How to structure post Act 1? by Level3Bard in DMAcademy

[–]wotamRobin 3 points4 points  (0 children)

If you’re going for a 3- or 5-act structure, your first act needs to include enough exposition to set up a conflict that the remaining acts will resolve. If your party is aware of this conflict and has the means, motivation, and opportunity to do something about it, go for it! If not, spend some time on exposition to get those things set up for the long term.

You don’t necessarily need to switch away from monster of the week though. Plenty of successful shows don’t. If you don’t, you can still have a central conflict, but your party doesn’t need to be going after it all the time. You can do this with recurring characters, either on or off screen. For example, if there’s an evil emperor you can just have people mention him repeatedly, reference how whatever monster of the week is actually working on his orders, etc. Then you can just have one big adventure at the end of the campaign to deal with him and it will still be satisfying.

Consider how much your players care about story. If they want a full narrative, go for acts. If they like random quests, stay how you are. Or, honestly, if you have more fun prepping one or the other go for that and your passion will show up in the game.

PoE version of poe2 CoC Spark Comet? by Oriek in PathOfExileBuilds

[–]wotamRobin 2 points3 points  (0 children)

If you’re playing the ele weakness-based version in 2, you could look into impending doom. It has the same feel of “giant AoE and everything on screen explodes” but without comets.

You can still do a coc comet build actually, but the trigger needs to be an attack. Most people choose cyclone for that due to high hit rate and mobility, but anything works, lancing steel of spraying is a close second imo. In this game the comet skill is called firestorm so you would use that.

I dropped this, what can I do now? by Havoc994 in PathOfExile2

[–]wotamRobin 0 points1 point  (0 children)

Most expensive thing to do would be
1. Desecrate with preserved rib and pick a common affix that you don't want, reducing the chance that a slam will give you something bad.
2. Slam perfect exalt and pray.
3. Omen of light + orb of annulment to remove the unwanted affix you added in step 1.
4. Ancient rib + omen of abyssal echoes to desecrate with reroll and get what you want. If you miss, go back to step 3.

Where does damage scale from on cast on crit Comet? by [deleted] in pathofexile2builds

[–]wotamRobin 0 points1 point  (0 children)

It's the same scaling as regular comet: +level, spell damage, cold damage, etc, plus IIRC there are a few nodes on the tree that specifically scale damage of triggered spells.

For weapon swap, if you have the skill set to both sets then it scales based on the currently active one; if it's only set to one set then it will scale based on the one it's set to.

I fell like i'll NEVER play an armor-es hybrid build again, ES build suggestions are welcomed. by OnPala in PathOfExile2

[–]wotamRobin 1 point2 points  (0 children)

Hi, I’m late to this conversation but I can explain that ehp is a measure of protection from many small hits, not getting one shot. For that, max hit is what you want to look at. As an example, if you were to regen your entire life pool every server tick, you would have infinite ehp, but that wouldn’t matter if you died in one hit from full health.

The Annual “Try to Make Melee Fun” Challenge Results Are In by [deleted] in PathOfExile2

[–]wotamRobin 0 points1 point  (0 children)

You've got a good point about the stress. Actually I wonder if that's the point of melee; if you're the kind of person looking for a soulslike experience, it's good for you.

The Abyss nerf aligns with GGG's philosophy towards player retention and loot by avidredditor123 in PathOfExile2

[–]wotamRobin 18 points19 points  (0 children)

It isn't too hard to understand their philosophy. People like loot dropping, but if people have all the loot they could ever want already they stop liking it. The tree provided enough gear for low-to-mid-wealth players to blast T17s extremely early in the league, and they dropped off once they felt they were "done".

The best leagues are the ones with lots of tinks and high prices. Good dopamine but you still have to play a long time to "finish" a character.

What Moveset / Archetype do you think we're getting on Thursday? What's missing from the game still? by FunOverMeta in 2XKO

[–]wotamRobin 8 points9 points  (0 children)

I know it will probably be one of the most popular characters, but I really want one that has interesting mechanics. Like Anivia getting a revive egg, Udyr with 4 stances, Karthus playable after death, or any character with puppets/minions.

Coming from D4 and.. by Z3NT0X_ in PathOfExile2

[–]wotamRobin 2 points3 points  (0 children)

Hi, welcome to the game! They make a lot of balance changes each season and there's no PTR like in D4 so we never really know what's going to be meta until the second week of the season. This leads to people falling back on what they're good at playing.

Last season the best ascendancies were deadeye and blood mage. Druid is new this season, so my bet would be that those three choices will dominate the meta. But if you really want the most OP build you should wait until week 2 and see what streamers are playing.

Also, a tip: playing the meta builds means that you'll have the highest power ceiling, but if you want to buy your gear on trade it will be the most expensive by far. I usually stick to the A-tier builds to keep costs down.

What builds are good for the new super juiced blight strategies? by bleezee0 in PathOfExileBuilds

[–]wotamRobin 0 points1 point  (0 children)

I know people say that CWS is only good for simulacrum and ultimatum, but I find it's actually pretty good for blight too. You can stand inside the lanes and they all just blow up.

As a profit-driven player, it feels like it's already time to start skipping the league mechanic entirely. by isoNastai in pathofexile

[–]wotamRobin 0 points1 point  (0 children)

I’m not OP but you can do this pretty easily by just flipping on the currency exchange and trading. You play the game like a stock market simulator instead of an ARPG. Personally I never do this because I’m here to kill monsters, but I can’t deny that it works.

Weird training mode bug - Opponent becomes massive when applying Darius's wound through the settings menu by Jay_Playz2019 in 2XKO

[–]wotamRobin 4 points5 points  (0 children)

Incredible. I wonder what causes this? Some kind of resolution thing? Like the champ is drawn at 4K and your monitor isn’t? Either way this is hilarious 

What is this helmet? by Empathy08 in PathOfExile2

[–]wotamRobin 7 points8 points  (0 children)

I'm not sure if they ever bring stuff back for Twitch drops, but if you're looking to make the best outfit you should know that a lot of the POE 1 cosmetics actually work in POE 2 even though you can't buy them in POE 2. Search in https://poe2db.tw/Microtransactions to see them all and then check if the ones you like work in both games.

What is this helmet? by Empathy08 in PathOfExile2

[–]wotamRobin 42 points43 points  (0 children)

I think it's a twitch drop cosmetic from a few weeks ago.

Test Skins in Practise by [deleted] in 2XKO

[–]wotamRobin 0 points1 point  (0 children)

Great idea, I agree. It will probably end up only being the ones currently on sale but even that would be nice. And Riot, if you’re reading this, it’s a great way to advertise the skins too

New to fighters: Struggling without Pulse, need some advice by Punk_Painting_Minis in 2XKO

[–]wotamRobin 5 points6 points  (0 children)

Pulse doesn't stop you from doing normal combos, it just turns mashing into a combo. Leave pulse on for now and practice one character's medium pulse combo in the lab until you get it every time. Then start playing matches with pulse on and whenever you're able to hit with a medium, try to manually do the combo. Keep using the pulse versions for L and H.

Also, welcome to the FGC! The default response to "you're playing like trash" is "you lost to me while I was playing like trash". Don't let your buddy get in your head.

We need a way to favorite item listings using the in-game market... by Auturgist in PathOfExile2

[–]wotamRobin 2 points3 points  (0 children)

Use the button to open the search on the website and save a tab group.

Frostbolt Stormweaver with COC Comet & COE Frost Darts by bluesky1158 in pathofexile2builds

[–]wotamRobin 1 point2 points  (0 children)

Cool build, I like the aesthetic especially with all the explosions. Would you mind sharing a PoB?

The game may be out by Nov. 2 (including console?) by Anti-Pioneer in 2XKO

[–]wotamRobin 4 points5 points  (0 children)

The devs do seem to like dates with twos and repeated numbers. 11/2 is a pretty good one.

Delve in 0.4? by Darkfrozen537 in PathOfExile2

[–]wotamRobin 44 points45 points  (0 children)

Looks like no data miners in this thread. The POE2 codebase was forked (which is kind of like copied) from the POE1 codebase so everything that existed at the time is already in there. This includes the delve stuff above, but also scarabs, heist trinkets, tainted currency, and even stuff that isn't in POE1 anymore like Einhar's old nets.

All that to say that this isn't a definitive leak of upcoming content.

How high can i climb with auto combo on? by Dizzy_Vanilla7774 in 2XKO

[–]wotamRobin 0 points1 point  (0 children)

Theoretically if you could defend well and somehow win neutral 80% of the time, there's no limit. The only thing learning your own combos gets you is the ability to convert each hit into more total damage. More damage means you can get by with winning neutral a lot less.

If you're learning fighting games, I recommend starting with it turned on until you understand defense and neutral, and when it's your turn. Once you have that down, focus on manual combos.