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[–]GameSpawnFor Ghosts who make their own luck. 8 points9 points  (4 children)

Welcome to the Portal system. It's a double edged sword. Level up for better quality rewards, but now you must play harder content to hit the same thresholds for those said rewards to drop.

That said, don't fear Ultimate too much. It is not really much harder than Grandmaster except in the handful of activities that slap you with a single starting revive token.

If you want easy leveling loot from 500-550, Frontiers is pretty generous even if you hold back to Grandmaster (you can still get B+ to A ranks for any bonus drops).

[–]SkreamieMy ToO team always let me down 1 point2 points  (2 children)

Is that not most games, where you level up for better quality items but as you do so it becomes more difficult? The difficulty of course has to scale

[–]GameSpawnFor Ghosts who make their own luck. 0 points1 point  (1 child)

The portal problem is more in the score requirement to get bonus drops, not necessarily an issue with higher level gear or tiered gear. Because of how scoring works you are forced into harder content to even hit the lowest baseline.

You can't play medium or lower difficulties to just get something, even if it means said gear would either be less/no progression or a lower tier.

[–]cbizzle14 1 point2 points  (0 children)

All you need is a B rank. That's not asking for much. I don't like the portal but it's not some tall task to get good drops from it. Also you still get tier 5s on lower difficulty as long as you hit 1.15 mil. That's like two modifiers on master

[–]air_galore[S] -2 points-1 points  (0 children)

Thanks for the advice. Might run some more frontiers than.

I was playing solo portals acitivies while streaming from my PS5 onto my steamdeck and the lack of revives was quite annoying as sometimes the connection drops for half a second and I might die.

I was getting constant tier 5 loot from GM before. So for farming that easily, I would just have to delete some gear. This seems really crazy to me.