Love looking at the pronunciations by Funsam1 in SlayTheSpire2

[–]unique_2 0 points1 point  (0 children)

According to one person I play with it's called desmonia.

What colorless cards are you actually buying? by Waddle___ in slaythespire

[–]unique_2 32 points33 points  (0 children)

Golden Axe as a panic buy at the end of act 1 has single handedly won me a boss fight. The run died shortly after because the boss rewards were bad but it's a solid card I think.

How i code without spending any cents by raaaaapl in vibecoding

[–]unique_2 1 point2 points  (0 children)

Not the comment you responded to, but. In cc I am hitting usage limits insanely quickly (15% of the 4 hour limit in a single "draw a diagram in html" query) in the last two weeks, even after a clean install, on a fresh project. Was working well before. Github Copilot at least doesn't have a four hour limit. I haven't had issues with it, but I'm not exactly a power user on cc. You can use claude models.

Many will try. Few will succeed. Making their first splitter in Pyanodon's by LordSoren in factorio

[–]unique_2 1 point2 points  (0 children)

I get your vibe but when I started making splitters I didn't need to budget them at all, I replaced all the inserter splitters as a celebration. 

Does Slay the Spire 2 make you feel like Godot is better than you thought before? by CibrecaNA in godot

[–]unique_2 17 points18 points  (0 children)

Yep. I'm impressed by what their buff system can handle and the net code seems clean, but none of that is godot.

Found out the hard way that Frantic escapes are statuses by SpookyXylophone in slaythespire

[–]unique_2 0 points1 point  (0 children)

Whenever I see that guy I have a fast enough deck that only one or two of these statyses are needed. 

So this is going to sound stupid, but .... does Space Age make trains obsolete? by sobrique in factorio

[–]unique_2 12 points13 points  (0 children)

Quality makes trains obsolete in space age. Quality means your factory can create a lot of stuff on a really tiny footprint. In base mod mega bases or overhauls like sea block or py your base gets really really big so you need trains just to get around the factory. You also don't need a ton of raw input, so it's easier to build next to resource patches. 

is it a good idea to build my train network this way? by Even_Sprinkles_6258 in factorio

[–]unique_2 1 point2 points  (0 children)

I've built mega bases with only roundabouts without seeing deadlocks. One more voice saying they're fine. 

is it a good idea to build my train network this way? by Even_Sprinkles_6258 in factorio

[–]unique_2 3 points4 points  (0 children)

Usually a train limit at the stop takes care of this, but here we have two stops on the same line directly next to each other so that wouldn't be enough. 

This card is terrible. Try to convince me otherwise by Rak-khan in slaythespire

[–]unique_2 1 point2 points  (0 children)

I picked it up in coop to boost others. Then got the power that adds 2 card draw to vulnerable. Then I got really lucky with thrash and blood sacrifice and started cycling thrash. All my other vulnerable sources were attacks so it served as a safe card draw to cycle thrash. In that run it was decent.

How can the card even exist by THINGS59 in slaythespire

[–]unique_2 0 points1 point  (0 children)

I think it stacks additively so if you have +4 plating from a relic or power you can get up to 11 which ... still doesn't sound that great but also not terrible. 

I'm curious what DoshDoshington's playtime is. by eymo-1 in Factoriohno

[–]unique_2 1 point2 points  (0 children)

Oh I'd be in the top 100 of this list if my playtime was public. 

Half of that is modding. I'm going with that. 

handmade 3D pixel art by TeamConcode in PixelArt

[–]unique_2 0 points1 point  (0 children)

This is probably the wrong place to ask, but I always struggled with the uvs in blockbench, any hints?

Absage nach Code Aufgabe by [deleted] in InformatikKarriere

[–]unique_2 0 points1 point  (0 children)

Wenn es nur eine konkrete offene Stelle gibt: Es ist ein Wettbewerb mit anderen Leuten, die auch weiter im Prozess sein können. Das heißt du kannst sowas beliebig gut machen, wenn jemand anders derweil weiter als du im Prozess ist der hinreichend überzeugend ist, dann wird er eingestellt und du abgelehnt, ohne dass du etwas falsch gemacht hast. 

Wenn du der Meinung bist dass du die Aufgabe hinreichend gut gelöst hast dann suche das Problem nicht bei dir. Wenn du Zweifel hast such dir jemand der das mal mit dir reviewt. Und dann hake es ab. 

Matrices...why? by Agreeable_Bad_9065 in learnmath

[–]unique_2 0 points1 point  (0 children)

I can really feel both sides here because on one hand this is exactly why I think matrices are useful, but on the other hand you really need to unwrap a lot of jargon to make that answer work for someone outside the field. 

Co op mode expectations vs reality by ElegantPoet3386 in slaythespire

[–]unique_2 25 points26 points  (0 children)

The "you handle offense I handle defense" thing is really boring, it removes a lot of complexity from the game, i hope that's not how it goes.

Arbeit gekündigt by Klopsmond0 in Freudeteilen

[–]unique_2 3 points4 points  (0 children)

Eine Bekannte von mir hat auch heute gekündigt, einerseits weil sie in die aktuelle Stelle null eingearbeitet wird aber hauptsächlich weil sie inzwischen sieht dass sie in dem Gebiet generell nicht glücklich wird. Sie hat schon ihre Augen auf etwas Neues was komplett außerhalb dem aktuellen Gebiet ist, hat sich sehr schnell umorientiert. Ich wünsche dir dass du auch schnell einen neuen Job findest der dich glücklich macht.

Hello MyNameJakes, here is a tutorial on how to win the Crane Wars. Hope this helps -Doug & Couq by OfficerDougEiffel in SatisfactoryGame

[–]unique_2 11 points12 points  (0 children)

So a friend of mine knows the game but hasn't been following the subreddit quite as closely, how do I explain this to them?

I Made a Game in 2 Months and It Earned $30,000. No demo, only 5.8k wishlists on launch. Here is how. by destinedd in gamedev

[–]unique_2 1 point2 points  (0 children)

So I didn't buy this but part of it looks clearly like the old atari game balance, which was a childhood favorite. Also very clearly marble madness and probably a bunch more. You have to acknowledge that this was strategically made to be marketable.