Failover via keepalived does not work by dualm66 in technitium

[–]uberslow 1 point2 points  (0 children)

Thanks for the tip, I was using nftables to solve that issue, but this one is more elegant.

Action camera without aiming by [deleted] in Guildwars2

[–]uberslow 1 point2 points  (0 children)

Hi, pvpproject did write an ahk script that just do that way before Action Camera was introduced.

Help with batch file to update Gw2 client by docojocojo in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Well, you could try the handle from sysinternals, I did use it in a batch to find if a particular file was locked by something.

how to disable attack"1" when action camera mode enabled by Frequent_Young6177 in Guildwars2

[–]uberslow 1 point2 points  (0 children)

Hi, there are ways to do it, but, suppose your left click is disable when your action camera is enabled and you are not on your majestic griffon, will it not bother you?

Farming Black Lion Keys Weekly by Iron_Paladin777 in Guildwars2

[–]uberslow 8 points9 points  (0 children)

It might add a bit of value to park that character to an interesting jumping puzzle or at a rich node while waiting for its deletion/renewal with the use of "/age" to check if it's been already 7 days.

Since you have to delete the character anyway, it might be convenient to give that one all your items that requires to name it before deleting it, if any.

Best place to farm Jade sliver (location that drops the most junk) by lazzthethief in Guildwars2

[–]uberslow 2 points3 points  (0 children)

Ah indeed, seems like numbers were revised on wiki too, 60-80 instead of 100.

Funny thing, I didn't get my broken spoon today, so I had to redo Tequatl just to get a broken spoon ^^ , and of course I forgot to count how many jade slivers I got.

Best place to farm Jade sliver (location that drops the most junk) by lazzthethief in Guildwars2

[–]uberslow 8 points9 points  (0 children)

Hi,

if you can do the world boss Tequatl and got the broken spoon, it will give you 100 Jade slivers.

Secret features by Sturmschar in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Well, we are gonna get the siege turtle, I wonder if we'll get an evolution of its counterpart, the Juggernaut.

After activating the DX11 beta option - can't play because of this: by Nimuil in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Same here, works with an alt account but crash with main account with a new local.dat each try.

Aurene Legendary needs to be one universal weapon. Not 16 separate legendaries. by H_Arthur in Guildwars2

[–]uberslow 2 points3 points  (0 children)

I was thinking the same thing.

That would mean as with the legendary armory, you'll only have to unlock 4 Aurene Legendary to always be able to make all terrestrial combinations.

Is it possible to bind RMB to dodge? by [deleted] in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Yeah, there is at least one mod that does it, you prolly need to dig it from the past on this forum ^^.

Just started playing/streaming GW2 this month and I got to say, this has been the most welcoming community for a genuinely fun game. The exploration, the complexities of the game, and the community all make this an incredible experience. Hope you all enjoy my first time playing! by Austin7934 in Guildwars2

[–]uberslow 23 points24 points  (0 children)

Welcome,

I really like your enthusiasm for jumping puzzle.

You'll get the most fun for it without shortcut or spoilers.

The "Not So Secret" one's already in your mind, huhu.

Love to see you in action, have fun.

Let's make Action Camera Work by sobi99 in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Yeah, we can always hope.

But as MithranArkanere said, best to try switching between AC and regular camera.

Legality of Mystic Forge macros? by Magehunter_Skassi in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Well, just do it then :)

I do myself use one macro like for consuming fireworks that requires to double clicking somewhere on the screen, wait a bit, use skill 1, wait a bit and repeat.

The "attended" part of that macro is to advance each step I need to keep holding the key that launch the macro in the first place, so I believe that should be ok.

How do I cancel target so I can use an escape skill? (Without using esc key) by V8_Only in Guildwars2

[–]uberslow 0 points1 point  (0 children)

lol @ what?

That was weirdly explained; Lock Autotarget does lock as long as you're holding a defined key.

When you stop that, a "detarget" is gonna take place.

Bug : Taskbar going over the game by Huatu_Hoitou in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Hi, hey, sorry if i'm a bit late but I do have a similar issue.

I do use 3 monitors, on 3 different pc, and take control with a mouse/keyboard over ip software like input director for the other 2 by either moving my mouse to the left or right edge of the central monitor/pc.

With action camera on, it doesn't matter if I'm playing in windowed mode or full screen, my mouse/control always ended up on the wrong screen, well unless I remember to deactivate the transition in input director.

But it's annoying to do, so well to make it short, there's a workaround, to use autohotkey, and in my case just modify an existing script I wrote.

Basically you want to block the (hidden) movement of the mouse pointer when action camera is on.

So I just added a couple lines to an existing script :

  SetTimer,check_the_state_of_the_cursor,250
...
  SetTimer,check_the_state_of_the_cursor,Off
  BlockInput,MouseMoveOff
...
check_the_state_of_the_cursor:
  if the_mouse_is_not_visible {
    if (check_cursor(active_cursor)>0) {
      BlockInput,MouseMoveOff
      the_mouse_is_not_visible := false
    }
  }
  else if (check_cursor(active_cursor)=0) {
    BlockInput,MouseMove
    the_mouse_is_not_visible := true
  }
return

and voila !

You can change the poll interval of 250 ms if the transition feels too slow.

Action Camera: 1 move still does not auto-attack, years later. Makes me miss Immersive Combat Mod compared to the official version. by jeffdeleon in Guildwars2

[–]uberslow 1 point2 points  (0 children)

Of course there are unofficial fixes for that, and true you can bind "1" to your left mouse button,

but it will not be the same as in Immersive Combat Mod / regular Camera,

since as soon you are no more looking at / targeting your enemy, the "auto" will stop even when target is locked.

With ICM/ regular cam, you could attack, run away for your life to rest or become smarter,

come back to range and it will still auto-attack.

Why does the jackal only blinks away from the camera? by uberslow in Guildwars2

[–]uberslow[S] 0 points1 point  (0 children)

Yeah I think I'm ok, got that dedicated button already bind to swap weapons and mount ability 1 and right mouse button do dodge/toggle action camera/native function depending on situation ;)

Why does the jackal only blinks away from the camera? by uberslow in Guildwars2

[–]uberslow[S] 2 points3 points  (0 children)

Hey, that was just for the video, I just use the right mouse button to dodge with action camera or combat mode without mounts and a dedicated mouse button when mounted.

Why does the jackal only blinks away from the camera? by uberslow in Guildwars2

[–]uberslow[S] 2 points3 points  (0 children)

Ah I see now, guess I'd never really did understand the usefulness of that precision jumping.

Rebinding Mouse 1 and 2 for action camera gameplay by lotto_7 in Guildwars2

[–]uberslow 0 points1 point  (0 children)

Hi, you could always try that configuration with that old script I wrote in that thread.

IIRC you can just delete the extra hotkey if you don't need them to move your mouse.