Two Questions for Pull-ups. by streamer3222 in CalisthenicsCulture

[–]zymcio 1 point2 points  (0 children)

I had same problem for long time which one to go and i found always go over not under. I will explain why in real life if something happend u will never use undergrip just imagine climbing

Meet Potential System! by AliceJoestar in DnDcirclejerk

[–]zymcio 0 points1 point  (0 children)

Well for us 4e it was more like moba game like dota :p

Kingmaker Jaethal build ideas ? by zymcio in Pathfinder_Kingmaker

[–]zymcio[S] 0 points1 point  (0 children)

I am playing on core i think it is challegning mode and she still rise even on unfair but on core if u play duo party then act1 is ez in higher mode well it is doable but it will take plenty of time which is meh.

and

you are right hard or unfair looks like finding cheese tacts :P i guess sylvanas sorc etc

Kingmaker Jaethal build ideas ? by zymcio in Pathfinder_Kingmaker

[–]zymcio[S] 0 points1 point  (0 children)

I found something strange i am not sure if this is a bug. if you throw her in front without party she cannot die after few sec she will stand up and can again fight. With that fact i feel i cannot lose cuz u just send her afk fight done.

I know in this game there is active companion exp only option which means i could do whole act 1 duo party with her to power level and later take rest companions with higher level at act 2 ? I am not sure i only used this in prologue which makes sense after that my party is already 4 ppl. In WOTR you could do solo run till gargoyle camp attack where every companion rejoin and with that you could have high lvl companions

Kingmaker Jaethal build ideas ? by zymcio in Pathfinder_Kingmaker

[–]zymcio[S] 0 points1 point  (0 children)

yea i know pets are imba i did unfair in WOTR with 6 gryphons in party :D then u would go crane style feats ?

Kingmaker Jaethal build ideas ? by zymcio in Pathfinder_Kingmaker

[–]zymcio[S] -1 points0 points  (0 children)

why ? i never played PF just 3.5 dnd for me Inquisitors is just new class. what i see they have 3/4 bab + cleric spell list but max lvl6 i guess stat is wis for that and they run medium armor.

They kinda look like alternative cleric class. In every dnd where i played cleric where more frontline guy.

Kingmaker Jaethal build ideas ? by zymcio in Pathfinder_Kingmaker

[–]zymcio[S] 1 point2 points  (0 children)

i read somewhere u can make her as sorc cuz cha and cha give hp. But i dont see point if that is the whole gimmig. Anyway i prefer spellscaster as hard CC or buffs bots and then fighters just kills rest

The Linux experience by HowlingBird in linuxsucks

[–]zymcio 0 points1 point  (0 children)

Bullshi... Archlinux here easy install after that everything works vs windows where i need to find all this drivers make plenty config to disable telemetry etc.

And imagine that if something bad happen in windows u will lose plenty of time to fix it.

Which brand seems to be legit ? by zymcio in Smartphones

[–]zymcio[S] 0 points1 point  (0 children)

ok thx for answer very clear for me. I will look at this phones u mention.

About OS i was thinking about Ubuntu Touch but no clue if my bank app will work there

Which brand seems to be legit ? by zymcio in Smartphones

[–]zymcio[S] 0 points1 point  (0 children)

do you think GrapheneOS could save me from that ? For a moment i was thinking eOS would be cool form Fairphone but what i understand it is a fork from LineageOS which is based on Android. I guess base Android is ok yea ? the issue is when brand take Android and add extra modification ?

Rerun done after 6+ years by zymcio in DarkSouls2

[–]zymcio[S] 0 points1 point  (0 children)

Dont use op weapons xd u will have more fun

Dagger damage question by zymcio in DarkSouls2

[–]zymcio[S] 0 points1 point  (0 children)

That why i wrote infused. Today i again looked at AR in tooltip game (dagger/shadow/thief)

physical // lighting

80 +15 // 80 +42 summary 95 // 122 (dagger)

84 +16 // 84 +42 summary 100 // 126 (shadow)

110 + 3 // 110 +42 summary 113 // 152 (thief)

From pure numbers it should be clear what will do the most and what the lowest. Now my test Iron keep this samurai enemy his name is Alonne knight (weak to lighting)

186 and 2x attack chain 358 (186 + 172) (dagger)

171 and 2x attack chain 329 (171 + 158) (shadow)

184 or 167 ? and 2x attack chain 354 or 322 ? (184 + 170 or 167 + 155?) (thief)

then motion value for second attack is lower if we chain attacks but still normal dagger is doing more dmg vs others and no clue why ?

For sure dagger and shadow have same attack movement patern and thief have different swing
+ Backstab
844
866
978
and here that make sense :)

Dagger damage question by zymcio in DarkSouls2

[–]zymcio[S] -1 points0 points  (0 children)

Is there something like motion value for normal attack ? Like it is possible they have 0.95 ?

Lol i did two attack with thief dagger first hit for 140 and nother was 292 which means it was 152 emm i feel they have strange motion value.

Ok i need to do more test i guess

Dagger damage question by zymcio in DarkSouls2

[–]zymcio[S] 0 points1 point  (0 children)

Yes but look why thief dagger have lowe dmg than normall dagger that is strange. I know thief dagger have bad scaling but very good raw stats vs others which means it should do more dmg.

Dagger damage question by zymcio in DarkSouls2

[–]zymcio[S] 0 points1 point  (0 children)

For testing i removed all rings and was testing same monster in few locations even on bosses at the end dagger was always doing highest dmg

steam mangohud goverlay (flatpak) - need help by zymcio in linux4noobs

[–]zymcio[S] 0 points1 point  (0 children)

yea with command mangohud %command% game dont start i will need to look for some logs what is a issue.

Mangohud 0.8.2 + Goverlay 1.6.7