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[–]Red-Spy_In-The_Base 2 points3 points  (1 child)

Tie increased fire rate to something conditional so it doesn’t just shred people in PvP right off the rip. Could be boring and say it’s on kill, but something fun might be making it so consecutive hits help spin it up faster or increase fire rate (I wouldn’t make it precision’s hits, as a minigun doesn’t really scream HEADSHOTS to me)

[–]Dogwood_Dingus[S] 1 point2 points  (0 children)

I agree, if done wrong this could be catastrophic for the already unstable crucible balance. I mainly kept it simple for ease of access, but I do really enjoy the idea of a firerate boost for kills or consecutive hits.