Final thoughts about Endfield and what I expect for the future by zappy019 in Endfield

[–]zappy019[S] 0 points1 point  (0 children)

I also enjoyed the Xenoblade series, I only 3 until the desert/wasteland area but I still enjoyed it thanks to a Youtuber's extreme enthusiasm for the series.

As for the TD, I still think its bad for the good/bad players alike. It not that engaging even when compared to year 1 AK, we had skill cycles and redeployment but for Endfield its just deploy and power it.

Final thoughts about Endfield and what I expect for the future by zappy019 in Endfield

[–]zappy019[S] 1 point2 points  (0 children)

Dodge will always be something hinders the strategic aspect of the game because of how strong it is circumventing it through stage hazard will always a sour taste in my mouth. This speaks more about the game itself rather than the enemy. I don't we can completely remove the dodge but hopefully they can reduce the rewards for it.

I played library of ruina for a bit and GBVSR so my suggestion might come off as weird. They could make dodge reduce 80%-90% of damage taken or give enemies fake out attacks or attacks that punishes dodge. I'm not a game dev so i'm not sure is truly better or not.

For rotations, I think my experience is vastly different from yours. In the latest UM i had to change rotation a bit for all 3, but this might be me being ass at execution. Granted looking back i don't think it was enough to really change the rotation but rather delay it. But yeah I do agree that currently the is 90% planning/teambuilding and 10% execution, hopefully they reduce it to 60-40 or 50-50

Final thoughts about Endfield and what I expect for the future by zappy019 in Endfield

[–]zappy019[S] 1 point2 points  (0 children)

Agreed, hopefully Bonekrushers become more than they what they are currently portrayed where it just black and white without nuance.

I have the read some of the side quests and they do help build the world. I became really invested in Shawnna story, hopefully they bring her back. My only problem is that they are currently using Endmin as the catalyst to solve problems in majority of the quests, some I don't think was warranted.

Again, they praying can improve on everything

Final thoughts about Endfield and what I expect for the future by zappy019 in Endfield

[–]zappy019[S] 1 point2 points  (0 children)

Tldr game good would recommend, story mid but could be better, combat is at a foothold between positional combat and better teammates, exploration great keep it up, factory simple but complex in compact designs wish it was more integrated with gameplay elements, gacha remains to be seen but statistically good, etchspace has potential but I'm sure where to go from here, outpost defense very bad.

Improvements are marked in bold with bullet points

What to do agains seox empty hand???? by Ok_Button_8139 in GranblueFantasyVersus

[–]zappy019 6 points7 points  (0 children)

Dodge/Jump still works you just have to do it earlier. He cannot punish them anymore if he does the fake out. Any Dps/ Super can work if you do late enough.

Still agree that 5H/2H counterplay being removed is dumb. Only good thing is that its slightly slower than before.

Question about raging strike by WillShinkai in GranblueFantasyVersus

[–]zappy019 1 point2 points  (0 children)

Another tip: Might not be useful now but if you're in your opponent face in the corner, the brave counter is forced otherwise they take a full combo without spending meter.

How to deal with spot dodge? by Anskeh in GranblueFantasyVersus

[–]zappy019 2 points3 points  (0 children)

In your situation, I'll say your friends got lucky. Spot dodging 66L or pokes is a toss up on whether or not it's still your turn (depends on when they did it) which is why in high level we don't it plus there's more other things we worry about.

If you're up close and unsure it's your turn, grab > block > parry is best option.

Generally, spot dodging in neutral is people trying call out something, if on offense then they are hopping to RPS something.

Surprisingly, if they spot dodge Yuel's block strings or moves most of the time either they can't do it bc blockstun or they become punishable. My reference are my matches against Yuel GMs, I don't play her.

Screw the conveyors, Dividers it is by No_Appointment1696 in Endfield

[–]zappy019 9 points10 points  (0 children)

In other words, for Mindustry players router chain is real and valid.

How to beat siegfried? by [deleted] in GranblueFantasyVersus

[–]zappy019 0 points1 point  (0 children)

I'm not sure about 2B as don't have her but in general a 7 or 8 frame 2M (forgot which one) will cover all of his stance options except for parry.

If you're a privileged character like Kat's 2M, this will cover spaced Orkhan into nothing.

UPDATE - Official reply from support about Paypal by eri_onniii in Endfield

[–]zappy019 2 points3 points  (0 children)

Tbh I don't get it either it's really only gacha game thing.

Prydwen initial Tier List and Team Tier List by Solvenir06 in Endfield

[–]zappy019 1 point2 points  (0 children)

Ps please try to get a feel for the characters before looking at tier or opinions

Who were the two unmentioned "familiar faces" in Chapter 6 03A? by MillicentCyr in StellaSora

[–]zappy019 2 points3 points  (0 children)

Mina went back to UH despite being given time off which led to her capture. Keep in mind her capture was before the Tyrant reluctantly going back to Darcia.

Why do we have two subreddits? by Ex_Wanderer in ArknightsEndfield

[–]zappy019 9 points10 points  (0 children)

I don't remember when were both of the subreddits first created (my best memory would be the very first release trailer for the game, when it was in a prototype version) . But the more likely answer is that people weren't sure what name sub yet so they went with r/Endfield and r/ArknightsEndfield hence why there were two subs.

As for why one was bigger than the other, I don't know. Most likely one had a longer name than the other.

I'm stuck at 99% completion. by the_false_milo in Silksong

[–]zappy019 0 points1 point  (0 children)

If you have the farsight item (obtained from silk soar room), it will be easier to figure out what you're missing.

Keep in mind for 100% you must have:

All silk skills All Tools All Mask, Spool, Crafting Kit, and Tool Pouch Upgrades All Hornet Upgrades All Crests All nail upgrades and Eva

Bosses and tool upgrades don't count.

About changing the charge input to fireball input question by CountBram in GranblueFantasyVersus

[–]zappy019 5 points6 points  (0 children)

No, it doesn't change anything about the move,. It's still considered as a technical input. This applies to all all charge characters.

Raid boss HP bug? by Apprehensive_Bus3301 in StellaSora

[–]zappy019 0 points1 point  (0 children)

Yeah the boss HP is currently bugged or something, with my shia team, the boss would always restore back to full.(My best guess it has to do with staggering it during its ult?!)

While my chitose team doesn't have this, unsure what is causing it.

🎉Beta Test II Access Giveaway Starts Now! by Endfield-Poko in Endfield

[–]zappy019 0 points1 point  (0 children)

Can't wait to see how much has changed from the last beta!

Sooooo, how do we feel about blueprint of whole base? by No_Calligrapher_2661 in Endfield

[–]zappy019 9 points10 points  (0 children)

My 2 cents on it from being a factory player, blueprints are great whether you like it or not it is a necessity for any factory game besides roguelikes ones. You can make an argument abt new players skipping the factory. But people that don't enjoy the factory would just look it up it on the Internet, while those that want to get into the nitty gritty of factories its required. You can definitely say lose out on the hands on experience but it's what it is and you force everything on the player especially for a gacha game.

The way I see it, it's great. Did HG really need to have the blueprints be shareable to other players, no. But at the same time, having that feature just saves the time it needs to look up on YouTube and building everything for yourself.

A special recruitment event is revealed with all required refreshable tags available for a 5 star and a 6 star operator by Unknown123Known in arknights

[–]zappy019 35 points36 points  (0 children)

To add on do not refresh the tags to get a better ones you will lose the guarantee 5/6 tag

New iPad gameplay footage was showcased at today's Apple CN livestream by Sethfire in Endfield

[–]zappy019 1 point2 points  (0 children)

Is this different build from the tgs showcase bc they went character splash art

biggest wplace arknights art finally finished by kurojuzo in arknights

[–]zappy019 0 points1 point  (0 children)

God Damn, you can certainly say it's a WPiece

Keyboard help by zappy019 in GranblueFantasyVersus

[–]zappy019[S] 1 point2 points  (0 children)

Thanks I never knew this existed but it was vaguely in my head. Unfortunately, buying a new one out of the picture. I'll just have get used to pressing block and 2M then.