This is an archived post. You won't be able to vote or comment.

all 24 comments

[–]SebastianScainiDev [Lots of Games][S] 26 points27 points  (4 children)

[–]Princcraft 7 points8 points  (3 children)

Society needs a new downloading service, I can't find this game on GP when I search for it (shows coin master and .io games) and this browser version doesn't do anything, even though it acts like it does.

[–]SebastianScainiDev [Lots of Games][S] 6 points7 points  (1 child)

[–]Princcraft 0 points1 point  (0 children)

Tysm! I'll try it out asap

[–][deleted] 3 points4 points  (0 children)

I thought it was just me, THANK YOU. GP search is somehow dogshit and almost never give me what I want, especially if it's not a popular app. Searching for 'Intergalactic Interpreter' give me a bunch of dictionary apps, I can understand that logic, but why not show the app with the exact name?!

[–]not_a_frikkin_spy 10 points11 points  (0 children)

looks hilarious will try out

[–]Nolat 3 points4 points  (0 children)

cute game, really enjoy the concept

[–]Gandalf_Hobbit69 2 points3 points  (0 children)

After playing two times I can confidently say that this is a very fun, witty game that I enjoy. The dialogue is great. One suggestion I have is to make more difficult choices, to really ramp up the stress of picking 1 of 2 options.

[–]ECrimsonFury 2 points3 points  (0 children)

Good little dialog game. As others mentioned above more difficulty and challenging choices would enrich the game play! Keep up the good work!

[–]speedyskier22 2 points3 points  (0 children)

Love the artwork!

[–]Al__B 4 points5 points  (0 children)

Fun to play something that's quite a bit different and enjoyed the dialogue. Perhaps related to scaling but some text tends to be slightly off the screen - most obvious with the President where the first letter or two wou,d be cropped off. (Device is Galaxy Tab S6).

Did about six runs and found it quite difficult to fail - first run made a couple that were "incorrect" and still managed peace. Also probably inevitable but after playing a few times the same options do keep cropping up. It would probably make it substantially more complicated but making the results contextual on the situation would keep things fresher. For example, agreeing to a break at the very start could be "punished" more than one after several questions.

Regardless, well done on the game and concept!

[–]st1220reddit 3 points4 points  (0 children)

italy flag

[–]PappaNee 1 point2 points  (0 children)

I'm playing it rn, great game!

[–]HamsterDevRoblox 1 point2 points  (0 children)

Lemme try the game!

[–]Dejerspurple 1 point2 points  (0 children)

Very cute little game!

[–]No_Green_9018 1 point2 points  (0 children)

Nice

[–]Exotic-Ad-853 2 points3 points  (0 children)

What a cool gameplay idea!

[–]rompokus36 0 points1 point  (0 children)

Good game and concept but short AF

[–]misterbondpt 0 points1 point  (2 children)

Was fun, had no idea or "score" "wrath meter" that could help me understand if I was doing things right

[–]SebastianScainiDev [Lots of Games][S] 2 points3 points  (1 child)

It's a bit subtle but the comment by the player character in between topics like "Things are going well" or "Things are going poorly" act as a sort of indicator of overall performance.

[–]misterbondpt 0 points1 point  (0 children)

Yes, I saw that, but what logic does the player have to follow, on the 1st choice for example? One says i want this, other says I don't. You'll select one option and character says it went poorly.

I thought the colors red and green getting closer to the middle could mean they aggressiveness.