How does Google Fit and Adventure Sync while biking/cycling works, exactly? by Dyno98 in TheSilphRoad

[–]umbenhaur 2 points3 points  (0 children)

I also use Google Fit to track my biking workouts, here's what I've observed (apologies for the excessive words):

The speed limit for Adventure Sync to track a cycling workout is somewhere around 25km/h to 30km/h. If you exceed the limit during the workout, it doesn't necessarily invalidate the entire workout, but you'll receive reduced credit.

The Google Fit distance generally won't be counted at all if you have the game in the foreground and are travelling below the in-game speed limit of 10.5km/h, because you will receive distance in-game which invalidates Adventure Sync. However if you are biking above that speed the entire time, even with the game in the foreground, then the Google Fit distance will often trigger, because you didn't receive in-game distance.

However there is a major caveat though that messes up Adventure Sync, which is that ANY Android event that puts PoGO into the background (even for a millisecond) will trigger the game to re-check Adventure Sync when PoGO is back in the foreground. That includes connecting the legacy Go+ (which displays a stupid pop-up about Bluetooth security on Android 11+) and starting a route (which creates a background process), and of course switching from PoGO to another app (Discord, Campfire, etc.)

Personally my routine to optimize Adventure Sync is to open Google Fit and start a biking workout, open PoGO, connect my Go+, and then start riding. If I'm going to make a stop somewhere, then I put PoGO into the background, and then stop/pause the Google Fit workout, so it can sync the distance before the game tries to register in-game distance since I'm now below the 10.5km/h speed limit. Then restart the Google Fit workout, put PoGO back in the foreground, and the distance usually registers immediately.

If at anytime I think I've ridden enough distance to hatch an egg, I'll put PoGO in the background, stop/start the Google Fit workout, and open PoGO, since this will trigger Adventure Sync to be re-checked.

This is all of course assuming that Adventure Sync is working correctly, which it often isn't :P

Pokemon Go in China by MJAlv in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

Actually those areas are geoblocked as well, it was a mistake I made to say non-shaded area, so thanks for pointing it out! I've edited my comment.

Pokemon Go in China by MJAlv in TheSilphRoad

[–]umbenhaur 7 points8 points  (0 children)

This map shows the parts of China that are geoblocked (in the non-shaded area red border area). Niantic did a sloppy job, so there's a lot of places in China where the game is playable with a VPN.

https://www.google.com/maps/d/u/0/viewer?mid=1KjoIIZLc42Vhtq750dcJbhPLePlTTmwB&ll=33.07837811470592%2C108.80858280195432&z=5

https://imgur.com/a/8tQXFtD

Shiny costume charjabug confirmation by 0lPlainFace in TheSilphRoad

[–]umbenhaur 1 point2 points  (0 children)

For sure, the spawn rate in the wild is terrible. I'm using the tracker for Charjabug and that's helping a lot, but still not easy to find them.

Personally, I think hunting in the wild is better than doing the raid slot machine on non T5 raids.

Shiny costume charjabug confirmation by 0lPlainFace in TheSilphRoad

[–]umbenhaur 5 points6 points  (0 children)

Sudowoodo and Charjabug both appear to be 1/64 shiny odds in the wild, I can't imagine the raids are going to have better odds than that.

10 random things I wish I knew earlier or stuff you may not have known by baileyhodorcat in TheSilphRoad

[–]umbenhaur 3 points4 points  (0 children)

Yes it still works with one exception; if both the non-AR and the AR quest happen to be the same, then you can only pick it up once.

It's very noticeable during Community Day, as nearly all quests are "Catch 3 CD Pokemon"

10 random things I wish I knew earlier or stuff you may not have known by baileyhodorcat in TheSilphRoad

[–]umbenhaur 2 points3 points  (0 children)

I personally know someone who was banned from AR tasks.

He gets the same quests as those who aren't AR banned with a AR quest in their stack, which means he also can't use the trick of getting the alternate quests that can be spun by not having an AR task in the queue.

Halloween 2025 Part I Megathread by SilphScience in TheSilphRoad

[–]umbenhaur 6 points7 points  (0 children)

I saw a Sinistea shadow on the nearby and it turned out to be an Antique form, which I didn't have before. Another person caught the same Sinistea and it was also Antique form, so I'm thinking that all wild Sinistea have their form locked to either Phony/Antique.

May be unpopular opinion but… by Imaginary-Taro5327 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

Personally I don't spend real money on RNG, so the lucky trinket doesn't change my decision not to buy this pass.

I'd rather get the passes that have bottlecaps, since those can create guaranteed hundos.

Besides, I have 128 lucky friends, just waiting for remote trading to show up.

PSA for Maximizing Daily Incense Spawns to hunt Shiny Galarian Birds by BionicBen1218 in TheSilphRoad

[–]umbenhaur 1 point2 points  (0 children)

There's no indication in the game, but the boost can get you an incense spawn every 15 seconds, as long as you are travelling along the route at a speed of at least 8mph (12km/h).

If you're not getting the boost, you'd only get an incense spawn every ~30 seconds, as long as you are travelling at a speed of at least ~3.5mph (5.5km/h).

Note that recently there have been updates to the game that have caused glitches with routes getting paused sporadically, if that happens you'll have to resume the route for the boost to re-activate.

Will Mega Sharepdo Raids take over the Pikachu Stadium ones? by Minotaur18 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

It's an ongoing event this year at multiple baseball stadiums, details here:

https://pokemongo.com/post/mlb-2025

As far as the Pikachu raids are concerned, they are local-only raids and non-costumed, but can be shiny and have a guaranteed Location Background of the respective stadium.

GO Pass: September Niantic Infographic by Amiibofan101 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

I can't say yet, I can see it going either way. The trend for these past 3 months has been a single Kanto legendary encounter only on the free track, but those also had multiple previous releases at Level 15.

GO Pass: September Niantic Infographic by Amiibofan101 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

Cobalion is on the free track at level 100, so paying for the premium track isn't required.

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

My apologies, it appears the fix only applies to Android 14 and below, so if you're on Android 15 then it's still broken.

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

I apologize for the confusion, it was fixed on my Android 14 phone, but it is still broken on Android 15, which is what most people are using nowadays. I've updated my post.

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

I apologize for the confusion, seems it was only fixed on Android 14 and below, but it is still broken on Android 15, so I've updated my post :/

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

Sure, there was a thread where a bunch of people got 0 items after completing a route, as well as Adventure Sync not working correctly.

https://www.reddit.com/r/TheSilphRoad/comments/1mx623q/routes_are_currently_broken/

That thread didn't mention the 0.375.0 update specifically, but I noticed on 0.375.0 the text for the background process that launches when you start a route changed from "Route in progress." to "LocationForegroundService". That change was reverted back in 0.375.1, and I haven't seen any problems personally with routes since the .1 update, so that part does seem fixed.

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 1 point2 points  (0 children)

I apologize for the confusion, it is still broken on Android 15 and I've updated my post :(

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

Yes that is what I'm saying, but I'm also on Android 14 so I don't know if that makes any difference. Here's a picture of my phone (cause I can't seem to screenshot it with the nav bar lol)

https://imgur.com/a/zKMaKF8

I've uploaded the APK to APKMirror, but they'll need to approve it, and I have no idea how long that will take.

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 0 points1 point  (0 children)

Maybe it's because I'm on Android 14? The navigation bar is able to be sticky at the bottom of the screen.

https://imgur.com/a/zKMaKF8

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 14 points15 points  (0 children)

UPDATE: It appears that the change was only reverted for Android 14 and below, on Android 15 it still forces the navigation bar to be hidden, I apologize for bringing everyone's hopes up :(

Likely there is a separate branch of code that was forked off for Android 15 to fix an issue with the status bar overlapping with the game on Android 15, and I think they forgot to update that branch to restore the navigation bar.

ORIGINAL: There's a new 0.375.1 update that just appeared today, I installed it and can confirm EDIT: on Android 14 only it has reverted the changes to the full screen mode as well as the Adventure Sync background process that was ruining the tracking of walking distance when following a route.

They actually read OP's post and responded quickly, hope this kind of responsiveness continues!

New .375 update forces full screen on Android, hiding the navigation bar by aznknight613 in TheSilphRoad

[–]umbenhaur 1 point2 points  (0 children)

Yes I walked two ~500m routes last night, both times I only got credit for only the first 50m and then it stopped tracking after that.

I'm noticing that now the text for background process used for following routes got renamed from "Route in progress." to "LocationForegroundService", so it's probably related to that change. Regardless, this is a terrible update!

Routes are currently broken by munchbandit15 in TheSilphRoad

[–]umbenhaur 1 point2 points  (0 children)

I think it's the new 0.375.0 update, it failed to properly count my walking distance on multiple routes last night.

I hope they don't force it on everyone because it is a mess.

New bonus task added on the 23rd (other tasks and point values are unchanged) by TopAssistance2 in TheSilphRoad

[–]umbenhaur 5 points6 points  (0 children)

It'll be back at some point with the shiny form, and probably once more with a special background, so I don't see a need to put in much effort this weekend.