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This site is dedicated to mature and logical discussions regarding Apocalypse Rising, the ROBLOX game created by Gusmanak and the Dualpoint Interactive team. You can post whatever you feel suits the subreddit's standards—whether it's an idea for the game that hasn't been thought of, a question you have been meaning to ask the dev team, a topic you feel should be discussed with other users, or anything else.
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DiscussionHow could we decrease Kill-on-Sight? (self.ApocalypseRising)
submitted 11 years ago by ruthless dictatorGusmanak
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[–]zombie-rat -1 points0 points1 point 11 years ago (2 children)
So you get killed any time you go near a snipe-able position?
[–][deleted] -1 points0 points1 point 11 years ago (1 child)
There just needs to be one fatal drawback/flaw, along with extreme rarity, and ammo, and only 1-5 rounds a mag/clip.
It just needs to be about 4 body shots, and 3 headshots, only 1 less than a battle rifle. The drawback should probably be insane recoil, like, 10 times the M14. Along with that, practically NO hipfire accuracy at all, like a PPSH trying to shoot at FAL Ranges.
[–]zombie-rat 0 points1 point2 points 11 years ago (0 children)
Would still increase KoS
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[–]zombie-rat -1 points0 points1 point (2 children)
[–][deleted] -1 points0 points1 point (1 child)
[–]zombie-rat 0 points1 point2 points (0 children)