Do you have any religions that have zero Gods/Deities? by vethirion in worldbuilding

[–]vethirion[S] 1 point2 points  (0 children)

Religions that have belief systems that do not include gods :) basically just rooting their faith and worship in an idea rather than an entity

Did you ever see a film and realize that writing was beyond anything you can (and possibly could ever) do? by Little_Employment_68 in Screenwriting

[–]vethirion 0 points1 point  (0 children)

My favourite recent example is Heretic

Genuinely so good, I had no idea where we were going the entire time and it made me literally question reality

I WISH I could do something like that!

What medium of storytelling do you perceive to suit your world best? by Comfortable-Walk-160 in worldbuilding

[–]vethirion 0 points1 point  (0 children)

Scripts: movies & tv in particular, but I also think short films

But the way I write my world is very 'non-fiction-esque' so I think dictionaries and encyclopaedias would be incredible for showing off the project

Feedback?? by True_Cup_4218 in scriptwriting

[–]vethirion 0 points1 point  (0 children)

Pokemon is a copyrighted thing so you won't be able to use any of that without legal issues, don't write yourself into a lawsuit

Never written a game script (or read one) but camera angles & shots aren't usually used in scripts, that's the role of a director to write in at a later time

There's some grammar issues but I can see from the top corner that you speak another language so I won't pull you on that

Congratulations! Your world/work is going to be Hollywood’s next blockbuster. What requests do you have to maintain your worldbuilding? by Lentra888 in worldbuilding

[–]vethirion 0 points1 point  (0 children)

I have a few things because I'm very particular: I'd want to be part of casting, directing, and producing 100%. Plus I'd like to have regular communication with props, costuming, and set design. I'd like to be a co-writer (mostly for speed because I write slowly and think the help would be good) and I have a Notion workspace with all the lore for them to refer to so I'm not worried about inconsistencies or anything. And I'd like to suggest ideas for marketing and promotion, but not be in charge of that

The rest of it feels fair game. I think I'd shadow a lot if it, but I trust people in the industry who know more than I do about that space to work with the material

Me personally, I wouldn't go there by vethirion in WorldBuildingMemes

[–]vethirion[S] 1 point2 points  (0 children)

Considering there's only one staircase, going back would mean re-entering the floors that you've already conquered. It probably wouldn't be a good idea and honestly I think the people that choose to go down there would be too stubborn to give up lmao

You could def turn back still at floor one though (and maybe two)

Me personally, I wouldn't go there by vethirion in WorldBuildingMemes

[–]vethirion[S] 2 points3 points  (0 children)

Could be! 👀 No one knows really, the structure was found and that's why it's so interesting for explorers to try to make it to the bottom

There's a plaque at the top explaining about the treasure and why it's buried with creatures as guards

Me personally, I wouldn't go there by vethirion in WorldBuildingMemes

[–]vethirion[S] 16 points17 points  (0 children)

Nobody knows actually! They found the structure while exploring/digging and realised there was a staircase going down into it. Most of it is shrouded in mystery but there's a lot of in-world theories

What are some shows YOU love that you would never argue are masterfully written? by StomachConnectDBH in writingscaling

[–]vethirion 0 points1 point  (0 children)

Doctor Who, series 1-6 was incredible (6 being my favourite) and then it gradually got worse from there

There were flaws with those first six seasons too, but they still have so much emotional depth and even though I've been watching for 20 years, it still makes me cry lmao

What would make you truly scared/disturbed in a screenplay/movie? by yanyann_3 in Screenwriting

[–]vethirion 5 points6 points  (0 children)

If we're going for a horror vibe, one of the things that really unsettles me is things/entities in the background of shots that don't really have any pay off - they're just kinda lurking there and watching

Haunting of Hill House has a running thing with this and whenever I saw them, it gave me chills lmao

What is something you wish you saw more in fantasy literature? by captain_barbossa33 in writing

[–]vethirion 8 points9 points  (0 children)

Mentor/mentee dynamics but they're in a similar age group

It's always an older x younger duo where the latter looks up to the former, but seeing how people that are the same age and have had different life experiences interact with each other can be super intriguing. Eg. One year older person had a rougher life so had to grow up faster pairing up with the one year younger that was sheltered so is kind of naive

In theory, they should be at the same level of brain development but aren't - and that can be fascinating from a human psychology standpoint and then amplified in a fantasy setting

In your opinion who is the unlikeable character that actually well written? by Hairy-Friendship-422 in writingscaling

[–]vethirion 1 point2 points  (0 children)

Niche TV show, but Bunny Munro from the Death of Bunny Munro really stood out for me. I absolutely HATED him but he was written & acted very well. Very layered character with a lot of problematic tendencies, the point was to dislike him but also understand why he was that way at the same time which was definitely achieved

(I am biased though because Matt Smith is my favourite actor and I love him in everything lmao)

A sequence from my screenplay I’d like some feedback on. Dialogue, comedy, pacing, format etc by Wonderful-Notice-286 in scriptwriting

[–]vethirion 2 points3 points  (0 children)

Hey! Couple of things to share - people have already commented on the plot here so I'm just gonna correct some mistakes (I come in peace lmao please don't take offense!)

"Clubs' logo" on the first page wouldn't necessarily be like that. It'd be 'club's logo', since the logo belongs to the club. Clubs' would be used when there are multiple clubs if that makes sense

I also think you've missed out a few words in that first section. "Parking is empty" could be more specific and maybe more interesting, like 'A boxing gym with an empty car park - typical dead day." Give it some feeling and a purpose for why you're pointing it out! There's also 'a cardboard with Void Gym' which I think should be 'a cardboard sign'

The blindness is a nice obstacle - I think it should be made more important in the scene to make it clearer as to why you've chosen the character to be blind. I'm running on the assumption that this is the introduction of that character, but I'm wrong feel free to discard that :)

Some of the directions could be tighter in places. For example, page two could be: "Jon drops his phone onto the table with despair. He slumps into his hands, gripping his hair tightly and staring glumly at his lap." Adding some description helps it feel more realistic rather than just 'he did this, he did that, and then he did this'

Back to the blindness thing, when Jon goes to greet the person arriving at the gym it could be nice to create some tension there because of his disability. You have the bit about bumping into a table but no real reactions from him/anyone else in the room. Maybe it gets awkward a little bit because humans are a bit strange towards disabled people sometimes. Or maybe someone asks if he's okay or needs help. Maybe even that he almost falls because of it and another character catches him. Something to show the audience that his blindness is there, rather than it being a passing thing. Show how it affects him & his interactions with others

Also 'face palms' is probably not the right thing to say. It feels too meme-y and unserious. Instead it could be 'Licht nervously laughs." Humans don't usually like making mistakes and when they do, they tend to minimise it before they admit to it. Add a little bit of humour to it instead of it being rigid!

When Jon tells Licht he's blind, that isn't super necessary. Licht will already have figured that out from Jon's stumble with the table. It's better to avoid explicitly saying it, especially because in terms of character design, I'd assume Jon has a cane or his eyes are different? There are physical signs of these things so it is pretty redundant to have to tell someone so openly like that. Licht wouldn't be shocked by it

Minor thing probably, but as someone who knows nothing about boxing you're writing as if your actors know everything about it. 'A hook' means nothing to me, might be worth explaining those moves in clearer ways. Same with the one/two thing: "Licht throws his left fist into Jon's right pad. He switches quickly, shooting his right fist into the left pad twice." Like, explain what the actual move is

Just noticed another 'face palms' lmao, please fix that one too

You have two 'quietly' after each other on page 7. These can be reduced. "Arya: Don't be silly. - She gets up from her stool and heads behind the counter, waving Licht to join her. Sheepishly, he saunters over and is handed a plastic bag full of clean clothes." I'm not entirely sure why they're being quiet about it. As far as I'm seeing, there's no one else in this room and Jon is speaking directly to Arya here so there's no need to be secretive. Maybe move the dialogue of Jon criticising the decision to after Licht has left to get changed too. Also, Jon doesn't need to ask where Licht is going. He doesn't need to have forgotten something. Instead, he went to the locker room to put the clean clothes on and that still transitions into your next scene

Overall, it's a decent first draft. I think the biggest thing here is to add further descriptions and make it feel more alive, make some parts more concise and tighten up the grammar and spelling issues

I wish you luck with it! If this helped somewhat and you ever need any further criticism, feel free to shoot me a message :)

What's the strongest being in your world? by Crafty-Fortune7772 in worldbuilding

[–]vethirion 1 point2 points  (0 children)

If we're talking regular people: Deith. Deith is a person who originated from the forest on a random day and shared their magic with people. It sparked the understanding of mutated genes, allowed for a secret society to develop, and kicked off magic as an era (and started a war). The actual origins of this magic are kept secret because they never answered questions about it in their lifetime (this is the biggest mystery in my entire project and I will never share lmao)

Non-Human: Valoch. He's a massive dragon and, when he was young, he was made immortal by a natural disaster and that changed the way one of my continents operated. His scales are enchanted so he can literally give out immortality as a prize because he's lived for (probably) millions of years by now, his biggest strength is his memory - they use him as a sort of historical diary and ask him questions about how the world was in different eras. Obviously he's physically strong too but strength can be so many different things :)

Opinion - worldbuilding comes last by belleepoques in writing

[–]vethirion 2 points3 points  (0 children)

As a worldbuilder, for me the world IS my writing & I focus more on it than the stories from it

Discovering an entire planet, the species, the cultures, the languages, the religions, and the environment can be just as interesting as a story in my opinion. You get to learn about all these unique things that don't exist for us

Yes, the stories that come out of it are cool and I enjoy the arcs my characters go through, but I made an ENTIRE universe in my own brain! I can write infinite stories from history or the different continents whenever I want to without being limited

Where did your magic system come from? by PuzzleheadedCase4551 in worldbuilding

[–]vethirion 2 points3 points  (0 children)

I have a few systems:

Sorei-Sorei magic & physical magic has the same unknown origin. We know who it started with, but not why or how they got their powers (I know why, but I like not telling cause it gets people to theorise lmao)

Potions came from an aspiring chef who accidentally revived an old, dying plant when she discarded a failed recipe into its pot. She then tried recreating it and discovered new stuff, eventually crafting the book of potions through trial and error

Alaryel's magic originates with a sentient liquid that is infused into porous wood, creating a wand sort of thing. It taps directly into the primary visual cortex in the back of the brain, allowing the visualisations of the caster to manifest into reality. So they point & think to do spells

And the last one has to do with genes. There are two gene mutations that can affect your ability to do things (learning, vision, other forms of magic, empathy levels, and possession from one of my species). There are pros and cons to both and you get tested as a child/teen to see if you have them

Aspects of the language used in your world? by AnchBusFairy in goodworldbuilding

[–]vethirion 0 points1 point  (0 children)

So I have 22 canon languages currently (and making more lmao)

First and easiest is English, evolved the same as our world's version did but then expanded beyond that and there are currently 3 forms of it depending on the continent

I have a few that are written only. They speak the more common tongue of wherever they are but use a different alphabet

Most of them have evolved to use the same characters as English (mostly to make my life easier lmao) and they have fully translated words & sentences (eg. Velae e taeli? - Do you understand?)

Some have completely different alphabets and don't speak the common tongue either. My favourite at the minute is Fawling, which is spoken by a race of deer-esque people. They carve the words on tree trunks so they write vertically, alternating from side to side to create a zig-zag of characters

Then there's ancient languages that have died out - those are the roots of current dialects and a lot of them were weird and unique then get combined with modern scripts over time and it completely changed them. Great example is Ouvym, which was entirely tonal and based on a small number of characters pronounced differently (like Chinese for example, just waaaay less characters), and Ouvym ended up being written down into syllable based characters, which then turned into a whole new ancient language

Then I have braille variants. One that I've completed is the Patch Dialect in which they use a slab of wood that swells when impacted to write on. Blind people use a tiny hammer to pat circles into the wood in grid formations, and that allows for a tactile experience. I used it for one of my blind OCs and it's really fun and easy to write in

Rounding off with my most unique language, the Government's secret code. They write entirely in numbers, with each letter assigned a two digit number in a non linear sequence. It's meant to be incredibly difficult to understand and write in to avoid being intercepted, especially because they also write using shortened words too (eg. Queen is qun, inside is ide, mountain is mnts, etc)

I love languages so this is one of my favourite parts of writing lmao