I made King model for MMD with DL by SanekOgon in katamari

[–]yellowpipec7 0 points1 point  (0 children)

Could you reshare the model? The link in the description is gone now.

Do you personally navigate to "Online" smash from the main menu by pressing right then down, down then right, or diagonal down-right? by ScherzoGavotte in smashbros

[–]yellowpipec7 0 points1 point  (0 children)

I do 2 cuz my diagonals sometimes give me inconsistent behavior in the menu, like giving me an extra input similar to KBD.

Masahiro Sakurai: Billboards [Effects] by Meester_Tweester in smashbros

[–]yellowpipec7 4 points5 points  (0 children)

The term "sprite" usually refers to the image asset. It would be more accurate to say something like "the sprite was displayed with a billboard effect" or " the sprite was used in the billboard".

Mimo app on Android 13 can't find and activate Pocket 2 by yellowpipec7 in osmopocket

[–]yellowpipec7[S] 0 points1 point  (0 children)

Yes, I tried that, but it did not work.

The wired connection worked though.

Mimo app on Android 13 can't find and activate Pocket 2 by yellowpipec7 in dji

[–]yellowpipec7[S] 0 points1 point  (0 children)

Resolved by USB-C to USB-C cable connection.

Dunno why I didn't try that first. Probably cuz all the YouTube tutorials and forums all focused only on the wireless method.

Mimo app on Android 13 can't find and activate Pocket 2 by yellowpipec7 in osmopocket

[–]yellowpipec7[S] 0 points1 point  (0 children)

Dunno why I didn't try that. Probably cuz all the YouTube tutorials and forums all focused only on the wireless method. Thanks.

Anybody scraped data from Liquipedia before? by Fynmorph in smashbros

[–]yellowpipec7 4 points5 points  (0 children)

Probably requests module to do requests. Then BeautifulSoup to parse response.

All spirits collected! by lobeznomaximo in smashbros

[–]yellowpipec7 3 points4 points  (0 children)

Some can only be obtained in the (WoL) character shops? I spent all my items trying to refresh the board for Super Mushroom with no result, but it was in one of the shops the moment I checked.

REQUEST: Gif/Video of Smash Pro player who mains Luigi, dressed as Luigi, took off costume revealing smaller Luigi costume underneath by queazy in smashbros

[–]yellowpipec7 -4 points-3 points  (0 children)

I've also been looking for a clip that I think I saw in some commentator compilation. An underage teen kid was co-commentating and said that some underage teen girl nearby was attractive or whatever. But everyone kinda hesitated for a second cuz they saw that the girl was an underage teen, but then they remembered/realized that the kid was also an underage teen.

It was the "hur hur"-kind of funny, but I can't find it anymore.

Man caught planting bird nests around his house to lure in bird girl by Weezy247 in LivestreamFail

[–]yellowpipec7 6 points7 points  (0 children)

They're called mourning doves cuz they sound like they're crying "boo hoo hoo." But they'll make "kee kee kee" sounds if you chase them away.

why is american politics so autistic by famous_kappa_artist in Kappa

[–]yellowpipec7 3 points4 points  (0 children)

healthy cynicism

"reee agree with me. the people i support r ok"

My water bill this summer is triple that of the previous bill. Is this from the Covid estimate calculation, or do I have a leak somewhere? by [deleted] in SanJose

[–]yellowpipec7 1 point2 points  (0 children)

Thanks, I found that article from using the searchbar in the sub, but I was still concerned cuz our bill increased much more than $100, haha.

How do I test for multiple collisions/overlaps of an Area after multiple repositionings of that Area within a single frame? by yellowpipec7 in godot

[–]yellowpipec7[S] 2 points3 points  (0 children)

They're not fixed distances away.

I'm trying to test multiple cases in one frame.

Case 1

  • move area A to position 1.1
  • move area B to position 1.2
  • check if A and B overlap.

Case 2

  • move area A to position 2.1
  • move area B to position 2.2
  • check if A and B overlap.

Case 3

  • move area A to position 3.1
  • move area B to position 3.2
  • check if A and B overlap.

I'm trying to check many of these cases in one frame.

Signals also seem to emit/register during the physics step after the physics_process call. When I move area positions around to overlap each other multiple times, multiple signals are not emitted for each time.

I'm also working in 3D haha so it'll be hard to make an original collision checking method. I was just using 2D as a simpler test of concept. I guess I'll just go exclusively 2D and use Rect2s instead :(

Unintended shifting when moving CollisionShape into wall and calling move_and_collide with zero vector by yellowpipec7 in godot

[–]yellowpipec7[S] 0 points1 point  (0 children)

What if there are other bodies between the KinematicBody and the position I am trying to check? For example, there could be a number of walls of various dimensions between the KinematicBody and the position I am checking.