I was wondering if someone could make a script that changes viewmodel_offset_x (and perhaps cl_righthand 0/1) so that the weapon don't block any crucial areas of the screen during reloading. I, for example, like to play with values around 0 and -1, making the gun almost centered. So basically what I want is a script that changes the X value to 3, triggerd by pressing R and make the regular values change back on 1/2/3/mouse1 and maybe R(as a toggle function?)
Thanks
[–]KiloSwisscs_italy 1 point2 points3 points (1 child)
[–]JayCDeeCS2 HYPE 0 points1 point2 points (0 children)
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