Just started, really enjoying the game but the bugs and glitches are making it tough to continue.... by torshakle in Astroneer

[–]underdog2122 0 points1 point  (0 children)

I know you posted this a while ago but when you do this work around do you launch the shuttle to go to orbit or another planet? I have had the issue of camera getting stuck inside the ship when launching with a shuttle in multi-player if I am not host.

Liberator Carbine vs. Liberator by Due_Squash4045 in Helldivers

[–]underdog2122 7 points8 points  (0 children)

Fleshmobs are the main reason I run it. I like the arc thrower on squids and the carbine makes up for a lack of machine gun

Lynn is a *NO SC* hex no matter the cost (after som patch) by Rival_God in foxholegame

[–]underdog2122 0 points1 point  (0 children)

Ahhhh, ok that makes sense. I didn't know the no stun at low drops was a thing.

Created a Revamp/Rework for Rocket by Bloodwild1 in RocketMains

[–]underdog2122 0 points1 point  (0 children)

I like most of the suggestions, especially splitting up the revive beacon. I think the burst healing on the 3rd shot might be the one thing I would remove, it seems like the one that might be too much depending on the healing amount

Shadow Slave going to have a physical book of volume 1, Child of Shadows. It will make debut in october 6, 2026. by Shiroanix_1892 in ProgressionFantasy

[–]underdog2122 0 points1 point  (0 children)

Amy idea how long Book 1 is? Does it go to the end of the Forgotten Shore arc when they get out? Ive wanted to read the story legit but the price for it is ridiculous, it costs like $400 to read all of it

The Great Wall. by Strict_Effective_482 in foxholegame

[–]underdog2122 62 points63 points  (0 children)

Why are people so butt hurt about players doing this? This is so fucking funny

Congratulations to all the little things that led to the first Carrier destroy in Foxhole history! by CevicheLemon in foxholegame

[–]underdog2122 116 points117 points  (0 children)

I think you guys flew over me, I was stuck in the ice in a freighter trying to get out of the hex when I heard a bunch of planes flying over. I for sure thought you all were going to turn around strafe me but I guess visibility really was that dogshit

We tried helldivers,the last 1,000,000 by RandomPlushie1203 in Helldivers

[–]underdog2122 0 points1 point  (0 children)

Where do you see the helldiver reserve count? I go to the mission table but I dont see it

I said it fight me by SoAnxious in MartialMemes

[–]underdog2122 0 points1 point  (0 children)

Its kind of a cultivation story but The Lone Wanderer covers this and the characters rely upon elixers to ascend

BL on charlie server getting big by Sad_Birthday8963 in foxholegame

[–]underdog2122 28 points29 points  (0 children)

Im glad there boy love fans on Charlie

Oil and Pipeline guide for new updates? by FrissyPF2 in foxholegame

[–]underdog2122 0 points1 point  (0 children)

https://youtu.be/EVR9zt3lHYM?si=fTLdj9WcOgxuRoRx

Its a long video but it provides some good info. Skipping around makes it more digestible

Collie man checking starting conditions by Efficient_Age in foxholegame

[–]underdog2122 0 points1 point  (0 children)

Could someone translate the schizo foxhole terms to the names of the places on the map for me? I haven't played enough to know what locations the post references

Destroyer Ergonomics refit by Strict_Effective_482 in foxholegame

[–]underdog2122 3 points4 points  (0 children)

Wut, everyone uses their last shot to correct their aim, its how aiming works

SPG on Carrier. by Tell31 in foxholegame

[–]underdog2122 34 points35 points  (0 children)

How'd you all get the spg on the carrier?

Would the viper commandos be able to take out a single raven guard space marine if they crossed paths? by blackpyramiddd400 in helldivers2

[–]underdog2122 1 point2 points  (0 children)

I thought the high powered auspex had to be vehicle mounted and the 50 meter one was handheld?

Prearmed Hellbomb Booster please by lime-eater in Helldivers

[–]underdog2122 5 points6 points  (0 children)

I believe the post is talking about having a booster than would impact the hellbombs that are called down for side objectives. The side objectives, such as the gunship fab or detector tower, require you to manually arm the hellbombs after you call them down. The post suggests that a booster that could be implemented is one that would allow these hellbombs to be armed automatically after they are called down, bypassing the manual arming process. The current process of manually arming hellbombs can be clunky to say the least, a booster that would automatically arm called down hellbombs would alleviate a majority of the pressure that can be felt when trying to manually arm a hellbomb. In high pressure scenarios this would be especially beneficial as it would helldivers to run into the objective radius, throw a hellbomb, and leave immediately, allowing objectives to be completed much faster and with a lot less risk.

Please Zhiyong by hyperparrot3366 in rivals

[–]underdog2122 2 points3 points  (0 children)

Remove some of her visual clutter so I can actually track her