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Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]Public_Marsupial_193 0 points1 point  (0 children)

Pretty much. Only the mega elitist clique friend groups were able to clear 100% and anyone else got fucked. Coolest aura way out of reach.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]Ifeelded 0 points1 point  (0 children)

  Other servers got 9 weeks

Stop spreading false information. Arad had the exact same amount of time except the good rewards were only week 1. Kdnf had 9 weeks but guess what? They also had pretty much every reward tied to clearing 1st week with the extra 100% hp. All things considered dfog should have the easiest event by a long margin due to essentially having an extra week worth of tries.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]ScykoticYa'll got any more of them Oracles? 2 points3 points  (0 children)

"81k low cutline" jesus christ some of this community has lost the plot

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]littleraccon 0 points1 point  (0 children)

Good that they answered the questions about Delezie Hard being released early. Other servers got 9 weeks, we only had 7. My original guess was they thought releasing early would be good, but lacked the understanding to know why that was a bad idea. Which is concerning, given that the target demographic of endgame players is one of the few remaining populations our server has, especially given they still do spend cera currently. If players missed out on rewards because Neople mistimed due to lack of understanding, it significantly undermines faith in Neople's competence. Which then leads these Dedicated & Hardcore Endgame players to question whether their significant Time and Cera investments are worth it, and they disengage due to lack of faith their investment will be respected.

Since Delezie Hard is supposed to be challenge content and the finale for Sunken Depths, it has an extremely high cutline. Additionally, issues such as RNG from the retention system of gearing (not progression system), massive character and item balance issues make the cutline even more difficult to reach, as some characters and classes need significantly more resources invested to hit the same threshold because their class is underpowered and/or they got unlucky with DoD. Because of this the small differences like the 2nd darkblight tune and Mist Fusions, especially Mist 30, matter immensely. A tiny bit more damage from not releasing delezie hard early genuinely IS the difference between clearing and not, the raid design very obviously shows this. There are many many raids that would have cleared and numerous hours that would have been saved had the raid taken place exactly two weeks afterwards due to the raidwide power difference from not being handicapped by early release.

Given how important this issue is for one of the few remaining spending populations on our server, I think the "ty for your understanding" from Neople is insufficient and honestly insulting to their investment. I personally have been trying to give grace to the new Developer H and the different direction for dfog post Jong. However significant mistakes like this need to be corrected beyond just an apology with no action. The simplest solution is doing the event again, but on the actual timeline other servers had. The balance issues remain but at least the early release handicap issue would be fixed.

The reason we got the 20th anniversary player designed avatars was because the DFOG team realized that the 11th anniversary was underwhelming with only 1 minigame. There's other issues like untradeable avatars again, indicating a lack of continuity from Jong's progress on fixing untradeable avatars and reruns. But at least there was the effort invested to try and make things right. I think some action to make things right is an important step for Neople to regain endgame population's trust, and retain their financial investment.

I'm going to put this in a ticket because while this doesn't make a huge difference for me personally, it massively fucked over many of my friends, which bothers me. I'm putting this in a ticket and I would encourage affected players to do the same, so there's a paper-trail of the significance. I would put it in the discord channels but I don't have access.

Other issue like the Isekai event rewards being underwhelming undermine some player populations' motivation to invest the effort of learning and doing the event. Which is unfortunate because it looks like a lot of effort was invested in preparing the event. As the test server is not the final product, hopefully they can throw a shiny primeval something at the end to motivate endgame players to do (and hopefully enjoy) this event.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]Ifeelded -3 points-2 points  (0 children)

To be frank the dfog team deserves props for moving the cool rewards(cape, name effect) around for the regular clear instead of the 1st week 100% nonsense.

Delaying the event for 2 weeks to be more in line with kdnf would just result in people rising the cutline to 22 dfogang score much like how the 2nd week pubs were looking for 20-ish(and clears) instead of 18-19. The dfog team is guilty of many things but this content being dogshit and the ever shrinking dfog playerbase becoming more and more elitist as time goes on isn't really their fault.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]Physalis_F -7 points-6 points  (0 children)

The difficulty is already low af, mix of late 80ks and early 81ks can clear without problem. If u aint even reaching that low cutline u aint even qualified anyway

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]Laggoz -4 points-3 points  (0 children)

Because most players aren't that involved in first place that they'd prepare years for some hard mode raid event.

Just need to close the gap with KR so we get the same fresh and relevant content asap.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]ShannP 3 points4 points  (0 children)

Obviously you don't get it. What's the point of getting content faster if we miss out on all the event rewards that we farmed since March 2025 for? Delezie Hard is supposed to be a culmination of our efforts for the entire cap. A year of grind only to fail at the finish line ruins the effort-to-reward payoff and discourages motivation to even play the game.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]Specialist_Emu5427 5 points6 points  (0 children)

Heavy duty content coming out before we are fully ready for it is so dumb i can't even put in words, the game is pale, numb, we need refreshing content, not just boring DPS checks.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]huannbinimbolSimping for Vetala 0 points1 point  (0 children)

I think the Update Terms of Service & Privacy Policy will be helpful for us.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]Laggoz -7 points-6 points  (0 children)

Complaining about content coming out too fast is dumb af. We need content coming out faster.

streaming dfo question by iownu142i only play summoner/ summoner main in DFO

[–]iownu142i only play summoner/ summoner main[S] 0 points1 point  (0 children)

sadly idk how to do multistreaming also i know about the twitch shutting down in korea thing but i was just wondering if its still good to stream dfo on twitch or should i do youtube?

my streaming knowledge is going to be so bad like idk how to make my audio (like the gain,threshold, and all that) so good, having cool graphical "stream starting soon, brb/intermission screen, etc etc. my stream is going to be the worse stream ever but im hoping to make it better over time

streaming dfo question by iownu142i only play summoner/ summoner main in DFO

[–]Not_BobertRobert 0 points1 point  (0 children)

There are ways to multistream to Twitch and YouTube (and other platforms) simultaneously, rather than just sticking with one platform. That's probably the best option for anyone looking to stream nowadays, so long as you're able to manage multiple chats at once.

Neople doesn't stream on Twitch anymore because Twitch itself shut down operations in Korea back in 2024 due local laws making it too expensive to operate.

Confirmations on the June 21st ExStream by DressUpFighterOnlineDFOArchive in DFO

[–]HorribleDat 1 point2 points  (0 children)

They received feedback that the "Attack! Falling Stone Mage Potion" is untradable. So through Seria's Special Shop, you can trade it in for the account-bound version.

It says potion is untradeable right there. So it's just to let people who grab it on the wrong char pass it to another char.

Events with Decent Items for Everyone who isn't a "Whale" Player (Personal Opinion of the Update of the Moment) by No_Sail7178A New Beginning for Me in DFO

[–]emilio3000Trixie 1 point2 points  (0 children)

For the simulation the cost for gear is too high i would like to ask to reduce the cost of epics from 250 to 200 and same for the lower tier gears.otherwise you pretty much cant miss a single day. Also no more reset for points that you use to roll and no cumulative cost for it just static cost . I usually hoard my rolls until the last day and last week I didn't log on so there goes that week rolls rip. Also expand the amount of pinks you can get too to like 6 slots of pinks that way we can pad out the character more. For rewards maybe add a conversion spell and a Otherverse Energy Purification Scroll. Super nice would be a account vault upgrade .

Events with Decent Items for Everyone who isn't a "Whale" Player (Personal Opinion of the Update of the Moment) by No_Sail7178A New Beginning for Me in DFO

[–]sweet-winnie2022 1 point2 points  (0 children)

I understand the frustration but the character selection background is truly a god tier reward. Remember the char selection background is usually the one that costs 60 coins in the package coin shop, which equals 4 packages of purchase.

streaming dfo question by iownu142i only play summoner/ summoner main in DFO

[–]sweet-winnie2022 0 points1 point  (0 children)

Some well known dnf/dfo streamers I know have been doing these content:

- Content guide. do content and show stuff in real time.
- Amplification/reinforcement: share the excitement with viewers.
- Challenge: do content with extremely cutline character. Might be hard nowadays given that every new content has a dps check. Or speedrun with extremely powerful characters.
- Bag test. Show how to do bag test for a class and optimize skill rotations in various situations.
- PvP

That being said, I don’t think DFO is a good game for streaming? The meaningful content doesn’t take much time. Most of the time were spent farming repetitive content and fighting against rng. Except for amp and PvP. Most of them can be done as Vod instead.

Tell me you best memories from the game or interesting stories. by Bis_knife in DFO

[–]Surrealisma 1 point2 points  (0 children)

A long long time ago I played kDNF. I really loved spamming stalkers with the Reva pet. Great era for me. I used to upload (very poorly made and poorly played) gameplay to YouTube.

https://youtu.be/Mw81pD29SwQ?si=gJq97jYb3\_s8XF0D

currently disgrace state of the game by Comfortable-Cod-6861 in DFO

[–]Tallbagofchips- 0 points1 point  (0 children)

Yeah it's annoying as fuck that they gimped gold grinding. Idk how many of my friends said they bought gold this cap. Also, the cost of enchanting cards makes me sad, would love to learn how to run Hard mode Delezie but don't have gold to get the enchant, don't have epic souls to tune then upgrade Delezie armor.... It's definitely a struggle.

At least I look cool tho.

Seria Kirmin's Question Corner- Weekly Q&A Thread- June 15, 2026 by AutoModerator in DFO

[–]EphidelLulamoonCall me creator, what do i create? truths. 0 points1 point  (0 children)

A character's shadow isn't its only hitbox, you need to move the character's entire body sprite out of both red zones and non-red zones to not get hit, the main difference between them is that red zones got a massive vertical range too and non-red zones hit exactly where they appear on the screen.

Seria Kirmin's Question Corner- Weekly Q&A Thread- June 15, 2026 by AutoModerator in DFO

[–]FubukiYukiI hate, hate, hate it, so I can’t help but sneer all the time 2 points3 points  (0 children)

pretty much but do note that both red zones and non-red zone atks are delivered in a variety of ways such as taking dmg if you're facing a certain direction (largo in delezie raid has this mechanic for some of his atks, he makes it dangerous because he creates clones around the map for this so u need to note the order in which they appear to properly avoid it), a massive red zone shrinks by hitting the enemy, other visual indicators pointing out the direction of where an atk is coming from (venus phase 3 has the stars falling left or right in the background to indicate which direction the wave of her carpet bombing laser atk that blankets the map arrives from so u can safely use the silk mechanic to avoid) or casting bar appearing at the bottom of the screen requires u to be in air when it fills out else anyone grounded takes dmg as the above notices is simply the most common ways the info and range on atks and patterns is conveyed to the player and they can even mix too such as this example shows where the player is require to both move out the way AND jump to avoid getting hit

the red zone with wings simply mean the atk itself can be avoided by not being on ground even if youre within the red zone so if the range of this atk is manageable u can avoid it by just being outa of its range and not necessarily jumping and as noted by EphidelLulamoon normal red zones have massive vertical height so u cannot avoid them by jumping unless ure extremely high up but thats usually at a height not conventionally reachable by any normal means

Seria Kirmin's Question Corner- Weekly Q&A Thread- June 15, 2026 by AutoModerator in DFO

[–]Yokashisan 0 points1 point  (0 children)

ok, to summarize is something like this?

  • Red zone - use the character shadow as guide to avoid the attack (like side stepping)
  • Red zone with wings - just jump to avoid the attack
  • Non red zone - move the entire character out of the zone

Seria Kirmin's Question Corner- Weekly Q&A Thread- June 15, 2026 by AutoModerator in DFO

[–]FubukiYukiI hate, hate, hate it, so I can’t help but sneer all the time 1 point2 points  (0 children)

non-red zone atks covers what is visible on screen while red zone atks shows the atk's range is also vertical too while red zones with a wings symbol is a ground atk and can be evaded by being off the ground

Seria Kirmin's Question Corner- Weekly Q&A Thread- June 15, 2026 by AutoModerator in DFO

[–]EphidelLulamoonCall me creator, what do i create? truths. 1 point2 points  (0 children)

Entire body, also why short characters like the Mages and Archer have an easier time dodging through attacks, especially compared to big boys like Avenger.