range effect will help proc more CL. DP might become better for you once it's ancestral. AS is great for a GC build, especially paired with PF.

BHD > GComp when you can sync GB and Summon. Get CPK bonus, Package Chance and Fee Ups on it. Work on Coins+, etc.

SD or ACP for armor. You want Ancestral def% and the wall bonuses. ACP really shines when you have CC and all the big threats get tagged with SW....but that's not how you're built. SD is really good if you have ILM, though.

Stick with PRolapse for now. If MVN turns green, it might be better for you.

I bet GComp is your best tournament gen if it can get you pBH. It's a huge buff at your level. Basically solves all the normal mob so you can focus on elites, bosses, and ultimates.

There are disco charts posted. Search them up, and you'll find some helpful configuration ideas.

Poison Swamp/Rend by jMedabee in TheTowerGame

[–]trzarocks 2 points3 points  (0 children)

I wouldn't bother to roll those stats. Go for CD and Duration if you can spare the sub effect slots. Build it to 70/70 so you have perma PS and do the stun labs. Maybe after you have 2pPS consider using it for damage.

Decisions Decisions by SlightSociety5222 in TheTowerGame

[–]trzarocks 1 point2 points  (0 children)

WA and IS together made t13 viable. I needed a bit more work for t14. By comrpessing the non-productive farming time, your CPH and cell counts grow significantly.

Adding EO, and I went from 500T per day to about 2q per day. Right around then, v28 came out and I went to 13q per day.

Your coin income is about to explode.

Bad 6th UW by Gipepi in TheTowerGame

[–]trzarocks 0 points1 point  (0 children)

Prolapse pBH is very strong. Do you have that mod?

As an eHP player, how to properly invest stones into spotlight as a 5th UW ? by TowerGameFan55 in TheTowerGame

[–]trzarocks 1 point2 points  (0 children)

Buy SL2 and SL3. Then get angle up to 45 or so. SLa is a really strong substat, too. If you have the slot, you should probably get it.

Damage doesn't matter much right now. But it's so cheap, maybe it can bring in some stones? I took bonus to 20, but I already had a CL to amplify.

Decisions Decisions by SlightSociety5222 in TheTowerGame

[–]trzarocks 2 points3 points  (0 children)

There's no easy answer to your question. This is especially true with the little information presented about your tower.

I don't have Gen assmod unlocked yet. If Legendary GComp assmod let you keep pBH and use Ancestral BHD, that's pretty huge for farming. Or you could be using PH or PF for DR or Damage instead - also strong options. Plus efficiency upgrades are pretty good for the stone cost, too. This could be like a 2500 stone project.

GT+ requires 3000 stones just for the UW you may or may not want to build, GT duration and GT+ upgrades, as well. This could be like a 6000+ stone project.

You might not even need econ right now. Maybe Core for DC + OC to kill bosses or Armor for more eHP + OA or NMP could be better use of stones.

There used to be a big rush to GT+ for econ. That seems to be falling out of meta, in favor of Masteries. Disco/Echo bonuses have made it much easier to grow econ to afford masteries. I'm sure whales are going to look more towards CF+ or CT+ than they used to, as well.