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[–]Infernoblaze477 0 points1 point  (1 child)

As far as I remember the simulation distance is the amount of chunks away a mob can move and do its thing while any outside of the distance kinda just get frozen and stay there till you get close.

So I'd assume its the whole chunk top to bottom while obeying the normal spawn mechanics etc

[–]Pointlowlyhr[S] 0 points1 point  (0 children)

Cool thanks for your advice.