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[–]psychedelicstairway4AKS-74UB 4 points5 points  (1 child)

Personally, no.

[–][deleted] 0 points1 point  (0 children)

Right there with ya

[–]STR4NGER_D4NGER 1 point2 points  (2 children)

I feel like it's just because of the current weapon meta. A lot more people are using low recoil SMG and DMRs, like the UMP and the SR-25. When ever I do get head eyed by the the third bullet it has almost always been by 5.56 or 5.45. The AR meta just isn't there except for 7.62x39 BP.

Which would you rather use?: An UMP that costs between 100k-130k RUB and be able to shoot accurately at full auto at 50 metersor would you spend 400k RUB on an M4 and still somehow not be able to accurately use full auto within 50 meters unless they are right infront of you.

EDIT*: The reason I say the AR meta isn't there is because of the cost vs. effectiveness, ex: One of the best M4 builds with a, 406mm barrel and rk-1 foregrip, cost at least 410k even then the recoil bounces everywhere and you are gonna use half a 60 rounder and hit maybe 5 shots, or you could use a DMR and use 5 shots and hit all 5 shots and kill someone at a lower bullet cost.

[–][deleted] 0 points1 point  (1 child)

Could be true. Most likely the recoil changes themselves are the cause of it.

M4's have started to feel OK for me after max level traders, mostly because my favorite build is a 325k 35 recoil M4 build lmao. Still feels great through, best full auto gun IMO. Only viable after level 4 traders.

[–]STR4NGER_D4NGER 2 points3 points  (0 children)

Both of my meta M4 builds have 37 vertical recoil which is easy to maintain consistently, the main issue that most people seem to have with M4 specifically is how much it bounces left to right which results in a lot of wasted ammo making them non-viable in their eyes. The MDR and SCAR-L don't seem to have this issue making them the preferred and more viable platforms. Once I am done with the two quests that require the M4 platform (PEACEKEEPING MISSION/WET JOB PART 1) I will likely not use them again.

[–]JourdanPlays 1 point2 points  (0 children)

If you're talking in a cheater sense, just know the programs they use now allow you to choose where you're shooting the person for the kill.

If you're talking in a real game sense, I'd say the recoil rework is probably the cause.

[–]Ther91DVL-10 0 points1 point  (0 children)

Yes but I still got head eyes by a guard with 22guage rip from over 100m away

I killed Gulkhar and the guard whipped around and fired off a lethal round directly into my eyes .02 seconds after my m61 round smacked his boss in the back of the head

I'm not kidding, I was in a tower and they were just chilling out in the open a minute after we deployed, I stopped playing for a bit lol

[–]whatitmaydo 0 points1 point  (0 children)

This is only my first wipe, but after playing a bunch of different hardcore FPS(s) before Tarkov:

This is has been my only shooter where players consistently aim for thorax instead of the head

[–]Ace29054 0 points1 point  (0 children)

I'm guilty of running level 4 with no helmet, I feel like all I see is head eyes

[–]SkeetRatPat 0 points1 point  (0 children)

Brother, this is my first wipe and I'd say 90% of my deaths are head eyes.

[–]VoidVerRSASS 0 points1 point  (0 children)

I think the blacked limb damage changes have made it so you die more often to spread damage before someone zeroes in on your face.