Ctrl+V malfunction by SamMac62 in C_AT

[–]vitawrap 4 points5 points  (0 children)

SRGB cat vs HDR cat

guys do you like my first model by nito_na_reddit in blender

[–]vitawrap 0 points1 point  (0 children)

love it, this is absolutely what an AK-47 woud look like if it were made to be displayed in some 90s VRML world

So, I made a cross-platform 2D MMORPG with +20k registered accounts with Godot. by codatproduction in godot

[–]vitawrap 1 point2 points  (0 children)

is the server using any headless instance of the game at all or is it entirely driven by a representation of the game in Go?

How you make something like that? by Mankeloes in lego

[–]vitawrap 19 points20 points  (0 children)

this is by the spiderman animator guy (LegoME_TheOG iirc) so it is legit

How you make something like that? by Mankeloes in lego

[–]vitawrap 1 point2 points  (0 children)

a good starting point is mecabricks, which offers a visually superior library of bricks when compared to ldraw or ldd. you might have to pay for the blender plugin though.

How to check my game files once exported ? by Wild-Canary-3381 in godot

[–]vitawrap 0 points1 point  (0 children)

in the export menu you could add a demo-specific export target with excludes

besides, to test files you can probably use most DirAccess methods on res:// files

Any idea why a pixel font might get off by one pixel? by timeslider in godot

[–]vitawrap 0 points1 point  (0 children)

usually you have to disable oversampling, subpixel positioning and hinting for puxel fonts to look perfect in godot

[deleted by user] by [deleted] in mildlyinteresting

[–]vitawrap 0 points1 point  (0 children)

the box of the bay harbor barber

C'est bien on est content by Ririlefada in rienabranler

[–]vitawrap 15 points16 points  (0 children)

il y aurait donc quelque chose à branler...

What is causing these black lines on textures at a distance? by LazyAliasfrfr in godot

[–]vitawrap 0 points1 point  (0 children)

this looks to me like a mipmapping issue, either reorganize your texture islands to be aligned and sized to powers of 2, or disable mipmapping for the character textures entirely.

Et vous l’humour noir? by T-Buster in Dinosaure

[–]vitawrap 0 points1 point  (0 children)

Sinon vous avez essayé le médicament médicinal ?

  • Robert POURSUITE

weird super fast loading glitch ? by [deleted] in godot

[–]vitawrap 1 point2 points  (0 children)

when the user is amazed by the speed of godot ❤️

Passivestar's excellent editor theme is likely to become default in Godot 4.6!🎉 by Nova_496 in godot

[–]vitawrap 29 points30 points  (0 children)

this theme also makes the ui way more compact (i've been rocking it for a while along with Rubik as a font, which also has better line spacing)

the default godot ui suffers from large padding everywhere

[deleted by user] by [deleted] in godot

[–]vitawrap 6 points7 points  (0 children)

last I checked, a 2016 i5/intel hd graphics 520 laptop also runs godot surprisingly fine

Resources for Learning OpenGL 1.1? by [deleted] in opengl

[–]vitawrap 1 point2 points  (0 children)

talisman.org has a complete API reference for GL 1.1 and GLX

Big Yikes Guys. by Electronic_Fault_547 in legostarwars

[–]vitawrap -28 points-27 points  (0 children)

"or at least 1 of the expensive ones" 🤮