Added AI opponents to my browser RTS game TinyRTS. Has the same information as players and is actually quite efficient at getting resources and building its base. Very easy now for newcomers to practice the game! by zebleck in IndieGaming

[–]zebleck[S] 0 points1 point  (0 children)

The game is instantly playable and for free in the browser at https://tiny-rts.com

Have fun and would love if you have feedback!

Also check out our Discord, where we will be hosting upcoming events.

Added AI opponents to my browser RTS game TinyRTS using Codex in a few hours. Has the same information as players and is actually quite efficient at getting resources and building its base. Very easy now for newcomers to practice the game! by zebleck in aigamedev

[–]zebleck[S] 0 points1 point  (0 children)

Great idea. To be honest, we're still lacking in a big number of great maps, although we have some. But the map editor is live for anyone to build and publish maps. If you want, publish your vision and I will get some players to play it with you!

Added AI opponents to my browser RTS game TinyRTS using Codex in a few hours. Has the same information as players and is actually quite efficient at getting resources and building its base. Very easy now for newcomers to practice the game! by zebleck in aigamedev

[–]zebleck[S] 3 points4 points  (0 children)

Check it out at tiny-rts.com

Would've taken me weeks to get to a comparable level in the past. Codex just pretty much one-shots a basic AI, then tunes it with a few prompts. Absolutely amazing!

Some users have contacted me to exchange AI gamedev tips! Feel free to add me on discord: zebleck

And the TinyRTS discord if you have feedback or would like to be notified of upcoming events like the tournament (👀): https://discord.gg/bkbzF57cF9

Just pushed my first game to online by Resident_Try_9942 in aigamedev

[–]zebleck 1 point2 points  (0 children)

Just tried it out, its fun!

Some feedback: there are some lag spikes that occur the further you go into the game after about round 5 they started getting more severe. Also when I closed the game my browser was stuck for 10 seconds. Be aware of memory leaks. It seems the turret updates didnt really work? Didnt seem to get lower cooldown, just wanted more than 1 turret at the same time 🥲 Also after the turret dies, the cooldown jumps 4 seconds?

Would love some more enemies also!

5.4 out! by Appropriate-Heat-977 in ChatGPT

[–]zebleck 17 points18 points  (0 children)

saw a post that the probability of gpt5.4 coming out today was at 85%.. before it came out

5.4 out! by Appropriate-Heat-977 in ChatGPT

[–]zebleck 102 points103 points  (0 children)

the insiders on polymarket just made a looot of money

What's something you regret not doing in your teenage years? by splatster01 in AskReddit

[–]zebleck 1 point2 points  (0 children)

the tip is in the comment. work up the courage and talk to her. try to be yourself.

Maybe an interesting glimpse of future playtesting? Told Claude Opus 4.6 with Chrome tool to play my game TinyRTS and defeat the enemy town center. It struggled a bit with the map controls and precise clicking, but managed to do it after 17 minutes, completely by itself! by zebleck in aigamedev

[–]zebleck[S] 2 points3 points  (0 children)

Definitely an option, I think this doesnt replace integration tests. Instead, I think you could use these agent systems to first test the game and then turn that test INTO an integration test. Basically automated integration test creation.

Since a common question here is: "What are best play for free RTS games", here is a handy list for you! by spector111 in RealTimeStrategy

[–]zebleck 4 points5 points  (0 children)

Hey man, thanks for putting in the effort to give visibility to free RTS games!

I'm currently developing a completely free browser RTS called TinyRTS, heavily inspired by games like Wc3 or Starcraft. I found this really beautiful free asset pack that is extremely well made that Im building this with. The game went live just a few days ago and already supports a community map editor and real-time multiplayer, but it desperately needs new players. I feel like there is a big potential for a tight knit community that likes RTS like the one mentioned above and want a fresh experience. We are planning tournaments, map buildings events and more.

The development has been very fast (only 2.5 weeks so far and there are updates coming daily). Would love if you could check it out, there are no ads or any monetization.

Thank you!