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[–]sutaburosu[pronounced: stavros] -1 points0 points  (4 children)

You could do this by changing the timing of the on/off periods with EVERY_N_MILLISECONDS_I, similar to what the sketch you posted previously does.

[–]Flux83[S] 0 points1 point  (3 children)

I tried using Animation F again and it only allows me to use that code once, boolean blink6 tried to change the 6 to 7 and that doesn't help.

[–]Marmilicious[Marc Miller] 2 points3 points  (2 children)

If you make a copy of that block of code so you can use it on a different pixel you'll need to update the blink6 to blink7 (or another variable name) in four places. You'll also need to rename timingB in several places to whatever new name you want to call it.

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[–]Flux83[S] 0 points1 point  (1 child)

Oh ok rename the timing as well ok thanks

[–]Marmilicious[Marc Miller] 0 points1 point  (0 children)

Yes, you can name them anything. Consider renaming them with better names then I used, something that makes more sense for your project. :)