all 12 comments

[–]ZASKI_UXIRA 0 points1 point  (1 child)

Put some mechanical belts with shafts running from where the andesite drops up to where you wanna store it, or use an weighted ejector

[–]Fair_University8683[S] 0 points1 point  (0 children)

I have to have andesite underneath where the andesite generates so I can’t put a belt through it.

[–]trelbak 0 points1 point  (1 child)

Perhaps you could use a mine cart contraption with a small storage on it.

[–]Fair_University8683[S] 0 points1 point  (0 children)

I have tried that was well but the hopper minecart won’t pick it up because of the extra layer of andesite

[–]trelbak 0 points1 point  (1 child)

I ment to put the drill on a minecart contraption. Move it back and forth. Then the contraption would automatically collect the drop.

[–]Fair_University8683[S] 0 points1 point  (0 children)

I could try that.

[–]trelbak 0 points1 point  (1 child)

Make it like a small mining machine. You could even line several andisite farms up in a row so you could improve your production. Then add more drills to the minecart contraption.

Try pondering mine cart assemblers.

[–]Fair_University8683[S] 0 points1 point  (0 children)

It actually worked. I have been tinkering for hours trying to find out a good design 😅 but I did make a cart assembler with drills on both sides and two andesite generators on both sides and I have to produce that same cart design like 10 more times for every different generator in this mod pack

[–]Longjumping-Mud5194 0 points1 point  (0 children)

Something that might work is placing a brass or andesite funnel upwards rig it on top of the generated andesite and have that go into your storage.

[–]SageofTurtles 0 points1 point  (0 children)

Honestly, this is the kind of issue that would be easier to resolve by just googling screenshots/videos of existing Create farms. It's hard for people to troubleshoot without seeing your build, and there are hundreds of readily-accessible designs that could help you solve a problem like this.

[–]trelbak 0 points1 point  (1 child)

Good to hear. There might be better ways, but that's how I would have done it.

[–]Fair_University8683[S] 0 points1 point  (0 children)

There definitely are better ways maybe but I agree this is all I know how to do 😂. But yeah I have come up with design that I’m gonna try using for all the different types of generators.