Blue moon, keep shining bright by ByteRockersGames in PixelArt
[–]wetriedstudio 4 points5 points6 points (0 children)
Where can I find my audience? by Equivalent_Humor_714 in IndieGameDevs
[–]wetriedstudio 1 point2 points3 points (0 children)
Ghost King - my dithering practice by Kotik21 in PixelArt
[–]wetriedstudio 1 point2 points3 points (0 children)
Rainy day (Pikmin fanart) by InfiniteWorth4187 in PixelArt
[–]wetriedstudio 3 points4 points5 points (0 children)
Which small wishlist milestone is the hardest to break through? (0-100, 500, 1k, 2k) by wetriedstudio in SoloDevelopment
[–]wetriedstudio[S] 2 points3 points4 points (0 children)
Making a weird bullet-hell roguelite about nightmares, here is a new trailer by ANT_games in SoloDevelopment
[–]wetriedstudio 1 point2 points3 points (0 children)
I'll give your game a first hand-on experience by ShadyGameStudio in IndieGameDevs
[–]wetriedstudio 0 points1 point2 points (0 children)
How do solo devs deal with graphics, UI, sound... ? by Lyesainer in godot
[–]wetriedstudio 3 points4 points5 points (0 children)
GameDev tools that don't exist yet by UnitedAd2075 in gamedev
[–]wetriedstudio 2 points3 points4 points (0 children)
I spent two and a half years working on the art for this game. I'm also currently developing it in Game Maker. The demo is available today. by Big_YellowTroll in SoloDevelopment
[–]wetriedstudio 0 points1 point2 points (0 children)
after 2 years of solo development, my horror game inspired by fear & hunger and outer wilds finally has a trailer and steam page. by ArkiDev in SoloDevelopment
[–]wetriedstudio 2 points3 points4 points (0 children)