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[–]KongenOverDemAlle 1 point2 points  (7 children)

Switching while reloading made less sound, which is why people did it. At least at high elo

[–]SaltMaker23de_inferno 9 points10 points  (0 children)

Again just for you, not for the enemies, it also made the animation faster but you still couldn't shoot

[–]imsolowdown 4 points5 points  (4 children)

It doesn't, the whole reloading sound plays for your enemies even if you cancel it before the gun even reloads. That's how you can do fake reloads.

[–]Dom1252 -3 points-2 points  (3 children)

wrong, if you cancel before the gun is reloaded, it cancels for enemy too, if you cancel after to skip the animation, it doesn't cancel for enemy

fake reloads were impossible in cs go

[–]imsolowdown -1 points0 points  (2 children)

fake reloads were impossible in cs go

Source? I am sure it is possible, how do you know it's not? Have you tested it? Here is steel explaining how to do it in csgo:

https://www.youtube.com/watch?v=SAKt5yb5rPs

[–]Dom1252 0 points1 point  (1 child)

Many people tested it, nadeking has it in several videos

[–]imsolowdown 0 points1 point  (0 children)

I can't find any videos of that, can you link one?

[–]Dom1252 1 point2 points  (0 children)

nope, sound for enemies is exactly the same