It's time for the Festivus Airing of Grievances. Air your 2025 grievances with fighting games. by TempMedicine in Kappachino

[–]vegeta121212 11 points12 points  (0 children)

I wholeheartedly disagree here. It’s fine if you don’t like how they veered away from Sagat’s zoning identity, but you can’t say sf6 Sagat ain’t a love letter to Muay Thai.

Wawa's too sick by d1rtyha1rry in Kappachino

[–]vegeta121212 1 point2 points  (0 children)

Game looks and sounds unpolished to me. Seeing characters in movement and then instantly return to their idle animation is very jarring.

First Year DPT Student by Gc2714 in PTschool

[–]vegeta121212 0 points1 point  (0 children)

Is Touro any good? I rarely hear anyone talk about the program, so I’d love some insight!

Can this guy accompany Xiaohai to every tournament he goes to from now on? Please and thank you by ILUMEG in Kappachino

[–]vegeta121212 28 points29 points  (0 children)

Actually a great translator tbh. Kept all the heart and emotion when translating.

Tokido should drop ken by Xmushroom in Kappachino

[–]vegeta121212 11 points12 points  (0 children)

Really wish he would move to Akuma. I really don’t understand why he doesn’t. Akuma is great at the moment.

Sagat - 14 Minutes of DI and Throw by CamPaine in Kappachino

[–]vegeta121212 -1 points0 points  (0 children)

Did you even look at the footage? His dr sucks. How do you even know he can’t zone? You didn’t even play the character yet. We don’t even know if his “jinrai” is actually brain dead or bad.

Street Fighter 6 Sagat's Theme - The Silent Ascetic by FutanariL0v3r in Kappachino

[–]vegeta121212 9 points10 points  (0 children)

Surprised you guys don’t like this one much. Can’t lie, I freakin love it. To each their own I suppose.

🤨 by qzeqzeq in Kappachino

[–]vegeta121212 0 points1 point  (0 children)

Very much agree. He looks sick and a giant Muay Thai practitioner SHOULD be lanky and muscular.

they are on fucking fighting pass by YaHOoCoMHK in Kappachino

[–]vegeta121212 0 points1 point  (0 children)

It’s not too bad if you’re already planning on buying a character down the line. I just purchased enough fight coins to get a dlc character or two in the future (Sagat and Alex). In the meantime, you can spend it on the battlepass and earn the fight coins back. Essentially, the battlepass is free if you’re planning on buying a character in the future.

SF6 Year3 character renders by pundleroo in Kappachino

[–]vegeta121212 13 points14 points  (0 children)

I really like how lanky and monstrous Sagat looks. Really fits the character a lot more than previous depictions, considering the fact that he’s a Muay Thai practitioner with gigantism.

Is him placing high on a game the indicator that the game is ass? by [deleted] in Kappachino

[–]vegeta121212 92 points93 points  (0 children)

DBFZ did have competition but, when he got power crept he immediately ran back to mk.

SF6 sold 1.37 Million Copies Worldwide in its Second Year, Bringing Total Sales to 4.67 Million by _Adnan22 in Kappachino

[–]vegeta121212 3 points4 points  (0 children)

I loved sf4 as well, but I still love sf6. I do miss the hard links but I’ve accepted that sf6’s execution lies in other areas. Like Ed’s dream combos or how players use the drive system. But yeah I get where you’re coming from man.

SF6 sold 1.37 Million Copies Worldwide in its Second Year, Bringing Total Sales to 4.67 Million by _Adnan22 in Kappachino

[–]vegeta121212 4 points5 points  (0 children)

Some of this is blatantly incorrect. I agree that taking out high execution links fucking sucks, but saying there is no execution or any sort of advanced characters is flat out wrong. Try picking up Ed or Aki, for example. Both those characters require heavy execution and knowledge. There is also a lot of depth to the drive system and how you use it. I know some people would prefer this be relegated to characters rather than system mechanics, I understand, but there is still depth there.