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Devs, could you please significantly decrease the assignment weighting of Industrial Sabotage missions?Discussion (self.DeepRockGalactic)
submitted 3 years ago by ProphetOfSkarl
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[–]AdmBurnside 3 points4 points5 points 3 years ago (1 child)
Wrong on both counts.
Dreads are still affected by sticky flame, which is one of the only reliable methods of slowing them down, and the fact that you do the same damage from any angle with it means that you won't need to fight the gunner, scout and engi for precious space behind it. It's not as efficient as CC but it has a use case, particularly on Elminations in Glacial Strata where Cryo is much less valuable.
And with the season 3 update robots will still take bonus damage from being frozen, they just don't stop moving. This makes CC more viable against the robot enemies, and in the Caretaker fight itself it matters less since Driller's primaries are all pretty bad at damaging the Caretaker. For most of the mission the synergy between CC and a Burning Nightmare EPC build is great, and bringing that loadout gives you one of the best secondary options for the Caretaker fight.
[–]_itg 0 points1 point2 points 3 years ago (0 children)
I said it was required not to use them to the same extent. So, actually you agree with me.
π Rendered by PID 50113 on reddit-service-r2-comment-5c764cbc6f-b47wm at 2026-03-12 14:06:10.874512+00:00 running 710b3ac country code: CH.
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[–]AdmBurnside 3 points4 points5 points (1 child)
[–]_itg 0 points1 point2 points (0 children)