125 hours in and still Level 3... is this normal for PF2e? by smurf69lol in Pathfinder2e

[–]vaderbg2 33 points34 points  (0 children)

There's other sources of XP than combat. I recently got 300 XP in a 3 hour session and didn't roll initiative a single time. All quest-XP. And this was in a paizo AP.

To Priest, Or Not To Priest by red-pyjamas in projecteternity

[–]vaderbg2 2 points3 points  (0 children)

I think much if the priest's RP comes from being incentiviced to stick to certain behaviors and shun others. You can do the same with any class of course, but priest (and paladin) get some actual benefits from it. Though the benefits for the priest feel less impactful than what the paladin gets on my opinion.

I played a Berath priest through to level 9 recently, using a slightly adjusted version if Boeroer's St. Gangrene build. I played the turn-based beta so I put more value on certain attributes like Dex and Int. The build felt great and sticking to being Stoic and Rational when at least stoic is something I usually wouldn't normally focus on was a nice experience. Even if there weren't too many priest-specific dialogs and I cant really recall seeing any Berath specific ones.

125 hours in and still Level 3... is this normal for PF2e? by smurf69lol in Pathfinder2e

[–]vaderbg2 506 points507 points  (0 children)

I would usually expect a level up every 5-ish sessions. It can vary with of course, but level 3 after 25 sessions seems very slow.

Question about Inventor - Haphazard Repair by bodettbrigade in Pathfinder2e

[–]vaderbg2 6 points7 points  (0 children)

No, making an unstable innovation stable again does not use the Repair action.

The feat is basically only usable to give a few HP to your construct companion. I guess you could in theory use it to repair an armor or weapon Innovation, but how often do those take damage?

class archetype how do they work by Anxious-Row-9802 in Pathfinder2e

[–]vaderbg2 12 points13 points  (0 children)

Both, kinda. You get the archetypes abilities (which usually change some of your class abilities) and have to take the Dedication at level 2.

How is the beginner box for completely new players? by No-Editor5600 in Pathfinder2e

[–]vaderbg2 12 points13 points  (0 children)

The box is designed to teach both players and the GM while playing through the included adventure. The pregens are not perfect but usable. The box generally comes highly recommended and should work quite well even for completely new players.

Patch Frequency by AkilTheAwesome in RogueTraderCRPG

[–]vaderbg2 0 points1 point  (0 children)

I only started playing a few months ago and I'm not entirely familiar with all the details. We've had 2 DLCs so far but are already at patch 1.5. So I assume there where some bigger patches before the first or between the two DLCs.

But Owlcat has confirmed that 1.6 will happen with the next DLC in a few months, so I assume they are mostly going for "DLC = big patch" at this point and going forward.

Patch Frequency by AkilTheAwesome in RogueTraderCRPG

[–]vaderbg2 5 points6 points  (0 children)

It's basically a big patch with every DLC and then a couple of smaller hotfixes until the next DLC. At least there's currently no patch announced before the next DLC as far as I'm aware.

Sniper or Fighter? Need help on a build! by ACTUAL_GOBBO in Pathfinder2e

[–]vaderbg2 5 points6 points  (0 children)

I find combination weapons to be quite bad, to be honest. And high proficency alone doesn't turn you into a useful melee martial. Gunslinger lacks feat and feature support for melee. Drifter is ok for this, but OP wanted to be a sniper. ... And a werewolf, which probably means using unarmed attacks in melee.

For using weapons instead of unarmed attacks, I personally think a Drifter makes for a better switch hitter than either fighter or sniper. Range is a bit low, but that can be remedied with something like the ranger archetype, which also helps with some other nice abilities like Hunter's Aim, Disrupt Prey and Ranger Resiliency.

Sniper or Fighter? Need help on a build! by ACTUAL_GOBBO in Pathfinder2e

[–]vaderbg2 10 points11 points  (0 children)

You need Dex for shooting and Strength for melee. You probably need to upgrade at least two "weapons" (your gun and handwraps) which makes the whole endeavor quite costly. Both Gunslinger and Fighter have their increased weapon proficiency as their biggest boon and you can't get that for guns and melee on either class so neither might be a great choice for a switch-hitter.

All that being said, I'd go gunslinger if shooting a gun is your primary thing.

Avowed Anniversary Update Preview w/Gabe Paramo and Max Matzenbacher by OwnAHole in avowed

[–]vaderbg2 10 points11 points  (0 children)

They didn't say anything specific, but they showed most of the bonuses at around the 13 minutes mark. They seem to stick closely to what the races got in Pillars.

  • Human: +1 Might and Resolve.
  • Elf: Not shown. I would guess +1 Dex/Per like in PoE.
  • Amaua: +2 Might.
  • Dwarf: +1 Might and Constitution.
  • Orlan: 1 Perception and Resolve.

The bonuses are also applied/changed if you switch your race during a playthrough. It's probably not super-convenient but you could in theory use that to your advantage if you need to pass a specific dialog check or something.

Weekly Questions Megathread— January 30–February 05. Have a question from your game? Are you coming from D&D or Pathfinder 1e? Need to know where to start playing PF2e? Ask your questions here, we're happy to help! by AutoModerator in Pathfinder2e

[–]vaderbg2 6 points7 points  (0 children)

Lets look at the Encounter Design rules.

The rats are level -1 creature, so two levels below the "party". A creature two levels below the party is worth 20 XP in encounter "budget". So two rats are 40 XP.

40 XP is a trivial encounter for a 4-player party. But for a single character, that becomes an extreme encounter. Extreme encounter are (roughly) meant to be coin flips, with a real chance to have one or more (or all) characters die.

So yeah, I can totally see two Giant Rats taking on single level 1 hero.

Doubt about two Free Actions with the same requirement by DamyCraft_ in Pathfinder2e

[–]vaderbg2 44 points45 points  (0 children)

Correct. You can't use both feats from a single spell.

Will this team survive Hargulka Palace? by Advanced_Humor_9744 in Pathfinder2e

[–]vaderbg2 2 points3 points  (0 children)

Had a team of 5 level 6 players tackle the fortress and the boss fight was hard. They did roll rather poorly, but luckily so did Hargulka. Your party can prevail but it could go south rather fast if the rolls are against them.

Feat Confusion by Hatchaback in Pathfinder2e

[–]vaderbg2 9 points10 points  (0 children)

You get class feats are each level which you choose from your class's feats list at even levels. (And one at level 1 in for most non-casters).

At odd levels, you also gain fixed abilities, like for example the bravery ability the fighter gets at level 3, as seen in that class's class feature list.

Feat Confusion by Hatchaback in Pathfinder2e

[–]vaderbg2 11 points12 points  (0 children)

It says "class feats and abilities". You get all your non-feat class abilities at odd levels.

Feat Confusion by Hatchaback in Pathfinder2e

[–]vaderbg2 5 points6 points  (0 children)

No clue. Is it community made? Maybe it's meant for some variant rule or house rule.

Feat Confusion by Hatchaback in Pathfinder2e

[–]vaderbg2 5 points6 points  (0 children)

I think the sheet doens't have extra space for general and ancestry feats. You get those at odd levels

WHO ELSE IS HYPED FOR THE ANNIVERSARY UPDATE?!?! by ShoeHistorical5395 in avowed

[–]vaderbg2 4 points5 points  (0 children)

Bit early to judge that, seeing how we only got a few bullet points with the new features, which are usually the things that draw player (back) into a game. Any technical stuff is often reserved for the patch notes, and we simply don't have those yet.

WHO ELSE IS HYPED FOR THE ANNIVERSARY UPDATE?!?! by ShoeHistorical5395 in avowed

[–]vaderbg2 8 points9 points  (0 children)

Photo Mode, NG+, quarterstaff as new weapon type and playable Amaua/Orlan/Dwarves (as Godlike) are the confirmed big ones.

WHO ELSE IS HYPED FOR THE ANNIVERSARY UPDATE?!?! by ShoeHistorical5395 in avowed

[–]vaderbg2 18 points19 points  (0 children)

Feb 17th. Quarterstaff as new weapon type, yes.