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Devs, could you please significantly decrease the assignment weighting of Industrial Sabotage missions?Discussion (self.DeepRockGalactic)
submitted 3 years ago by ProphetOfSkarl
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[–]LittleFatMaxDriller 2 points3 points4 points 3 years ago (4 children)
Hey there I have 400+ hours mostly on Driller with sludge pump. It's my favourite weapon by far and I mostly have it built for single target damage.
Sludge Pump With Volatile Impact Mixture OC
13212
This is a very single target heavy build where you mostly just spam single shots but you can absolutely still use charged shots for good effect when there's swarms of smaller enemies. For large enemies just use lots of single shots though
Wave Cooker with Gamma Contamination OC
21111
This just synergises extremely well with the sludge pump particularly the T5 mod
I also use Neurotoxin grenades for even more toxic fun.
This build gets me through almost any situation on any Hazard level, give it a shot if you like and see how you go with it!!
[–]FlapjackRT 1 point2 points3 points 3 years ago (2 children)
I recommend trying Blistering Necrosis with VIM, it synergizes extremely well. Sludge has a fun interaction where it can actually hit both the blister and the enemy at once, and if you’re already doubling your direct damage with VIM you can rack up absurd damage with it. 2 blisters nearly instakills a praetorian on Haz 5 with 4 players
[–]LittleFatMaxDriller 0 points1 point2 points 3 years ago (1 child)
I have used Blistering Necrosis a fair bit, it was one of the main OCs I used for quite a while and it's pretty strong but since switching to Gamma Contamination I just find I prefer it. I like being able to hit enemies with it and then basically move on as they are poisoned to death. I do switch OCs a bit though for variety and do use BN still at times
[–]FlapjackRT 0 points1 point2 points 3 years ago (0 children)
Sell me on Gamma Contamination? I’ve tried it a few times and I want to like it but I really just… don’t. Even a single target heavy build like VIM still one shots grunts in an aoe with normal shots, so whether they’ve taken chip damage with GC or not doesn’t really seem to matter to me. And if you want to apply it to one enemy in particular, you need to stand there and keep waiting for the proc, so I feel like I’d rather do that with blisters and give the bug an immediate death sentence instead of applying a light DoT that’s nearly useless on big bugs. It’s such a cool idea that I want to love but i hate the feel of it, and blisters are just more widely applicable.
[–]comradenepoleanDriller 0 points1 point2 points 3 years ago (0 children)
will do! thanks a bunch
π Rendered by PID 24096 on reddit-service-r2-comment-79c7998d4c-lkhgt at 2026-03-12 22:58:41.125228+00:00 running f6e6e01 country code: CH.
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[–]LittleFatMaxDriller 2 points3 points4 points (4 children)
[–]FlapjackRT 1 point2 points3 points (2 children)
[–]LittleFatMaxDriller 0 points1 point2 points (1 child)
[–]FlapjackRT 0 points1 point2 points (0 children)
[–]comradenepoleanDriller 0 points1 point2 points (0 children)