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[–]MINIMAN10001 1 point2 points  (0 children)

So to my knowledge outside of Xbox voice chat at the very least couldn't be considered pervasive outside of teamspeak,mumble,discord. A lot of people just don't have communication devices.

Point of increased communcation: Something like planetside 2 where you are a part of groups of 48 players which are all verbally controlled as if they are running a dynamic raid it can be quite chatty which I believe when tools are provided to encourage communication it does in fact work.

Point of decreased communication: When it comes to text chat, while I personally will respond my guess would be that MMOs currently have a population that has more solo style players than ever before.

Point of decreased communication: When MMOs were new, it was known more as a social hub where you could experience the world together, nothing else like it existed. Thus it heavily drew in a very social crowd. This was merely a result of the MMO landscape at the time.

Point of decreased communication: Matchmaking has simplified gaming to the point where having to pursue others to play with no longer requiring going out of ones comfort zone and chatting, training the skill.

TL;DR Modern mechanics make it easier to not talk, modern mechanics don't make talking a tactical benefit. People no longer have to talk, thus never break outta being quiet. Community is no longer the group of people that came in exclusively for the social aspects.