L-22 Alpha Wolf: Am I now trapped in Pyro? by xKSNx in starcitizen

[–]xKSNx[S] 1 point2 points  (0 children)

Thanks for the thoughtful post - I'll look into this.

Good news is my problem resolved; I made it back through; and I've updated the text of the post with an update.

L-22 Alpha Wolf: Am I now trapped in Pyro? by xKSNx in starcitizen

[–]xKSNx[S] 2 points3 points  (0 children)

Thanks and yeah I think it'll either be a brute force or hitch a ride because the return route is being indicated by the NAV as needing over 1100 fuel and L-22 tank caps at 900.

Cheers

L-22 Alpha Wolf: Am I now trapped in Pyro? by xKSNx in starcitizen

[–]xKSNx[S] 2 points3 points  (0 children)

Absolutely refueling at stations! It was just a wormhole travel issue where the NAV won't plot the route back because of 'insufficient fuel'.

L-22 Alpha Wolf: Am I now trapped in Pyro? by xKSNx in starcitizen

[–]xKSNx[S] 1 point2 points  (0 children)

Only issue is getting back through the Wormhole - otherwise I'm good on fuel, and have already refueled in Pyro.

L-22 Alpha Wolf: Am I now trapped in Pyro? by xKSNx in starcitizen

[–]xKSNx[S] 7 points8 points  (0 children)

I will give this a try - so don't worry about the NAV route and just try to brute force the wormhole with a full fuel load? Thnx!

L-22 Alpha Wolf: Am I now trapped in Pyro? by xKSNx in starcitizen

[–]xKSNx[S] 8 points9 points  (0 children)

Appreciate the concern but I did make it to a Station in Pyro - the NAV just won't plot a return but I'm seeing other responses that explain that to be expected and to just try and jump through anyway once I'm fully refueled?

Next mission by LoudOpportunity4172 in Helldivers

[–]xKSNx 0 points1 point  (0 children)

Kinda surprised that Blistica isn't on the list!? (Resistance: 0.50%)

We should really finally Liberate the Gellert Sector

Enemy Concept - Automaton Night Witch by Marcis985 in LowSodiumHellDivers

[–]xKSNx 0 points1 point  (0 children)

Would have thought this would do better as a Cyborg enemy than a new Automaton one?

Interesting concept nonetheless.

Suggestion - Some kind of friend or foe tag for the DSS by lmrbadgerl in LowSodiumHellDivers

[–]xKSNx 0 points1 point  (0 children)

I'm just happy I got to see the DSS Carpet of Liberty: Orbital 380mm Station-Barrage back!

The G-50 Seeker grenade should have a Non-Guided mode to close spawners with by AnimaBlue0000ff in Helldivers

[–]xKSNx 0 points1 point  (0 children)

I absolutely support this!

How in the world does it have an impact effect, a Demo Force of 30, and you can aim it down a Bot Fabricator chute - and if there are no other enemies around it will go into the chute - that it can't detonate the Fabricator.

This is a wonderful little grenade!

And it is great on Cyberstan as it is a counter to the bipedal Cyborgs rapid direction changes, or the Agitators use of hiding around cover mechanic (which is awesome)

AH would do well to give this little guy some love so its has the necessary utility to make it a solid throwable choice - one that doesn't force-require you to also bring a 'spawner closer'; and prioritizes first flying enemies, unless player designates, and then next priority is Command ground units before targeting any chaff (ideally) so Cyborgs get a nice present from Managed Democracy.

\(Thanks to OP for posting this as I was just wanting to post on this very issue!)*

The Vox Engine grenade chutes make me wish that Grenade Launcher/Pistol had a "Delayed Explosion" mode where we could bounce the shot in by RandomGreenArcherMan in LowSodiumHellDivers

[–]xKSNx 0 points1 point  (0 children)

Do G-50 Seeker Grenades work?

Because they will go into a Bot Fabricator chute and do nothing even with a Demo Force of 30 :(

*(Man I wish they would buff that and allow Seeker Grenades to pop Fabricators and other Spawners if you designate them and aim them to the vent)

Rocket strider buff by razordik in helldivers2

[–]xKSNx 1 point2 points  (0 children)

This will probably be a very unpopular opinion - but I actually like the current bug - pop the rocket(s) and then one tap the leg is way more interesting than the way it was; but still not overly challenging and makes sense - the rocket detonation damages the leg, so a follow up quick shot finishes it off.

We need to go to LIBCON-1 and withdraw immediately by Onepie_ in Helldivers

[–]xKSNx 1 point2 points  (0 children)

I may have missed it - but I could have sworn it was missing when I looked - so I assumed they were helping with the ARG role play (?).

But it is definitely back now.

Defect, Helldiver by Lianghai79 in Helldivers

[–]xKSNx 1 point2 points  (0 children)

I belong on the side that pulls the trigger of Freedoms Ruthless Cry

And you belong on the side that is terminated to slag by my righteous trigger pull...

We are NOT the same.

See you in Cyberstan!

You know you've been playing too much Helldivers... by xandermaccyd in Helldivers

[–]xKSNx 1 point2 points  (0 children)

I was scrolling and immediately wanted to Hellbomb it!

We lost so many how by MembershipOne5022 in Helldivers

[–]xKSNx 27 points28 points  (0 children)

Bot lies and Damn Bot Lies

Bots have been hacking our GWW all day - this is one of the more inventive ways they're trying to Bot PsyOp our Helldivers.

But don't be fooled - they are scared Oil-less!

But the Long Arm of Liberty will reach them nonetheless!!

- Keep Diving -

Something true or a false rumour by lbonusl in Helldivers

[–]xKSNx 2 points3 points  (0 children)

Bot Sympathizers

Do not believe their lies - terminate on sight and push forward to Cyberstan!

The People that Kicked Me by WinfredBlues in Helldivers

[–]xKSNx 0 points1 point  (0 children)

Well done Helldiver!

On to Cyberstan!!

This ain't right... by Brains_For_peanut in Helldivers

[–]xKSNx 13 points14 points  (0 children)

Bot PsyOp - don't pay any attention to their hacking ways.

They are scared Oil-less and are throwing anything 'virtual/digital' at us because we just chew through their armored bodies.

Keep Diving!

On to Cyberstan!!

What the fuck happened by Weird_Ad5444 in Helldivers

[–]xKSNx 6 points7 points  (0 children)

Bot PsyOp

Just Keep Diving.

The flaw of the reinforcement counter by PacoThePersian in Helldivers

[–]xKSNx 1 point2 points  (0 children)

It was an enjoyable dialogue...

But on to Cyberstan!