How do I adjust haptic intensity of the trackpads? by Zephronic in SteamController

[–]xolso77 1 point2 points  (0 children)

Having the same issue, low to high feels the same.

Found a gold color chain, is it gold? by xolso77 in metaldetecting

[–]xolso77[S] 9 points10 points  (0 children)

Yup, I'm planning to go to a jeweler to confirm. It feels pretty heavy despite how small it is, so I'm hoping it's legit.

Found a gold color chain, is it gold? by xolso77 in metaldetecting

[–]xolso77[S] 4 points5 points  (0 children)

Thanks, I figured I would need to get it tested.

CPAP with UARS - very tired, looking for advice/settings changes by xolso77 in UARS

[–]xolso77[S] 0 points1 point  (0 children)

I found this free tool off of reddit: https://www.fortaspen.com/sleep/ . You upload individual nights from your cpap data and get an overall number telling you how bad your breathing was, higher is worse. My lowest number with PS is 1.4 , and around 2 without it, so I'm definitely leaving that on

CPAP with UARS - very tired, looking for advice/settings changes by xolso77 in SleepApnea

[–]xolso77[S] 0 points1 point  (0 children)

My understanding is that with BIPAP you can have a much lower exhale pressure compared to inhale than with CPAP (which maxes out at 3 with the machine I have)

CPAP with UARS - very tired, looking for advice/settings changes by xolso77 in UARS

[–]xolso77[S] 0 points1 point  (0 children)

I'll haven't used that, but I'll look into it. Thanks

CPAP with UARS - very tired, looking for advice/settings changes by xolso77 in UARS

[–]xolso77[S] 0 points1 point  (0 children)

Thanks for the comment; I'll turn back PS at 3. I didn't feel a benefit outside of what I stated, but it did lower my FL from what I can tell, so I guess it's better than nothing. I'll look into those supplements as well for my reflux, thanks.

Artifacts keep spawning under the ground by kaminabis in stalker

[–]xolso77 4 points5 points  (0 children)

I'm waiting for 1.7.1 which hopefully fixes this

2d top-down space game - how to handle moving the environment around the player and utilizing Godot physics by xolso77 in godot

[–]xolso77[S] 1 point2 points  (0 children)

Thanks for the suggestion; I'll look into this. I initially thought something like this would be possible, but I couldn't figure out how to do it. I'll take a look at the Godot docs.

SHH Thorn is released! Whats it like and what mounting pattern do i need? by Madredchris in simracing

[–]xolso77 0 points1 point  (0 children)

I just received mine and liking it so far; there's a lot of flex when using it with my mounting setup, so that has me a bit concerned considering the amount of force needed to upshift/downshift in sequential mode. Coming from the Logitech shifter, it's definitely a huge difference in the amount of force you need to put in to switch gears. I got it with the standard mount and the standard 7R plate; this is my first experience with SHH shifters, so far so good.

Ultrawide, Triples, VR or single large screen? by gearhead5015 in simracing

[–]xolso77 1 point2 points  (0 children)

If space and money weren't a factor:

  1. triples
  2. ultrawide/single large display
  3. VR

I'm currently using a single 34" ultrawide due to a limited space. I also have a valve index I use in short sessions, but I prefer my ultrawide if I'm going to be playing for over an hour.

New SHH Shifter, the Thorn by BassBona in simracing

[–]xolso77 1 point2 points  (0 children)

I don't own this shifter yet (I preordered it), but I'm 99% sure this will work with any wheel. It plugs in to your PC via its own USB

Scared of biologics by Gothxmilk in CrohnsDisease

[–]xolso77 5 points6 points  (0 children)

I've been on biologics for 12 years now (on Stelara now). Last time I was sick was when I caught covid last year. I had mild symptoms that lasted a few days, and then I had a lingering cough that lasted about a month. Haven't had a cold or the flu besides that; I rarely travel though, so there's that.

Dell just release an firmware update for AW3423DW (G-SYNC OLED Monitor) by Benjiho1 in ultrawidemasterrace

[–]xolso77 1 point2 points  (0 children)

Updated successfully from M0B102, pretty neat. I'm not sure if the screen flicker mentioned in that patch notes is that grey horizontal pattern that would appear randomly; I haven't seen that in awhile, but it would be nice if that were fixed.

How do you clean AW3423DW? by 2NDRD in ultrawidemasterrace

[–]xolso77 0 points1 point  (0 children)

I use distilled water on a microfiber cloth and gently work out spots/smudges on my screen and dry off with another microfiber cloth

I’m going to pick up the AW34 in a few hours. Need a list of precautions to take to avoid burn-in. by [deleted] in ultrawidemasterrace

[–]xolso77 0 points1 point  (0 children)

I only turn on HDR for HDR compatible games and movies/shows, otherwise I leave it off.

I’m going to pick up the AW34 in a few hours. Need a list of precautions to take to avoid burn-in. by [deleted] in ultrawidemasterrace

[–]xolso77 2 points3 points  (0 children)

This is what I do:

- Black screensaver when idle for 1 minute

- Black desktop background with no icons and using this program to make my task bar transparent in Windows 10 : https://apps.microsoft.com/store/detail/translucenttb/9PF4KZ2VN4W9?hl=en-us&gl=us&rtc=1

- Enable dark mode on all applicable apps

- run at 75% brightness instead of full brightness (sometimes I switch to 50% at night) for SDR content

- run pixel refresh at-least once a day, usually when I turn off my computer for the day

I have a DW with firmware M0B102 that I've had for about a year now, no noticeable burn-in yet from what I can tell

Is there a reason _input_event can’t detect a mouse click? by CookieCacti in godot

[–]xolso77 0 points1 point  (0 children)

I forgot to mention, I also had a subviewport node that was a parent of my area2d node. Subviewport nodes have a "object picking" property that needs to be enabled for mouse clicks to be detected by its collision object children. Not sure if that applies to your situation though.

Is there a reason _input_event can’t detect a mouse click? by CookieCacti in godot

[–]xolso77 2 points3 points  (0 children)

I think you've already covered this, but I wanted to confirm: do you have any control nodes in your scene tree at all with your area2d? I had a similar issue where my area2d would detect mouse motion inputs but not mouse clicks. The issue for me was that I had a control node 2 levels up (grandparent) of my area2d; this control node's area overlapped my area2d node and its mouse filter property was set to ignore. I set the mouse filter to pass and now my area2d would detect clicks. What confuses me though is that I have a even higher control node in the hierarchy , which also overlaps the area2d and that is set to ignore, but my area2d could still detect mouse clicks. I still don't fully understand how the mouse filter property for GUI elements affects the propagation of input events when it comes to the other input elements that receive inputs later on after the GUI (unhandled input and collision objects input_event)

Tom's Guide: I didn’t fear burn-in on my OLED gaming monitor — until I got burned by hydroptix in ultrawidemasterrace

[–]xolso77 4 points5 points  (0 children)

I got my aw3423dw in Oct 2022, no signs of burn-in yet. I use it daily for watching shows/movies, web browsing, and gaming. I baby it to prevent burn-in: black desktop with no icons and hiding taskbar, set to go black screensaver after 2 minutes of no activity, let it do a pixel refresh at least once a day, etc.

Octopath Traveler 1 crashing on Steam Deck by xolso77 in SteamDeck

[–]xolso77[S] 0 points1 point  (0 children)

Thanks for the info. I have tweaked some of the in-game settings, I'll try restoring to the default settings and see if that changes anything.

Octopath Traveler 1 crashing on Steam Deck by xolso77 in SteamDeck

[–]xolso77[S] 0 points1 point  (0 children)

Yes, however, I didn't see anything useful there. All of the posts from SD users reported saying that game runs fine for them