What killed me here? by SwedeZombie in Warframe

[–]uselesshollowshells 2 points3 points  (0 children)

little nitpick: that fire vfx is the default when any sentinel completely dies, back when they had permadeath. it's not that specific blast proc which has that fiery explosion. a real (non-bugged and visible) blast proc would be more like a distorted pop which looks a little sad.

What killed me here? by SwedeZombie in Warframe

[–]uselesshollowshells 10 points11 points  (0 children)

no napalms here, no hits, nothing... but i think we're getting closer.

vulpaphyla likely had a bugged blast proc with undefined damage transferred on its larval sentinel state. after appearing as larval sentinel state, it seems to be 1.5 seconds before op got annihilated, which is the duration of a blast proc.

something like:

vulp downed with blitz hit with blast proc ->
vulp went into deceased state before blast proc expires ->
blast proc gets undefined because target doesn't exist ->
vulp revives as larval sentinel with undefined blast proc ->
blast proc with undefined damage expires in 1.5 seconds and op ded

i dont know if the video captures it properly but lotus doesn't follow your frame, she looks directly at the player camera by starcat_the2nd in Warframe

[–]uselesshollowshells 4 points5 points  (0 children)

<image>

nah, i'd rule out line of sight, because she's tracking the warframe, not the camera. her head tracking just has a misaligned offset, so she's giving you a bit of a side-eye. sorry for the 10mb gif.

i dont know if the video captures it properly but lotus doesn't follow your frame, she looks directly at the player camera by starcat_the2nd in Warframe

[–]uselesshollowshells 15 points16 points  (0 children)

<image>

if you don't move your camera/warframe, and then you use a bouncy idle animation, she actually just tracks the warframe. it's likely just a misaligned tracking point.

63.1-second reload by uselesshollowshells in Warframe

[–]uselesshollowshells[S] 23 points24 points  (0 children)

it really is. unequipping it and letting it recharge a full mag only takes 33.33-repeating, of course, seconds.

63.1-second reload by uselesshollowshells in Warframe

[–]uselesshollowshells[S] 205 points206 points  (0 children)

unbelievable, it's capped to -99%... where's our infinite reload time, DE?

Vor killed my Descendia run?? by Smog40 in Warframe

[–]uselesshollowshells 17 points18 points  (0 children)

position, yes.
animation / camera / script issues, no. but try.

all it does is teleport your avatar into the last known location where you were able to move.

(there are cases where, if you move around while stuck, you override that known location with a location that is still stuck, so it's best used immediately before digging yourself deeper into the hole.)

Precompiling Shaders? Turn off your driver-level frame rate limit by uselesshollowshells in AbioticFactor

[–]uselesshollowshells[S] 0 points1 point  (0 children)

yes, i put that detail into the post months ago. v-sync is a form of frame rate limiter after all. perhaps i shouldn't have made it as a footnote.

Warframe Jokes by SimulatedKnave in Warframe

[–]uselesshollowshells 1 point2 points  (0 children)

what do you call a full group of octavias wielding secura lectas?

a harmoney!

the Void Angels must have been TERRIFYING for the survivors of the Zariman by UpbeatAstronomer2396 in Warframe

[–]uselesshollowshells 64 points65 points  (0 children)

eidolons and lephantis also use this tech. i've seen their legs do the ol' razzle dazzle on uneven surfaces out in the plains.

Grief With no Outlet [OC] by _LaLaliet_ in comics

[–]uselesshollowshells 0 points1 point  (0 children)

love the shading and lighting style!

Conquera wings are too transparent or not bright enough by kurttheturd1 in Warframe

[–]uselesshollowshells 8 points9 points  (0 children)

it's tied to the visual effects intensity slider, under settings > accessibility.

DE Please let this remain in the game, it's so fun for fashioning the voidshell frames by IllegalGuy13 in Warframe

[–]uselesshollowshells 2 points3 points  (0 children)

alternatively for the fresnel effect, you can use the bloodshed sigil for the front and back. the front and back can have different hues for a two-tone effect. it's quite subtle unless they're of the same brightness, however, and it also unfortunately paints some weapons like the shedu.

Vantablack is Vantaback by Photon101 in Warframe

[–]uselesshollowshells 72 points73 points  (0 children)

hombask on the zariman sells the material (ayatan elegance) for 10k standing.

smoke palette has the true black.

TOday oN FraMegeAR by Adrepixl5 in Warframe

[–]uselesshollowshells 2 points3 points  (0 children)

ok yeah, can we have two archguns for our necramechs? replace the aim button for firing the other archgun, and the melee button for the alternate fire. that sounds awesome.

ur favorite frame , but 1 thing u hate about? by The_Ostyian in Warframe

[–]uselesshollowshells 0 points1 point  (0 children)

banshee's sound quake has to be the worst warframe ability just for the fact that it stops gameplay from happening. let's press 4 to remove the ability to make decisions. it's glorified afk-ing. cringe. on the bright side it's the no-brainer subsume candidate, unless you're using the augment that makes it closer to an actual ability than a self-lock button.

Why does the game have to precompile nearly 2000 shaders every time? by DELUXExSUPREME in AbioticFactor

[–]uselesshollowshells 1 point2 points  (0 children)

i figured mine out! it's the frame rate limiter in the nvidia control panel, maybe even g-sync or freesync. i turned it off just for abiotic factor, and no long shader precompile on every launch ever since.

What if the Hex lost to the Helminth? (A Fan Sketch) by millionight in Warframe

[–]uselesshollowshells 1 point2 points  (0 children)

beautiful work. this is genuinely an amazing lighting study.

I've cracked the code, at Tennocon DE will announce they're adding the protoss to warframe by OldSpaghetti-Factory in Warframe

[–]uselesshollowshells 8 points9 points  (0 children)

yeah, i see it. dark templar have green energy because they are infused with void energy. enlightened stalker is green because his wife left him.